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Zombee

Forsaken Council
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Everything posted by Zombee

  1. maii.
  2. KoS.
  3. I'm online now.
  4. Yes sir, it is.
  5. thana or incant samurai.
  6. Sold claws for 310 ea, they're gone. Sorry.
  7. You're gay as fuck dude.
  8. Make an offer man.
  9. Selling; Purple Emp x2 Green Emp x1 Skull Aura x1 SinX Cursed Ring x1 Kitty Claw x2 Blue Dragon Mask x1 Purple Dragon Helm x1 Gloom Card x3 Int Belt x1 Dex Belt x1 +10 Friggs ( 4 pledinz ) Champ Cursed x1 Lokis Seal x2 Kiel x1 Buying; White Emp Gray Emp GvG Tokens
  10. Can we just remove that vending zone? It's a waste of player capacity, and I feel that's a big factor in the lag issues that we have.
  11. illuminati uses bn. the entire field is evidence enough.
  12. Yeah, let's give them a bigger stat crutch than they had already gotten... No, disagree. Increase Mammonite damage & Bolt Damage by x%, maybe.
  13. Lmfao, so spam-rate on all skills will be on par with bn heroes. kewl.
  14. A month later.. Also, what does warping have to do with anything? I never warped in field, so I don't see how that has any relevance to me. And warping to remove the debuff in the middle of duels or pvp is incredibly in-efficient, allowing them to re-ygg via storage. And that's definitely not true, if you're fishing 12kx8x3 that's gonna kill nearly anyone who isn't sitting 200+ Vit. Not to mention you have macho glasses & aloes which can net you another 8-16k total damage. None of the skills were intended for this delay, sure. But we've built our items around that, so that isn't an excuse. The fact that gtb is only effective vs 1 of the 14(?) cards, is what makes it broken. You're able to dish twice the amount of damage to me as you once were, and I can't do anything because you can still dispel, root, reduce my damage. The armor break and tower card should be the only ones that actually penetrate gtb, in my opinion however.
  15. Nerfing DS & FAS spam rate? Great way to delete a class from the already small pool of actual viable PvPers. What NEEDS to be done is remove the splash effect on it, when they get someone who's capable of doing so. Cart Term, terrible idea. WS is almost as easy to counter as casters. Sonic Blow, as annoying as it CAN be, it's fine where it's at. The most vulnerable build option for them, it's up to you to capitalize on it or not. Bowling Bash, could easily be used against themselves. I believe Spiraling Pierce could use a spam rate reduction over that. I also don't even want to imagine reducing AV reduction, so long as coma card exists. Not to mention, almost every tarot spamming kid in the field hits the win button and can chuck out 4-5 of them no prob.
  16. amg, new idear guize. mak 2 hand wepin liek sinx hez a kater, pary profit meng. remov shild pary. win
  17. Yeah, but holy priests can also be countered via gtb and angelring. If they attempt to strip, the same method used to dispel you can be used against them.
  18. Same goes for Holy Priests, and they seem to have no problem dual clienting.
  19. Influence was a great guild, sure. But they're old news. The days where you could be a member and obtain an emp aura via list, those were good times, sure. But no reason to continually ride their dk in the past 4 posts.
  20. From the stats you've listed, it has more matk & the same int as the blessed counter part. 20% attack bonus, which is huge when it comes to helping stave crasher alone. Should be 20 int & 10% matk at most. It's all around 5x better than the blessed ring, at the cost of 5% SP.
  21. bronze lyfe. tpbm is tpbm.
  22. Because it's overloaded.
  23. They need to lower the cursed stats and buff the blessed one imo. Profs already have decent HP compared to Wizards, not to mention their damage and utility is unrivaled by any other class right now.
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