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ChainBreak

Forsaken Nobel
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Everything posted by ChainBreak

  1. I know, but I'm sure he will read it. (ಠ⌣ಠ)
  2. Hmm donation takes kinda long. Send my e-mail last week. u_u'

    1. Show previous comments  1 more
    2. Genesis

      Genesis

      Have you checked your storage? I do donations twice a day.

    3. ChainBreak

      ChainBreak

      o: maybe it's there already, but I didn't receive a reply to my email so I didn't look. u_u

    4. ChainBreak

      ChainBreak

      It's there. :D hahaha maybe I should've just checked my storage. Thanks Gen :3

  3. It reduces dmg from Holy Cross and Holy Light. Also you can use it as Priest when you can keep using aspersio on people. If you use that in addition to dispell when fighting melee classes they can run out of converters quickly.
  4. To reduce SB dmg wear usako shield and beret/laughing poopoo. Also Fluffy wings/Sacred wings and Skull aura. You should get a TGK soon and 2 Skolls. You can also try to use Puppetring on armor to stone them before you die from the SB spam. For authoritative badge kill greatest general mob @whereis greatest general.
  5. Well maybe the HP could be increased on TGK card or more HP put on the dagger. SLs have very low HP anyways so I don't think it would disturb the balance. Also the SL has good defensive skills like High Jump, Kaupe/Kaite and Running so I think it's possible to even it out somewhere. Maybe put assump on the ring or smth.
  6. I love you Ry <3 Hahaha 1) I would agree on the new emp HP staying or only slight lowering. Tbh I found WoE to be quite boring when the emp HP was still low. It didn't even matter if a guild set up defences or not. In the end the emp would always break regardless of them. 2) I think increasing the value of a castle with higher econ is a good idea. It promotes the use of strategic def by the castle holders and thus also strategic attacks by the attacking guilds. 3) More Euro times would be awesome for me. Hehehe Maybe put 2 castles on every WoE or distribute them 1/2/2 so the WoEs are more even. 4) I don't agree on alliance/guild cap. In the end it's their choice and if you can get one of the big guilds to join a plan of overthrowing the others who are lazily sitting on their thrones it could become quite a fun show. :3
  7. why are you even putting MATK and INT on a dagger for a physical build? After looking at the L.weapon for SL I would suggest this: Lvl 10 DoubleAttack Lvl 10 Bash ATK+ 200 HIT+ 100 STR+ 20 VIT+ 20 HP+ 25% 3% chance for Kaupe when hit by physical 3% chance for Kaite when hit by magical
  8. I don't recommend L.Katar if you're going for SB build. The spam is too slow. u_u
  9. At least someone has econ now. Before noone had any.
  10. Maybe something like ATK+ 200 Enables use of Double Attack lvl 10 Enables use of Spear Dynamo lvl 5 Enables use of Bash lvl 10 HP+ 5% ASPD + 20
  11. Why don't you ally with the other small guilds and do coordinated attacks on one castle? You could use one group of people to create a diversion in another castle and then go to your main target with your mainforce. You only need to organize with other small guilds.
  12. Maybe a dagger with atk+ and double attack chance. Since SL can quickly change elements via warm wind it could be somewhat doable. But I think people would rather just go for battle SG since they have hatred.
  13. Use thana, tg, tg, skel on weapon, use hatred, get buffs and FSK them.
  14. 250-300 ms ping is normal for europe and asia. I also have ~250 +/- 50ms ping.
  15. Maybe your test subject was on skolls or something. :3
  16. SB hits 8 times per cast so 12k hits mean 12k * 8 * 4 = 384 k dmg
  17. Just... no.
  18. Sup peeps I was discussing the PVP room with Sno0py and we agreed that it would be beneficial to have one or more non-ladder PVP rooms. I think the main reason for people not going into the PVP room is to not get in the way of serious PVPers or get randomed by people farming for ladder-kills. With a non-ladder PVP room people could just chill in the room without getting disturbed by pesky mobs or low lvl chars blocking your target or revealing you by using sight/ruwach. Tell me what you think. :3
  19. You can view the prices in the Trader room.
  20. You can use as many silver Kiels as you want, but they won't stack if you already have 3 normal Kiel cards on. 90& after-cast reduction is the most you can get. 3 Kiels are 3 * 30% = 90% reduction so you're at the maximum with 3 Kiels. If you try to put another Kiel/Silver Kiel it won't do anything. 4 Silver Kiels would still be 4 * 15% = 60% reduction so you're still not at the maximum.
  21. Just a simple calculation to show how much a little atk can affect SB dmg: atk = 10 unreduced SB dmg: 10 * 8.8 * 4 * 5 * 8 = 14 080 Even with 60% redux it's still a ~5k dmg boost per SB. If you factor in the number of casts per spam it's at about 25k additional dmg.
  22. If you give them more hit SB Sinx can just go full STR, 100 DEX, 14x VIT and rest LUK for maximum ATK. Because the need for more DEX isn't there I could just add more points to the stats that increase my dmg.
  23. Please read. If you put that much HIT on the ring the potential for more dmg on SB is available which isn't good since the skill is already very strong as it is. If it's just a HIT + 30 I would agree, but 100 is too much imo. If you can just put the ring and spam SB all day long with even more dmg than it already has that wouldn't be too nice.
  24. Then go lhz_03 farming to get OBB/OPB. But afaik weapon forging doesn't require mini furnace. You only need the weapon material, an anvil and a Oridecon Hammer.
  25. @ali <item name OR item ID>
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