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Everything posted by Rayray
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Count me out if that happens, bio vs bio is the most boring thing ever. And it still gives me an advantage since I'm hybrid. Pretty sure a normal bio would easily die against a hybrid one wearing GTB + dual devs since he basically can't do anything. Also, clown vs clown is a fight on who is luckier on the tarot. Honestly, the only 1v1 same class fight I wanna see are two good champions. All would be boring and will just be a seed spam fight.
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Not a chance unless the planets stop moving.
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I'm gonna check it out then. :)
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Orbit has nothing to do with the mass. Jupiter's moon IO has constant volcanic eruptions due to Jupiter's tidal force to it. And Jupiter's gravitational pull is nowhere near a normal black hole. Thinking that the movie perceives the black hole to be massive and is spinning, no matter would withstand that. Also, consider how orbits are made. The reason our planet is not sucked into the sun is because way before the Earth was formed, it is already going around the sun. It was not stationary, hence it maintained that speed moving around the sun then it became the orbit. In short, for the planets to be formed around the black hole, they have to be spinning around it way before they begin to be made. However, as the movie shows the planets way too close to the black hole, I doubt any matter can actually start moving around it without being sucked if they are in the event horizon of the black hole. If they do not get spagghetified, as my example above regarding Jupiter, the tidal force would have a great effect to the matter around it. I am most certain it would destroy them in other ways. Lastly, most stars that orbit around a black hole is not neccesarily in the event horizon of the black hole. And not all of them spins(which gives a different thing compared to a stationary one). Bottomline is: the movie perceives the planets TOO CLOSE to the black hole, if it was a bit farther it would be a bit believable.
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1. LOD does not work against GTB 2. INT does not have the same bonus as STR, so you do not need to make it divisible by 10 3. You only need 99 base vit to be immune to stuns. 4. You need to get 195 aspd without buffs first, or every dispel you will need to rebuff
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The technology aspect MIGHT be possible. However, the ones where the laws of physics is bent can't happen. 1. A wormhole is hypothetical. No one knows if it is true or not or if there is a possibility of traveling through it. Unless this is proven, everything in that movie falls apart. 2. If I understand it from the thing you put there, the blackhole is supermassive and according to Google, it spins. If that is the case, no planet would survive near it, due to tidal force. A black hole, and a supermassive and is spinning, would produce extreme tidal force to create Spaghettification, it would stretch out ANY matter as long as it is in the Event Horizon of the Black hole. I find it hard to believe tht 3 planets would survive there. If I understand correctly, even a normal black hole and a stationary one, the tidal force would still be too strong.
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1. There's a light that never goes out by The Smiths 2. Falling Slowly by Glen Hansard and Marketa Irglova 3. Don't Stop Me Now by Queen 4. Thirteen by Big Star 5. If I fell by The Beatles I actually had a tie because 5 songs are too few. The other 2 songs that I want to put there is Hello, it's me by Todd Rundgren and Tiny Dancer by Elton John.
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1. Would battle pallies be unkillable in 1v1 in 10 minutes? Yes, very much. As they are battle pallies, their STR is high(more supplies), and even if they do not have 700k hp, they still have alot, probably a bare minimum of 300k+(as far as i remember, my not so geared battle pally had more than 350k on one tao). Couple it up with his defensive buffs and you got something unkillable. Since it will be 1v1, the pally won't really have trouble switching. If a pally vs champ came out, the champ can't do anything. If he asura, he will die and his TSS is weak due to defender. Snipers are screwed as well. They may not damage much unless the pally had thana, but he still deals decent and constant damage. If the fight is for 10 minutes, the one with the most HP wins due to the fact that he uses supplies much slower. The only one who might have a chance to win is a full int biochemist and if he catches the pally and breaks his armor. Other than that, pallies offer the best chance as his margin for error is good enough that you probably won't die if you keep yourself in check. 2. Defensive stalkers(those who copied defensive skills like flip tatami) are much harder to kill than the normal ones. so the 6 minutes there might be enough. I would prefer a blanket lvl 5 fcp so that biochemists do not have a distinct advantage, or everyone else will be using bio and that is a fight i do not want to see. I main biochemists, so I fought tons of bios before and it probably is the most boring 1v1 i did in this game. It's practically brainless spam unless someone is a hybrid, then the hybrid wins if that happens. 3. We might have to make more rules regarding it too. Example: A good soul linker basically is also unkillable since he can auto-resu. A Reducts tarot spamming clown/gypsy would probably be popular. In short, it is hard to make this really automated. If it is a pvp tournament, we had to make a set of rules, banning some skills if we had to, just to make an even playing field. Skills are not an issue on other pvp stuff, because it is normally a team game. 1v1 official tournaments or events are another thing.
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I would like to have the old emp auras back myself.
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We used to organize our own PVP tournaments when players actually listen and not cause disruptions. I like the idea, but it definitely is very hard to pull off automated. It also gives a huge advantage to the stalker class and paladin class. Sure, both of you gain lvl 3 fcp, but a stalker would just have to wait for that to come off, and it is clearly under 10 minutes. Paladin would be the favorite here as it is virtually unkillable in 1v1 situations. If you fight against a pally, either you lose, or you both are alive at the 10 minute mark.
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This would take so long as every new update we have, there are at least 3 new legendary headgears. If this would be accepted, I would assume it to be seasonal. Meaning an expansion token would be sold and can only be used on the most recent legendary headgears, not all of them as that would require a lot of scripts and would pave way to a LOT of scams because tons of people does not like to read when trading. Or the alternative would be is that the community will take a vote on all the legendary headgears, and the ones that are on the top 5(minimum probably) would get an expansion token. I am pretty sure it would take a long time to debug similar items, with similar looks, to have different effects. Keep in mind, it is only Genesis who scripts most of this stuff.
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- Valk expansion
- valkyrie expansion
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It's Better To Bring Back The Thana Quest.
Rayray replied to WelcomeBack's topic in Reviewed Suggestions
I actually prefer the old way. 1. There is no indication on when thana was summoned, so not everyone has a gauge on when to try it again, they have to check everytime. 2. I did it and KSing is almost non existent. Simply because, I screenshot every step and if someone did KS, I report. If they got the card then, admins will take it from them and give it to the original summoner, that was the rule then. I don't mind if they put it back and have a lower chance of getting thana from it, I definitely prefer it than our system now. -
This would take out the fun of MVPing for me as I only MVP for the kicks now. And well it would give opportunity to the MVP guilds to easily monitor and monopolize every MVP with a decent drop. So I would have to say no, sorry.
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I do that too, as it's kinda funny watching other people rage at games instead of me. Hmm well if I am really bored, I kinda hang back on my music room. You see, I dedicated some of my money to get myself a turntable and some vinyl records. So whenever I am bored, I just listen to them.
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I know as I sent then. But Vera is asking to post guides now at the strategy guides section, and I believe that Friggs quests guide normally gets deleted once it is out so I am asking permission if I can post them.
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Are we allowed to finally submit the Friggs Quest Guide?
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Not all SL will use the card though. But as you said, an SL on raids which is pretty much the best damager you can get on raids(mild wind gives him access to all elements, tons of his skills does incredible damage on mobs, has auto resu, I even use it to hunt thana once) but no one really uses it much. And as Bishop mentioned, Osiris card is a core card for SL due to his auto resu. This is not only applicable on raid SL but also to SLs who uses reflect as the main source of damage.
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I was actually surprised when I saw this suggestion. But then again I shouldn't be, most people use soul linkers just as buffers anyway.
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I would actually be annoyed if the card is changed due to the fact that I kinda use it on my Soul Linker. :(
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Give Legendary Weapons Basic Ro Weapon Sprites.
Rayray replied to Rayray's topic in Reviewed Suggestions
It's not exactly shut down per se though. -
No one stands out on any class they play since everyone is running the same stuff. Look at our snipers nowadays, everyone is on FAS. I barely see an LK using a spear as everyone is running with the sword to BB people. Most clowns are running reducts and just spam tarot. It's normal in high rates for people to just use something that works anyway.
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Looks ok in theory so I will +1 this unless I am able to think of a wrong thing regarding it.
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