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ChainBreak

Forsaken Nobel
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Everything posted by ChainBreak

  1. SB is a physcial skill so it would also benefit from the + 7% physical attack. If you add additional hit now SB SinX can either scratch the Phree or a lot of DEX which will result in more place for dmg increase. If we just put a HIT+ on the daggers it will be fine. I don't see the point of adding it to the ring.
  2. (╯°□°)╯︵ ┻━┻

    1. Prince_Jester

      Prince_Jester

      ¬o( ̄- ̄メ) "Put it back"

    2. ChainBreak

      ChainBreak

      (╯°□°)╯︵(\ .o.)\

      NOPE

  3. That's the point. SB doesn't need a buff so adding hit to the ring is bad imo.
  4. No additional hit. That would just give SB sinx more dmg. Hit+ should be added on the dex sword or the dex dagger.
  5. Well then why don't you prepare before going in? Get full buffed, stick to your pally and go with bios or WSs to have access to additional pots. Also bring a priest if you can to keep your buffs on and get clowns/gypsies & profs to turn down the def at the emp room. Solo breaking is a thing of the past now so organize and hit with a bigger group. The defending guild is alone while every guild can in theory attack the same castle. If you do coordinated attacks with alliances, defending guilds will have a hard time.
  6. I can agree on a +7% physical dmg up instead of the 10% additional Sonic Blow dmg. It gives Sandattack and Envenom a bonus too instead of only SB. But I would also like to see Venom Splasher dmg up. :3 Venom Splasher only deals ~25k dmg on 0 DEF + no-redux targets.
  7. Small typo in the EQ section: Auras go to the Middle Headgear slot. :3
  8. If you're in a small guild and can't stand up to the big ones you should either merge with other guilds or form alliances with other guilds. Easier to defend castles promote big long-time guilds and not a loose bunch of players just going all-in at the last minute.
  9. Yes it's a legendary weapon. You just need to do the l.weapon quest on a sinx.
  10. you can put Fenrir's dagger for more dmg. The luk bonus adds like 1 atk...
  11. ololololo atk+ 100% on weaps and ring pl0x. sinx is sooooooo u.p. liek srs how u evn suppos to play dis
  12. Once you finish the quest you get a Silver MVP dun Pass. A reusable item like the Berry dun Pass.
  13. Crit Breaker: 28x STR 195 aspd AGI 14x VIT rest LUK If you can get it use a Cape. It gives 7% ATK boost which is a lot more than the +10STR more on the Ring.
  14. Well SinX has many builds. I just haven't tried out SBK build a lot yet.
  15. Well he explained why CT is so much stronger compared to SBK while you just said it's stronger. Same for the other arguments. He provided more information.
  16. Seed Passes are available at the Renter in the Trader room. Cost for a 1 hour Seed Pass is 100 million or 3 token. You can choose either.
  17. Well he took the time to properly elaborate what he's talking about so he was better understandable than you were. Assuming that everyone has the same knowledge as you is a wrong way to approach the problem of communicating your thoughts. If you explain properly I can understand properly. Just saying.
  18. Why would I if I don't think he's wrong? I already said that I would prefer slow and high dmg over fast and lower dmg.
  19. Sbk cant be lowered using gtb. It's "perfect" magic that always deals 100% though it can still be blocked by pneuma.
  20. You have 4 headgear slots so put 3 Kiels and F.Sold .
  21. I would decrease the chance for the elemental converters to 10 % since the only other way is to get PVP toks which are very expensive. For headgears I would put 1% for any L.Knight helm skin (like V.Wings etc)
  22. Well if that's the case I don't see the point in improving the spam. Making it do more dmg is better imo. Just give it good dmg and be done with it. Just doing 24/7 spamming on SBK while backsliding like a lunatic doesn't seem that nice to me.
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