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  1. Okay since the death of the GS Guardian ring, I think it now has room for improvements as a supporting killer class. Right now the Ring only has 420%(Blaze it) to Tracking and its cast time has been increased by 25%, adding the new rifle to it, it reduces max HP by 15% and the GS receives 10% more damage from Demi-humans, the only buff the weapon gives is that it reduces cast time by 15%. So if my math is correct, cast time increased would only be 10%. Thats still a set back for the GS Guardian. (not that I'm complaining) Damage wise, I can deal 100k - 200k or less(depending on weapon build or opponents armor) per 3 seconds on phen card/2 seconds on 2 berzebub cards. Piercing shot feels kind of useless even if it was increased by 300% as it only deals around 20k - 25k fixed damage So im gonna list a few possible suggestions that would make the class viable again Increase the damage for Tracking on the Nari's Harbinger by just a bit more so that players will purchase the rifle instead of using valis Add "Skill casting can not be interrupted" to weapon Increase the % damage of piercing shot so it has a secondary skill other than Tracking. Add Enlarge Weight Limit to the Nari's Harbinger since we need seeds to survive The point of this suggestion is NOT so I can make GS guardian a 1 shot kill again, but to make it USEFUL in team fights and so that it can be playable in 1 on 1 fights Thank you very much for reading, and please offer your much appreciated opinion on the matter.
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