I agree with every suggestion and like the idea of making the regular elite bows and guns to be one-handed. In a high rate server like this, 2 handed weapons SUCK big-time, and by making them one hand, and keeping rental weapons with better stats, people would still rent weapons while not outclassing the elite weapons people worked so hard to get. Making rental bows and guns 1 handed while the normal ones continue to be 2 handed really make the normal elite ones seem unappealing and dramatically affect their resell price.
But being more in-depth with the suggestion, I agree with everything wholeheartedly. Sniper class is one of the classes that are really underpowered in our high-rate world. Damage output is low and pneuma COMPLETELY leaves them useless. Clowns and Gunslingers at least still have the option of using Tarot/Desperado in the case that their long range skills are made useless by a pneuma. This is not the case with Sniper class and it would make them much more versatile.
I SO agree with the long range stripping being re-enabled. I don't understand why it was ever removed! It was SO crucial to the use of snipers in PvP/WoE and would certainly breathe life into the class!
E.I. I suggest that Pouring Cards increase damage when using a bow AND a gun, as it would help Gunslingers when using Rapid Fire, as desperado is not always a good idea as it involves close-range combat and Gunslingers just don't have the HP for it. I disagree with it increasing damage with all long range damage dealing attacks, as Arrow Vulcan does sufficient damage the way it is. I do think people should be able to snap/backslide out of traps however, just not be able to walk, such as tarot card does to you on occasion. Backslide and Snap are means of evasive maneuver and I do not believe it should prevent them from ESCAPING, but just prevent them from walking, as attacking an enemy without being to walk is difficult without the aid of long range skills.