coldjoke Posted December 3, 2016 Report Posted December 3, 2016 1 hour ago, abegail189 said: for Ninjas only sir that is possible i think thats just.... and yeah i tried ninja damage, it still dealt plenty...190-200 to LK, Sniper Fully Geared and thats without lutie
Specter Posted December 3, 2016 Report Posted December 3, 2016 19 hours ago, Maiimaii said: This is kinda ripped of, It will kill another job again so not with that. atleast 75% FS (Spammable) or 100%(w/ delays) juz like i said. i agree with this, ninja FS 50% will just kill the class, if its 75% FS, add % damage on kunai skills.
Yatogami Posted December 3, 2016 Report Posted December 3, 2016 On 12/2/2016 at 1:57 PM, abegail189 said: I think Increase damage of Final Strike by 50% will do and disable the effect of 2 Tao Gunka Card in the armor Are you saying to limit TGK to 1 only and not make it stack? then maybe thats a plausible suggestion xD 20 hours ago, Maiimaii said: This is kinda ripped of, It will kill another job again so not with that. atleast 75% FS (Spammable) or 100%(w/ delays) juz like i said. +1 to this
Yatogami Posted December 3, 2016 Report Posted December 3, 2016 (edited) 41 minutes ago, Specter said: i agree with this, ninja FS 50% will just kill the class, if its 75% FS, add % damage on kunai skills. Oh I didn't see this.. +1 to this as well and sorry for the double post Edited December 3, 2016 by Yatogami 1st: Chicken Nuggets
lord_dhan26 Posted December 3, 2016 Report Posted December 3, 2016 On 12/2/2016 at 1:57 PM, abegail189 said: I think Increase damage of Final Strike by 50% will do and disable the effect of 2 Tao Gunka Card in the armor just to defend the only gears i have... Ninjas only have +30% HP from TGK.. Unlike Archer Class that has additional +20% HP, Merchants +15%hp, Super Novice with a huge +60%, Mages + 30%, Gunslinger(also a 1st job) +30% HP and StarGlad +30% hp Also all of the above mentioned classes that has extra +hp% from the TGK, They all have Overweight Limit Lvl 10 from either the Rings or weapons..... I have to balanced my Stats resulting in the decrease of VIT which lowers the HP% which lowers the Damage Output.
coldjoke Posted December 3, 2016 Report Posted December 3, 2016 1 hour ago, lord_dhan26 said: Ninjas only have +30% HP from TGK.. Unlike Archer Class that has additional +20% HP, Merchants +15%hp, Super Novice with a huge +60%, Mages + 30%, Gunslinger(also a 1st job) +30% HP and StarGlad +30% hp Also all of the above mentioned classes that has extra +hp% from the TGK, They all have Overweight Limit Lvl 10 from either the Rings or weapons..... I have to balanced my Stats resulting in the decrease of VIT which lowers the HP% which lowers the Damage Output. the thing is, those class dont get increase damage from higher HP its like you get 2 in 1, HP+DMG and those class are killable... true bio c and SG are OP, but still its not like they can 1v1 or 1v3 easily
lord_dhan26 Posted December 3, 2016 Report Posted December 3, 2016 using 2tgk on Ninja is like using 2xpouring card for Snipers... it leaves us vulnerable to other classes.. if you lower the HP of ninjas even more, its gonna be doomsday.. Bios can easily 1 hit 2tgk Ninjas w/ acid demo. The amount of Damage redux from the former effect is huge.... compared to what they did the SG...
coldjoke Posted December 3, 2016 Report Posted December 3, 2016 oh, you were talking about 2TGK, i dont mind having 2TGK on ninjas would be weird anyway if ninja is the only job that isnt allowed to use 2TGK
Ares Posted December 4, 2016 Author Report Posted December 4, 2016 Updates as of today for Ninja [Ninja Divine] Int +20, Vit +20, Max HP +20%, Max SP +10%, Atk +10%, Matk +20%, Walking speed +15% Reduce Vit def by 10%, Increase damage of Final Strike by 75% Reduce damage taken from Demihumans by 5%
Genesis Posted December 7, 2016 Report Posted December 7, 2016 We are going to be rolling out a few more changes tomorrow afternoon, server time. Looking forward to hearing from all of you! I would like to apologize for the time it took to address this, I was swamped with work. I'll be taking a more assertive role when it comes to this sort of thing in the future. Thanks!
Maiimaii Posted December 7, 2016 Report Posted December 7, 2016 On 12/5/2016 at 8:53 AM, Ares said: Updates as of today for Ninja [Ninja Divine] Int +20, Vit +20, Max HP +20%, Max SP +10%, Atk +10%, Matk +20%, Walking speed +15% Reduce Vit def by 10%, Increase damage of Final Strike by 75% Reduce damage taken from Demihumans by 5% Apprently it still do 100-200k with 75% On full set gears people. 14 hours ago, Genesis said: We are going to be rolling out a few more changes tomorrow afternoon, server time. Looking forward to hearing from all of you! I would like to apologize for the time it took to address this, I was swamped with work. I'll be taking a more assertive role when it comes to this sort of thing in the future. Thanks! Yasss xmas update pleassssseeee
Genesis Posted December 7, 2016 Report Posted December 7, 2016 We will lower it some more, also fixing the no cast delay.
Ares Posted December 8, 2016 Author Report Posted December 8, 2016 (edited) Update for Final Strike : casting delay has been added. The spam should be fine even with 3 Kiel cards. Edited December 8, 2016 by Ares
lord_dhan26 Posted December 8, 2016 Report Posted December 8, 2016 (edited) RIP my NINJA DIED AGAIN...... p.s. i hope the Throwing Types are still viable. if the throw types are affected by the delay... ninja totally Dead again. Edited December 8, 2016 by lord_dhan26
lord_dhan26 Posted December 8, 2016 Report Posted December 8, 2016 @Ares GM, may we know exactly what did you put? Is it the same as Gunslinger spam nerf? the 80% capped?? or what??? please let us know. Thank in advance ^_^
Genesis Posted December 8, 2016 Report Posted December 8, 2016 8 minutes ago, lord_dhan26 said: @Ares GM, may we know exactly what did you put? Is it the same as Gunslinger spam nerf? the 80% capped?? or what??? please let us know. Thank in advance ^_^ The delay is about the same as Bowling Bash. A bit higher.
Maiimaii Posted December 9, 2016 Report Posted December 9, 2016 On 12/8/2016 at 4:00 PM, Genesis said: The delay is about the same as Bowling Bash. A bit higher. Does the delay spam affect kunais, ice spear ? If yes it'll kill ninja job again. Hopefully it doesnt affect kunais spam n magics.
niemono89 Posted December 9, 2016 Report Posted December 9, 2016 (edited) Oh gosh, same as BB delay? Hope it would be lower than that(ninja's all skill originality were having shortest cast delay ever :3) Maybe *95% capped cast delay even with 3x kiel card input* Thanks~ Edited December 9, 2016 by niemono89
Genesis Posted December 9, 2016 Report Posted December 9, 2016 1 hour ago, Maiimaii said: Does the delay spam affect kunais, ice spear ? If yes it'll kill ninja job again. Hopefully it doesnt affect kunais spam n magics. Just the specified skill (final strike).
Maiimaii Posted December 10, 2016 Report Posted December 10, 2016 Oh thanks for ur hard works keep it up gm team cheers!
Specter Posted December 10, 2016 Report Posted December 10, 2016 On 12/9/2016 at 0:33 PM, niemono89 said: Oh gosh, same as BB delay? Hope it would be lower than that(ninja's all skill originality were having shortest cast delay ever :3) Maybe *95% capped cast delay even with 3x kiel card input* Thanks~ I don't mean to be an ass... but 3 kiels is 90% , why would you cap it at 95%? Doesn't make sense. Or you thought 3 kiels was 100% A.C. delay? We lack a lot of participation of properly informed players in the suggestion forum.
p3wp3w Posted December 10, 2016 Report Posted December 10, 2016 1 hour ago, Specter said: I don't mean to be an ass... but 3 kiels is 90% , why would you cap it at 95%? Doesn't make sense. Or you thought 3 kiels was 100% A.C. delay? We lack a lot of participation of properly informed players in the suggestion forum. Dont mind her. she doesnt know what she's talkin about
niemono89 Posted December 11, 2016 Report Posted December 11, 2016 Ninja cast delay were kinda weird abit. Since its a transcend 1st class pre-renewer :3 U all can check via wiki lol
Maiimaii Posted December 11, 2016 Report Posted December 11, 2016 (edited) There she goes, she starting some dumbass comments again, i really have no idea how her mind works like omg @Ares i leave her to you. HHAHAHA DONT TRY TO SUGGEST SOME SHET WHEN YOU DONT EVEN PVP AT ALL. Im pretty sure knight set player can rekt you so hard . No offense but, you are making me to bash you even more. Learn the pvp first thanks. OH WAIT! no use explaning it to her lul Edited December 11, 2016 by Maiimaii Buy some nuggets
Yatogami Posted December 11, 2016 Report Posted December 11, 2016 7 hours ago, Maiimaii said: There she goes, she starting some dumbass comments again, i really have no idea how her mind works like omg @Ares i leave her to you. HHAHAHA DONT TRY TO SUGGEST SOME SHET WHEN YOU DONT EVEN PVP AT ALL. Im pretty sure knight set player can rekt you so hard . No offense but, you are making me to bash you even more. Learn the pvp first thanks. OH WAIT! no use explaning it to her lul She's basing it on iRO I guess? Though we need to confirm if what she says is true.