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Everything posted by Rayray
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^ so with that in mind, wouldn't it be not game breaking if we put delays on both skills? because as you said, you don't have to really spam tatami. the reason why it makes ninjas near immortal if they know what they are doing is because both skills can be spammed, tatami gets it's effect removed when you move a cell, so tatami is removed when you get pushed by cicada, but then again, you can use cicada and tatami again to reset it. So, if we put delays on both skills, it would give a chance for most players to hit the ninja, without the ninja class being useless since the delay isn't that huge.
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Magic aoe? you mean thunder storm from using piamette ears? Oh and I do not see what you mean with their HP being pretty decent. I got around 130k on one tao and I am using Eidelic Wings. I doubt any other soul linker has that much HP even with ring. Running won't help much if it was blocked by a player or an obstacle, which is easy to do if you know where the soul linker is gonna land after the leap. It's Ka- skills are easy to remove by just a few shots. auto resu can only be spammed if soul linker used 2x beelzebub, but then again no one would unless they go on just reflect build. and again, full matk has so many disadvantages. just use maya card and im pretty sure the soul linker will die if he spams bolts with that crappy hp. As a magic class, we are not profs who has so many defensive skills, nor are we like wizards that could get a one good burst damage and great aoe, add the fact that both class got safety wall and energy coat.
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Going pure int sbk would not do you much good honestly. :) the INT part damage wouldn't still be high enough to kill them if you went full int. :p
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Thanks for reading and liking the guide then, I do hope it helped you. :D
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^ and as always someone bring that up. Sure, we go to PvP room, if you guys go in it. Everytime I enter pvp room, and even challenge people to it, they don't come in. I want to pvp with people, not wait for an hour in pvp room just for one person to enter once and never comes back
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They literally shut down the other suggestion on this. Imma add something. Rule should be : You cannot warp if you hit a player or get hit by a player.
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1 billion
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-1 as well That is the only way a soul linker can actually get out of harms way. Kaupe isn't that spammable and it is so easy to remove 3 chances of being invulnerability with 195 aspd. Soul Linkers already have crappy HP, and leap cannot be used in pvp room anyway so I see nothing but harm on nerfing it.
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I'm here to make another suggestion for Biochemist class so bear with me. At the moment here are the stats of both rings. Creator Blessed Ring: Walking speed +15% Reduce Damage taken from Demihumans by 5% Reduce Vit def by 10% HP +10% SP +10% Int +20 Vit +20 Matk +10% Enable the use of Level 5 Heaven's Drive Add 10% more damage to Acid Demonstration Creator Cursed Ring: Walking speed +15% Reduce Damage taken from Demihumans by 5% Reduce Vit def by 10% HP +10% SP +10% Str +15 Vit +15 Attack +15% Increase damage with Mammonite by 15% I am using Blessed Ring even for my hybrid biochem. The reasoning for it is simple, the blessed ring is so far ahead than the cursed ring in terms of usefulness. Heaven's Drive is one of the only ways a biochemist can show up cloaked enemies without resorting to horong/sight headgears. Another is that the blessed is way better in terms of the stats. And 15% mammonite is not that huge especially that hybrid biochems usually will always use thanatos and it makes mammonite have a not fixed damage( i usually hit between 14k-38k on HOD and thana jrage). So I am suggesting the following to make cursed ring a little viable as an option Suggested Creator Cursed Ring: Walking speed +15% Reduce Damage taken from Demihumans by 5% Reduce Vit def by 10% HP +10% SP +10% Str +15 => Str + 20 Vit +15 => Vit+ 20 Attack +15% => Hit + 100 Increase damage with Mammonite by 15% => Increase Damage with Mammonite by 20% Enable use of lvl ?? Magnum Break.
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^ they all go AV and Tarot only. didn't you notice that?
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No space on the first one. on the items that had 3 or 2 answers, there is a space after the comma. "Good,(space)Light,(space)and(space)Life" for example. And as Victoria said, welcome to the server.
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Sure why not, I don't see any harm on it. It is so weird that no one replies to topics like this and yet tons of people go reply on topics about nerf of their classes :p
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Yeah, that way Loki's Blade will be used more and we can have more options to play that class and not just point and click. It is kinda pointless to use Loki's blade for SBK at the moment with its spam on blades.
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No problem. Find me in game if you want to ask me personally :) Added Appendix A to the guide(Hybrid Biochemist). Still is incomplete, but I wouldn't put up everything for it.
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damnit, you beat me to it. And yeah as they said, a prof shouldn't even worry about pneuma.
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still doesnt explain how come blades got way slower spam. if it is just a 10% increase on the kitty claw part. oh btw i tried normal katars and it spams fast
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That is the problem. Loki's blade is supposed to be the SBK weapon, however, when equipping it, SBK cannot be spammed. On katars however, it spams perfectly as fast as CT. I don't know why unless there is some hidden mechanic i didn't know about. on tests: you cant spam SBK on dex sword, loki blade, daggers.
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How can it ruin balance when there is no balance to speak of? You guys are complaining about low hp on ninjas? My soul linker barely has 100k hp with eidelic wing and I don't have the skills css and flip tatami. Leap is disabled in PvP room so that's useless there, auto resu is not allowed in events such as LMS and GVG if im not mistaken., and soul linker is a magic class, so i am screwed by GTB. I can't even use my best skill(Esma) against people. Your skills are allowed across all events and pvp room, you don't have a problem against gtb or against magic classes since you can default gtb with no problems. a few seconds delay on flip tatami and css wouldn't ruin a good ninja. With that in mind, would people allow Soul Linker skills be enabled? OF COURSE NOT. Because even if I would like it, it would ruin the balance of things. If you make my soul linker gain high hp, allow esma to hit people, allow leap in pvp room and allow my skills in gvg and lms and br, I am pretty sure it will be OP and people will use the class. As of now, only 2 of us even use soul linker, compared to how many ninjas are because they are so easy to use.
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who said that I do all stat on vit to get 320k hp O_O. If you didn't know, I don't need to put high vit as I have Gray Eidelic Wing, probably the sole owner of the one and only Gray Eidelic in the server. I can easily make my hp high with it and still have high dex. Oh and btw, FCPed or Not, my stalker or biochemist can kill people. I don't even care if they had it. WoE cuts ranged damage by 25%, and I still kill people. What is your excuse then? Oh and I already killed you on stalker, I am not proud of it as I only used 2-4 casts of DS and you died. I fought mobs that lived longer than you.
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Because WoE is a guild competition. You cannot call one guild good because they gang people in for_fild. You call a guild good if they can fight whole guilds as well. That is why we have WoE or GvG.
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worst.logic.ever. So in your defense, if a player is good, he should let players that are not good to abuse something that is broken so that they are on somewhat equal footing? So, should I just let myself get killed in for_fild so I am labelled as a noob and by then I can make a suggestion about ninjas? You really seem to be just a know it all and blabbers about it to anyone who will listen. You replied on a stalker guide saying it was not a good build when you haven't even established yourself as a good stalker. You reply to this topic when you haven't established yourself as a good ninja. You reply to this saying there are counters to ninja when you yourself CANNOT even corner or kill one. On what grounds should people believe whatever you say regarding the topic when it is so obvious that you know nothing about it? You even mentioned on the stalker guide of Joker that "Stalkers is a support class". If that is the case, why is your "killer and pvp" SinX cannot even fight my "Support" Stalker without warping? And don't give me the "i am not geared/strong enough to kill you" argument, you hit me first on stalker when I was talking to Squall Leon. Why hit someone you are sure you cannot kill then? To try and catch me off guard so you can satisfy yourself on being able to kill my alternate character? Everyone except you who commented either have fought or used ninjas. You don't belong anywhere there.
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there are tons of people that can spam asura so fast. It is not because the skill has super big delay, it is because of your ping probably. You should only play champ if your ping is around 100 or something less. Rule of the thumb is, if you live not in the US or near it, your ping is probably high. And no way in hell any skill should get no delays. so -1
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LOL I don't always win. Although I gotta admit, I haven't pvped as seriously as before back in 2008 so I am not sure myself. Everyone kinda becomes a little weaker when their seed tix amount is already on the danger level. I originally built that stalker to combat snipers and biochemists. I was only in for_fild then to hang out lol. That fight actually proves that flip tatami is so spammable that it renders long range attackers so useless. I only have one weapon with me that time, which was a thana bow, and the ninja went and use skolls, so naturally, my damage went down to 3k-5k each hit of DS. If I didn't have flip tatami, he could have killed me easily. However, he can't do anything but flip tatami, cast cicada, hide, shadow leap, and kunai. In fact, I am pretty sure he used the same amount of seeds as me just to regain SP. I can just spam flip tatami all day and wait for their fcp to run out. Before I use even half of my seeds, their fcp would have run out. I fought a few ninjas using that stalker of mine, and it all yielded the same results. Either I corner the ninja to a wall and kill him with DS or I strip the ninja and he warps out, comes back with fcp and able to corner him and kill him. As most ninjas went and use GTB shield as defaults, even if they use skolls, i hit hard on my thana bow that there was no need for me to use my other one. P.S. I already saw 2 stalkers using flip tatami as well. Looks like I started a worse trend. A class that has invisibility, backslide, good long range damage, can remove people off their equips, can remove traps, has insane movement speed on link, and able to block long range attacks for 3 seconds due to flip tatami. Which BTW, I can even make into a full reducts stalker that has eidelic wing. I don't need to make a guide for it now, do I?
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^ I think I am the only one that carries that much seeds, if you went INT build you cannot carry that much even with cart.
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