"more lifepool can be a buff. " SGs can 1 hit pallies when they proc counter kick and they have hatred+kihop on a high numbered party, i used full pally gears on my sinx and reached 450k hp, still 1 hitted by SG, you plan on rising every class HP just because one or two classes damage is overpowered? Then the current damage of the non-OP classes would have to be buffed too since, if everyone has more HP, it's only logical that for that "buff" to be fair, every class needs more damage right? Or else nobody would die because this server uses seeds/berries to heal... "think please", and I'm not even gonna comment on the elemental resist buff, that's just hilarious.
I think you're the only one not thinking out of the box, and you come here to forums to pick a fight with anyone that disagrees with you. Quoting Ray, this was exactly my point before. The "i paid for this item" argument is also not applicable here really. Just because you paid/quested for an item, that doesn't mean it shouldn't be nerfed when the community certainly feels it needs to be. You may have quested for it, but we also did, just on different item for a different class ,so people here are pretty much on equal terms with regards to opinion. You also cannot use the "if you dont have this ring, your argument is invalid" argument. If I shot you with a gun and I say "you don't have a gun, you don't know the disadvantages of having it.", would you just simply agree to my statement?
The only part where I agree with you in all of the things you said is this
"also might I add, do SG's, WS's, Sinx bash really deserve/d nerfs? because OBVIOUSLY the ones OWNING the pvp ladder with no competition should be the focus of NERFS (you have a ninja there with what? 300 kills? do you see any SG in the top 3?)
that pvp ladder should give you an idea on what and what not to nerf because THEYRE the ones benefiting the MOST with this nerfs. LESS COMPETITION for them. MORE PVP TOKS. you KNOW im RIGHT."