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Everything posted by Rayray
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i have barely 100k on soul linker, i can survive ws hits. I don't think i have higher HP than you guys.(this is not counting the auto resu of course)
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1.Every class Overpower wizard if they have gtb, what was your point on the WS overpowering ninjas? also that happens because you guys default gtb shield, making ws hit you with over 100k cart termination. It isn't the WS fault if you guys default gtb. 2. Balance starts at class vs class, since we are talking about class balance. Group PvP do not need balancing. 3. one class is supposedly a counter to another one, if we are talking about how they originally were made, like in low rates, so that argument is nulled in this server. Because if we are talking about that, we will be removing ALL valkyrie weapons, as ninjas are supposed to be weak against magic users since they have 2 handed weapons, same goes with snipers, bow stalkers and gunslingers. 4. Overpowered characters, I include LK on that but again, that was another topic, as we are dealing with ninjas here. 5. Not really pissed at ninjas, as you know me and know fully well that I don't have problems against them unless they warp. Most kunai ninjas have more problems on against my stalker really.
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They won't approve this as that is a way of selling cheaper armors and stuff, and this has been suggested a few times before too. On a related note, you guys don't realize how good +10 armors are at the moment?
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Again, as an excerpt from my past posts(seems like we are going in circles but oh well), yes there are tons of ways to kill a ninja, almost all involves "cornering the ninja". A good ninja wouldn't allow that to happen(at least the ones I know). Shadow leap is there, and we made no effort on making it nerfed because the skill is fine as it is. And I never said they are invincible, I said near untouchable. So I do not see why a small delay would kill your class when you have shadow leap around and fire formation to push people off. Compared to the effort done by every other class to kill a ninja, a ninja just presses two buttons to survive. I kinda would want ninjas to exert a little more effort than spamming two skills. Pneuma? shadow leap near the sniper, use fire formation and push him off pneuma. he will chase you anyway so having auto cast pneuma ain't a problem. Normal attack of sniper is a problem? that is only because you default gtb shield, wear usakoring and that sniper damage is pathetic on normal attacks. Any class kills sb sinx easily because they have no shield, that was the tradeoff of their damage, not just biochemists. Oh and bio with sight was a counter to sinx? EVERY CLASS can use horong card, not every class can use flip tatami and cicada.
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No other headgear stacks with friggs(as far as i know) besides the laughing poopoo hat. So I think that was just the problem. I can go full reducts on WS. An LK can go full reducts if he was on bowling bash. Giap used to go full reducts on WS too, and he dish out good damage.
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Ninja Can't Carry More Stones For Magic Users
Rayray replied to NayharaR2's topic in Reviewed Suggestions
do I need to put bold, italics, and underline on my points in every post? making ninja stones unlimited isn't really a huge deal if it was a magic ninja using it. However, they are not the only one that uses it. Giving unlimited stones to kunai ninjas will make them carry more seeds, they are already good at surviving and we give them more seeds? Stalker can copy ninja skills, they have good defensive skills and their weapons got enlarge weight limit, giving them this can also make them carry more seeds. THE BETTER SOLUTION IS TO GIVE NINJA A MAGIC-BASED DAGGER WITH ENLARGE WEIGHT LIMIT. THAT WAY, THE BUFF ONLY BENEFITS THEM AND ONLY THEM. -
I do not really see why a small delay on cicada and flip tatami would make ninjas useless. Seriously, what we want(and pretty much established by other people aside from Giap) is a small delay on both the skills. Not what we have now where you will spam cicada like hell if you get cornered. Class balance is really what we aim for. If you are thinking I am agreeing with what Giap originally posted as a nerf, you are mistaken. I(and most of us) already disagreed on his original terms. Like Zergling mentioned as well, we just want a small delay. I cannot see why you can't read that. He can just go on his WS and kill ninjas, but that isn't the point of this thread, because as we said, it is about balancing. A ninja can spam flip tatami to no end and no sniper can hit him on that. A ninja can spam cicada and shadow leap and no sinx can get near it. You call that balance? Again, it isn't balance if people have to switch jobs to kill you. Class balance is when any class can fight(somewhat) any class. Sure, some have an advantage over the others, but not big enough to make you switch characters. We, over the years, nerfed classes when they get out of hand. Thana used to work for champ's tss. That was so devastating back then since you can't really fight champs with skolls on. We removed the reducts on the stalker bow because it went overboard. This thread is the same. We removed the reducts on the stalker bow for one reason: they became nearly untouchable because of their reducts. Aren't ninjas nearly untouchable with cicada and flip tatami? With that logic, I see no reason of toning the skills down.
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Exactly. In my years replying in this forums, and 2000+ posts, he was the first one that didn't get it. But I will make it clear again, in case he replies. I WAS BEING SARCASTIC ABOUT THE UNLIMITED BOTTLES. IT WAS SUGGESTED BY ME BEFORE, BUT I RETRACTED THAT SUGGESTION AND JUST ASKED FOR A CHEAPER PRICE TO MAKE IT NOT OP. I DO NOT GET WHY YOU TOOK IT SERIOUSLY. I think i should put that sarcasm sign in a keybind or something..
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Kinda hard to reach out to someone who won't listen to reason Victoria. Let's all become ninjas so that we will not have problems such as this. THIS IS SARCASM AND IS NOT SUPPOSED TO BE TAKEN LITERALLY. I will just use that tag whenever I reply to posts that he might reply to.
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I know but I kinda gave up on how their logic works and thought "what the hell, just give them legendary kunai". L.arrows and l.bullets don't give that high increase anyway(around 300-800 when I tested) so it doesn't really help that much. And hell, I can make a fortune out of it if they make the quest as annoying as the arrows.
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First of all, i was being sarcastic on that post, even I who main biochemist do not want acid bomb bottles unlimited. God, it's like you don't understand English very well that I have to make myself perfectly literal everytime I respond to you. But since we are on the subject, acid bomb is easily reduced by gr+rsx and 2 raydrics and yet people didn't like the idea of having unli bottles. Ninja skills on the other hand is harder to reduce(not counting GTB) since it was magic, and it is suicidal to use GTB against a GOOD ninja like Ulap. Add the fact that ninjas have the 2nd best defensive skill set(cicada,fliptatami,illusory) in my opinion(Champs have the best defensive skill set (snap,root,pneuma) ever). That was the point of my post, even though if you read it actually, I am not disagreeing with unlimited ninja magic stones, just not that urgently needed. Seriously, do I need to hire a translator? Oh since I am having a laugh on your post, sure, give ninjas coldbolt/firebolt, give every class cicada and flip tatami. I hope my sarcasm is so clear in this one but in case it isn't. THIS IS SARCASM AND IS NOT SUPPOSED TO BE TAKEN LITERALLY.
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^ that can carry 20k weight. *end sarcasm* Ok seriously now. I don't mind giving them legendary kunai as the legendary bullets+arrows doesn't give that high damage increase anyway, as long as the stats are equally the same on the legendary bullets and arrows, then that is ok. But as I said, i don't see it as urgently needed, I would have preferred having the next part of the storyline quest instead of legendary kunais in the next patch.
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Ninja Can't Carry More Stones For Magic Users
Rayray replied to NayharaR2's topic in Reviewed Suggestions
I can't fathom the way your brain works. And I don't accept flawed logic that is why I didn't agree completely. I do not see why you guys keep trying to say Ninjas are weak because they are missing something. So what if you guys do not have deluge or volcano? we don't have cicada and flip tatami. Stop bringing idiotic responses like "unli stones or firebold/coldbolt?. It would be so easy to just give them neither. For this suggestion though, the better alternative to be honest is making a ninja dagger for magic that has increase weight limit. That way, magic ninjas can carry more magic stones and it doesn't give throw ninjas unli magic stones and their shuriken weapon do not have the increase weight limit. -
Ninja Can't Carry More Stones For Magic Users
Rayray replied to NayharaR2's topic in Reviewed Suggestions
then think before you reply too. ninjas have tons of skills that do not need stones as well, a bio cannot have heavens drive without blessed ring as well. bios do not have defensive skills, ninjas have cicada, flip tatami, illusory shadow, shadow leap. use ur brain man unli magic stones lolz. See how stupid my reply looks when i use your grammar and pointless style of replying? I didn't even mention anything about unli bottles in this thread. oh and btw, ammo is not equal to catalysts. So no, ninja magic stones are not ammo. -
Why is the ninja raiding an issue now? I just really think it is about the pvp damage of ninjas. For the record, it isn't needed. The damage done by ninjas is already on par with most of the offensive classes. Throw kunai already do tons of damage, and is spammable as hell. I don't really think it needs anymore buffing up. There are tons of classes that are useless in raids and mvping, not just ninja. So your reasoning for that is beyond bias. Try raiding and mvping on star gladiator. Again, if it was so easy to corner a ninja, no one would be using it and the replies on the other thread will be all -1. Only ninjas think they are underpowered. And don't use the reason of low HP and you guys die within a few hits if cornered, the reason for that is because you guys default gtb shield, not the low hp. In conclusion, ninjas are not lacking in offensive damage in any way. That is why i do not see a need to put more damage on them.
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^ and as he was one of the first players here, he probably is that same guy.
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Ninja Can't Carry More Stones For Magic Users
Rayray replied to NayharaR2's topic in Reviewed Suggestions
Stones are not ammos. that is why like bottles of biochem, they are limited. The literal reasoning there is that if snipers and gunslingers auto attack with a limited supply of arrow, that is easily depleted. The problem here is that making the stones unlimited wouldn't really be to the benefit of the ninja, rather it would benefit INT type stalkers that copied the said type of skills. so, unless you can only make it unlimited for ninjas only(which is not possible in my view), -1 on this. -
Compared to star gladiators who can pretty much kill any 3 classes it chooses and doesn't get screwed by gtb, soul linkers needed the leap.
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Yeah, and I want unlimited acid bomb bottles too. sounds familiar? The reason stones were not not unlimited like the arrows and kunais and stuff is because they are not used for attacking. if you attack at 195 aspd with a limited arrow supply, it depletes like hell. Although i don't see a harm on giving them unlimited supply of stones, there is no immediate need for the implementation of it. Oh and legendary arrow and bullets don't give that big damage as kanoski think it does. More like 300-800 damage difference really.
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So people can warp away when we chase them. No thanks.
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Entweihen Crothen Card +100 Matk Its Not Working?
Rayray replied to kanoski's topic in General Discussion
You put it in armor, for a measly 100 matk which wouldn't really help much. I don't see any need in this card anyway. 100 matk is not gonna increase your damage by a huge margin. if your matk is 8000, it will become 8100 if you use this card. Pretty stupid really. -
My holy light priest has decent spam on 3 kiels though. are you asking to remove the need for kiels on the skill?
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I keep mine for the lulz too. :D
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I edited the post. I removed the attack + 15% since I don't think it is that useful and put +100 hit which is really needed as a mammonite biochemist, so that we can remove the use of phree card.
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