That's true however, the poor and gangless have already been discouraged from PvPing, though I think this suggestion would further deter them from PvP. I'm going to put my final opinion into this suggestion and agree with nines, I think that if for some unfortunate reason you die a lot, then you likely shouldn't deserve it for not putting the necessary effort in order to get the prize. I think we should do the PvP ladder with a certain point system where a certain kill/death ratio is necessary, and if the 1st place on the ladder doesn't meet the criteria, then 2nd place can claim it, and so on.
+1 for required kill/death ratio. :D