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Everything posted by Rayray
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I think this has been an issue for new guys and people who only get legendary weapons. As we do not really have a dedicated spriter, I would suggest to just give basic weapon sprites on them so that people can actually see it. Of course, my suggestion here is not a priority but I guess it is something to think about.
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Thanks for the clarifications. :)
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Obviously, the scarf was made for the female, cmon it's a valentine's day update. Besides, the cape, ring and drake jackets are mostly for males, I dunno why you guys make such a big deal on the ribbon.
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When i started, given that it was in 2007 and things are harder to get then, took me nearly a year of farming berries and mvp cards to get one fset + belts. :D
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I have a question, in the patch notes, both the Biochemist and Wizard weapon gets 5% after cast delay on it. Did both classes suffer from skill delays that we need to get those 5% after cast delays now? Because if those are not yet in the legendary weapons, we might need to put them too.
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As I said back in a few posts, there are other quest items that were expensive but their price got so low due to a few changes, one of those is reducing the spawn time to 30 mins. If you like that, maybe we could do the same. Keep in mind that none of the maps that those MVPs are on are even on PK off, and yet newbies can easily get the said drop due to the act that the MVP spawn so fast.
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I'd seriously consider being serious in WoE if you guys return.
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Hope yours is good too. We normally do not celebrate it because it always comes in a time where we both have work or other commitments. I think this would be only the 2nd time in our 5 year relationship that we celebrate it on the exact day. And I am sick lol
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Resting. My antibiotics and steroids for asthma won't allow me to actually go out anyway. Girlfriend will come over and we probably will just order pizza or something(im really too sick to get out of bed for long periods of time, so I can't drive as well). Will probably be able to play some games with her though. She does not play fRO though, she mostly plays RPGs or hack-and-slash games with me. ATM she kinda liked playing Elsword so we might do that.
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Back around 2008 I believe, we had a talk regarding on creating a mid rate or low rate with FRO customs etc, it did not gain much attention and I do think it was hard to implement as well knowing it would mean more server costs. A level requirement might be better but that would mean if you accidentally level a character that is supposed to be just 99 then you are screwed. So in order for that to be implemented, we would need an npc that sets your lvl to 99 so that the unnecessary levelling is out of the question.
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Even if there is a bot check, the fact of the matter is it was not intended for just one account to get to the thana room consistently. Hence they put those cooldowns. Now, the server's host has been decent in the past 5 years, only this year and the last where we had disconnections as rampant as this, which usually is due to DDOS attacks. Unfortunately, I believe the server and their host already put up the defenses for it and putting more will probably make Genesis put out a lot of cash from his own pockets, which I think is not ideal as he is already shouldering the costs of the server. Also, can you list the times you go try to do thanatos room? I am trying to gain tons of activity tokens for no reason so I usually leave my main account sitting somewhere. I haven't encountered that many DCs as you claim you had as I am normally still online before I go home from work. (I leave my accounts afk when I start work, then I check them around noon and before I go home. So that is around 8-12 hours depending on my workload that my account is still online). Because the DC's could be on your end as well, I do not know where you live nor do I know how good is your connection nor do I know if you are using that connection wired or wirelessly nor do I know if someone else is using it with you. There are tons of factors to consider and I think it is not fair to just blame the server's host considering I rarely had problems with it. Now regarding the 2nd suggestion of yours. I am not sure how the thanatos room is coded to work. Therefore, I have doubts that the server will recognize a real disconnect from a fake one(alt+f4 and the likes) so I think it is not possible.
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The time there was put in line with the original thana spawn time(which is also around 2 hours). I see no reason to remove it. While the room indeed has this, the cooldown time for each account was placed so that not one player will just get the room as he pleases. As you said, you already have a loophole to get over the spawn time. Removing it will just encourage people to just put one account and spam click on the thana room to no end until they get in.
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I really see no reason to actually take the hoarders side. IMO, it is quite unfair that they manipulate the economy by hoarding. The ones who will argue that it is part of the game are the same ones who are getting a profit by abusing the system right? That's why we aim to change it. We already had hoarders in WoE and we cannot stop them from doing so, so now we allow hoarding of quest items? But that does not mean that it is for the best. That is why we have the suggestions and a forum, to discuss stuff like this. Take it from me, gearing now is not actually as hard as it is back in 2007-2009. I actually do not think the veterans have anything to do on making gearing up hard for newbies(they can vote for king sets now, we cannot do that back then). How did mine lean more against the elites? I suggested an MVP room for Detale and made the real Detale be in a separate map where PK is allowed and made abyss_03 pk off for the farmers. In any case, all sides benefit from it. If the newbies decide to take on the real detale, they can do so, the geared ones can also use the MVP room if they want to. I did not limit them in any way. I am confused on why my suggestion would not work for you when it caters to all sides. JUST turning PK off on abyss will not solve anything. hoarders will still hoard, while on my suggestion, the ones who want to just hunt for detale for their own quests can do so through the MVP room. Hoarders can still hoard anyway, and those who have no patience will still buy EOF anyway. You might confuse my suggestion as being biased but trust me, it is not. I do not need EOF anytime soon, nor do i need to hoard quest items just to gain profit.
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If we indeed push through with this, tons of stuff needs to be tested still. It is a well known fact that RO is not a balanced game class-wise. Our server(with our customs) tried to battle that fact as hard as it can. If we indeed do this, we might have to test stuff as a community and deem anything that might be OP to be banned even if it isn't a custom item. We are still a high rate server, there are classes that are way above the others if they had stats like that. One thing I can think of is balancing asura. Without TGK on most characters, anyone will die against asura on one hit, even if they are wearing GR and raydric, simply because the stats are too high. Add the fact that Asura does not need MVP cards to actually hit that much. This is not a problem in WoE, but it might be in the restricted pvp or we will be seeing only champs playing in that room.
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I agree to this one. I played Annihilation and it was awesome having everyone just on normal stuff. In my head, I always wished that we have a WoE or a pvp event that does not need custom gears and stuff. At least during this events, my wizard is not that useless.
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Why take the hoarders into account? We should not take them into consideration, that's like saying we agree with what they do that take a huge hit in the economy and make the lives of new guys harder while they keep getting richer just by abusing a system.
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The increased % on certain days will be unfair to those who cannot play on the said days. For me that is worse. I suggested the MVP room with a Detale with lower drop rates because I find it absurd to have EOF at those prices. I wouldn't really mind if the price of EOF drops by a huge margin, as in the case with the drop of the HP MVP in lhz. Friggs quest would still consume a lot of time even if EOF is readily available so I really would not mind that. I would even agree to just give Detale the same treatment we gave Lost Dragon and the HP MVP(as i remember it) wherein we modified their spawn time to a faster rate. At least with MVP room, everyone had a fair chance. And if everyone can get EOF, no one will hoard it and the ones who will be hunting it are the ones who are actually trying to do the quest. IMO, there is no harm in getting EOF's prices down. People who sell it might react, but should not encourage overpricing and hoarding or our economy will take a bigger hit if mere quest items costs tons of tokens. Hence, my suggestion stands as I believe it would be the fairest way. There is also no guarantee that EOF price would go down. Just look at Thanatos card. If I am not mistaken, the original way of summoning him still works, and he has his own room, and yet the price of thana is higher than I remember it a few months ago. The prices of rings stayed roughly the same, even after the update on making one of its quest items drop faster due to faster spawn rate. It just made that drop not be sold at ridiculous prices.
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Add the fact that not all uses facebook really. Also, it's hard to keep track of the events on facebook as only a few will actually see it on their timeline when the official FRO fanpage posts something.
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These statements had me confused on what you want really. I will ask questions on them per paragraph. 1. I do not know how it would encourage semi-geared players to camp with fully geared ones. Fact of the matter is, if they find the MVP at the same time, the fully geared ones will outdamage the semi-geared ones. It will be the same result, just that we turned off PK. Which is why I see the suggestion as no help at all and will not change things. 2. If a semi geared sniper(as you said) can kill Detale in less than a minute, how the hell does PK on affect him? If it would approximately take 30 seconds to damage the MVP to half hp, that is enough time for him to warp and that is less time for the other people to Killsteal his MVP. I really do not get your point on that paragraph. You confirm that it is easy to kill Detale in under a minute, so I see no reason to actually turn off PK. 3. Hoarding will still be an issue with pk on or off in abyss_03. Changing it will not lead to less hoarding. I see no connection between the two at all. Pk on or off, people who hunt detale will still hunt detale. 4. I'm really confused on which side you are on. On that paragraph, you do not want my suggestion in the other post which in my opinion benefits all parties. Let me explain it. My suggestion on the last post was 3 parts. a. Put Detale on the MVP room but with lower drop rate than normal. b. Make abyss_03 pk off c. Put Detale on a different map from abyss_03(map is still PK on). First part benefits the solo hunters and newbies that, according to you, are having a hard time on the quest. Second part benefits the zeny hunters on the abyss_03 map. Third part benefits the ones who wants to have competition and/or benefits MVP guilds/parties. To put it simply, I do not agree on putting pk off on an MVP that has a decent drop because it actually encourages camping + kill stealing from the fully geared ones. But for a compromise to the solo players, I would agree on putting it in an MVP room but at a lower drop rate due to the ease of it(and the MVP room doubles as a zeny sink, which in turn makes the zeny have more value). Then preserving the natural state of the MVP is the third part, being it free for all and having a higher drop rate than the one in the MVP room. That way, everybody is happy, hoarding will then subside because there are now two ways of actually getting EOF, and the zeny farming at abyss_03 will be better, and there will be no extra people in it because the map is only for zeny farming.
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With PK on or off, no matter how you sugar coat it, the ones with the numbers and gears will take it. However, with PK off, it is pretty easy to camp the said place. If you think turning PK off would lower EOF's price then think again. The issue was hoarding of EOF, that is completely irrelevant to the PK status of the map. The ones who are hoarding will still hoard even if pk is on or off. That's the point im trying to say. I forgot one point in my example, the guy who found detale was actually not on mvp gears. He called us since he can't kill it himself(ironically, he was there trying to farm because he thought it was the best place to get zeny, and he got lucky that he saw detale). It would take him more than 2 mins as he was not a champ(he is a sniper). That's why it took more than 2 minutes. With that said, if pk was off and our guy using sniper found detale first, 2 mins go by and an mvp guild with champs see detale, who do you think will get the drop? PK off is not a surefire way to secure the mvp, it actually encourages to killsteal with champ easily. Friggs quest has always been difficult. There are no quest guides for it to start off. The biggest issue with frigg is the EOF because it drops from an MVP. It is not intended originally that EOF was sold at a higher price, it was not when almost no one talks about friggs quest requirements(i bought my EOF around 100 tokens in fact). When the information was out, people hoarded it. the hoarding situation worsened when MVP guilds hoarded items needed for quests. It has been the case for years, even on other items. The issue is not the PK, it's the hoarding. changing the pk status of the map, I daresay it will be the same or it will become worse. I would rather have Detale on an mvp room with lower drops if the issue is EOF. Or the easier one is to make pk off in abyss but put Detale in another map where zeny farming is non existent.
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Turning PK Off would affect EoF. Even if we have MVP guilds nowadays(and I encountered a lot of them), with pk on i could kill most of them, even if they are on parties. That would be different if we have PK off. In my experience, it took us about 2-3 members to completly kill off the MVP guild that was trying to kill the MVP we found first(4 members total, but the other is focused ONLY on the mvp, hence 3 of us fought the mvp guild). Same scenario but having PK off, and only having found the MVP 2 mins before the MVP guild arrived, and seeing that they outnumbered us easily, we would have lost the said MVP in that situation. Having PK off would diminish the purpose of Frigg's quest actually, since the MVP guild would monopolize the drop more, no player would try to hunt and they would just buy EOF instead since it would be easier, but it would be costly. And the only one gaining proit there would be the MVP guild. While with PK on, some players can fight them off easily. As this server started 7 years ago, we always had the rule that MVPs are free for all, this ruling made it so that hunting the said mvps made the players competitive or try to summon the mvp themselves. Not to be nitpicking but we should try to stop the spoonfeeding for once. The quest was made to be hard, and it was made with the thinking that MVPs are free for all. Else they would not have put the drops in MVPs and would have just put them in a random mob with lower chance. We should also stop using "it's for the newbies" argument because it ain't fooling anybody. It would be easier to just say that it is harder to get EOF because PK is on, instead of reasoning out it is for the new guys and become a white knight. With regards to this suggestion, it is clearly due to EOF, not zeny farming. It is far easier to gain money by looting stone of sage or fire armors than getting zeny from treasure boxes in my experience. So this suggestion is just using the "zeny farming" aspect of abyss_03 but it definitely is not the main reason. As for Detale, I already said that newbies should not even consider hunting him until they start the friggs quest, and that needs 2 forsaken king shields, therefore, at that point in time, the one hunting detale should not even be called a newbie. Again, i am just pointing out that we dont really need to change things as they are fine the way they were. I believe there are more pressing things than this and this one might actually create problems.
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I miss my old guild members.
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Turning PK off will give the MVP guilds a higher chance to gain monopoly since they wouldn't get killed, they can just camp in there. Turning it off will not help newbies since there is absolutely no neccessity for them to actually kill Detale. Solo player or not, an MVP guild there will get it anyway, even if pk is off or on so this suggestion is not gonna help anybody.
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Again, a newbie should not be hunting Detale if he can't defend himself. Most MVP hunters instinct is to warp out if someone comes in, granted he dealt the most damage already. An MVP guild can take monopoly as well with PK off, and with PK off, there is no way for others to actually stop them on getting the monopoly. My biochemist can literally chill in abyss_03, the mobs there are really not that strong for a geared player.
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A newbie almost killing Detale should just warp out and hide in a different place in the map once a geared player appears. I thought everyone had the common sense to do that. Well with TG, you get like 90% chance to get the card even if you arrive a bit late if you outdamage the newbie. What i tell my guildmates is that they call us when trying to hunt mvps like detale. So we never really had problems with this. And to tell you the truth, a newbie should not even care about detale because his drop is not needed for farming. When I hunted detale, i had decent gears and never had problems with people trying to steal the mvp because I can kill them. Geared players can monopolize the map more when PK is off since all they had to do is stay there and not worry about the others that might've the chance to kill them(example again is when i tell my guildmates to actually call us geared ones when they hunt if needed).
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