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Phenomenon

Forsaken Council
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Everything posted by Phenomenon

  1. Phenomenon

    Suggestion:

    I agree with Veracity, automated events are so impersonal, and if people are confused about how it works or something goes wrong, no one will be their to fix any problems/answer any questions that may arise. I don't completely DISAGREE with this suggestion, it could be cool as say, an automated dice in which everyone on the bridges/losing numbers get warped out excepted the people on the winning squares and is held every 2 hours or so, just in case the GM team is busy and is unable to host regularly. But I don't really see that being a problem, so I have to disagree with automated events, though not completely against it's concept, I just see it as being unnecessary.
  2. I agree with Adam. I believe an actual MvP room in which the player can choose which MvP they can summon at the cost of some vote coupons is a bit too much, given the price of our MvP Cards are already climbing lower and lower. Having a Bloody Branch as a reward doesn't seem too over powered.. but then again you have to consider people who vote for multiple accounts, and being able to claim 20-30 Bloody Branches, or even more, in a matter of 5 days. I don't see anyway to stop possible abuse with this suggestion, and I believe it should be rejected.
  3. Phenomenon

    Ygg Event

    I by no means mean any offense by this, but I think we need more innovative events that will hold people's interest because of the challenge/excitement/fun-factor. I see people become weary and uninterested to come to an event such as this. I think there's other great suggestions already on new events that could be implemented to further diversify the the type of events which our server already offer. I am all down for more diverse PvP Events (Small team vs. team LMS, Class-based tournaments/LMS, One vs One tournaments, etc.) and more Novice-Based events such as Survival, Last Man Standing (lulzworthy.). I would even like to see a racing type event held in a map resembling the turbo room, in which an NPC would activate the warp to begin the event and whoever crossed the finish line would win, and of course skills would be disabled. :) I've also seen servers do Racing Survival, in which mobs are placed in a map that's just a straight line, and they fill it with monsters, the monsters getting progressively harder as you make your way further down it's path, and your objective is to make it to the ending.
  4. keep it pimping fresh yo'.

  5. yo nga, you in california right now or what?

  6. man, you in da army? pr0.

  7. men u visit my forum profile and not comment, i hert.

  8. Que onda wei, cuando vas a recibir tu pvp ladder prize. XD

  9. Hey V*****, you know what that word is! :)

  10. Btw I stalk you back. /gg

  11. Man, school is eating up a lot of my time. ;(

  12. Highly selfish comments there. ^ Their have been several times in the server's history in which items have been changed for the better/balance of the server. Saying that the Halberd has coma is irrelevant as it is already been accepted to have it's high coma chance removed from the weapon. Relying on something that will have less than a 1% chance of killing someone (probably much less) is highly impractical, sans the Clown class. Stalkers have a lot going for them as it is, now that their damage is more than decent and are allowed to have their bow be one-handed. Their are several people who actually donated for the bow that agree to this change, not just people who invested in it in-game. That should be a testament to how highly overpowered people think the bow is. No one class should have access to such Reduction, especially since they remain able to spam offensive skills.
  13. all my char names are on my profile lol

  14. High Wizards need 3 kiels to spam, MINIMUM, and 4 is ideal. Super Novices don't have evasion capabilities and are limited to their own set of non-transcended skill trees. Champion weapon's reduction was removed, it was never intended. Stalkers are versatile, being able to deal long range damage and at the same time use copied close-range melee skills, as well as incredible evasion skills and require no kiels whatsoever to spam their main offensive skills (minus Full Strip), and are almost a guaranteed victor against anyone not using FCP. I believe 10% reduction is too much, considering all that they can do. 5 to 7% seems fair in my opinion, since removing it all together seems out of the question (though I would support it.)
  15. we in private men LOL

  16. YES YOU DO , I KNOW U MENG

  17. Phenomenon

    Freeze

    I disagree, I don't think an explanation is necessary
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