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zergling

Forsaken Supreme Counselor
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Everything posted by zergling

  1. speaking of that ^. why is it that snipers have a 1 handed bow but sinx don't have a 1 handed katar...
  2. just kinda wondering when the skill delay on some of these skills will be fixed...
  3. all right look we get it that the delay won't be set back to 0 but the problem is the delay is way too high right now. so maybe it's better to just put a slight delay on certain skills instead of putting a delay on all of them and having to go one by one to fix them. just a thought....
  4. yea i know what you mean...
  5. i have hit 5 legit before it's not easy but it can be done legit.
  6. you can still use a soul breaker sinx it just needs to be adjusted properly to the new times.
  7. as far as i can tell the delay is bad. to be honest sonic blow sinx even with programs weren't that bad it's just when they start to get 5 of them all at once that use programs it gets to be annoying. but anyway i haven't seen too much else that's a problem has anyone had any problems with clown/gypsy? or other classes for that matter?
  8. even with the right weapon it's still not strong enough to be a real pvp class. but back on topic it needs fixing I havne't seen too much else that's a problem but I have been having some client issues I will have major client lag even though my internet is perfectly fine. anyone else having problems like that?
  9. yea if the delay on flying side kick is left there it will make the class pointless to play since the other kicks are weak compared to other classes damage.
  10. k i just tested it and there is still a delay on flying side kick.
  11. flying side kick is still having a delay which shouldn't be there since it's baised off of atk speed.
  12. how about removing/reducing the aftercast delay on flying side kick, running, warm wind, tumbling, zen, fury, asura, double strafe, throwing spirit sphere, fire bolt, cold bolt, lightning bolt for starters? mainly the flying side kick, running and the zen, fury, asura need to be fixed because without those delays being removed the classes are useless as all hell (except maybe for champs but for star glads without those skills they are pretty useless against other players). k nvm i just checked back and with that new edit patch it fixed those up.
  13. ^ ikr? i lul every time i kill someone too it's so funny. anyway ninja are perfectly fine as they are they don't need a buff they can dodge most attacks and with gtb magic makes them almost invulerable to both wizard and prof so they are fine as is.
  14. ^ agreed. the delay of the server is too much for anyone to bother playing anything but sinx/pally or a prof with 4 kiels and full matk gear. the pvp system is going to be broken for a while untill the skill delay is fixed/removed. if the kiel effect is increased by another 5% per kiel or even 10% per kiel that might help with the delay but the problem is that all skills even those that don't require kiels are having aftercast delay like double strafe. if all skills are having a delay that means the server is putting a mandatory aftercast delay on the skills which needs to be looked at. WS are fine they haven't been affected by the kiel issue as far as i can tell.
  15. it's one thing to be able to spam yggs but it's a whole different story to have only 2 classes that can be used. sinx and pally are going to be the only classes that will be played because as was said before pally can't die and sinx can't get stoned and can tank enough to survive. think about how woe will be played when people can't spam fast enough and all it takes is a pally and a sinx to break an emp vs an entire guild. you might think that this sounds good but sorry that's not how it used to be. this server was built around ygg spam but it was also built around different classes being able to spam different things with this new patch you have removed the foundation of the server.
  16. yea and that's the problem. i would rather deal with BN faggots instead of having this delay on all classes.
  17. ^ uhh no not yay... that's not good because even with 4 kiels you can't spam worth a damn as it is now. imo remove the newest patch test it on a test server and then when it's fixed and there are no more bugs then impliment it. that way things like this don't happen, and the issues will be kept to a minimum. btw the idea of this was to catch BN users but we don't need something like this to ruin the gameplay just to catch the 10 people using BN on the server. GM's should be watching if they see something suspicious then they should go check it out and make a video of it themselves after all that is sort of their job...
  18. yea the major pvp/mvp maps should have it removed.
  19. ^ LOL it's true i have seen it and i lul every time.
  20. that's not the point. the point is that the delay that you put into the server is causing the server to have delays on 99% of the skills. i couldn't even spam flying side kick or any other skills for that matter on my star glad. BN users were fine they got raped like normal anyway it's not like it makes much difference. the problem is that DD sinx have not been hurt by any of this which makes them the most dangerous class on the server right now.
  21. even the 20% instant kill being removed isn't enough of a boost star glad can put out a lot of damage but when it comes to HP they have one of the lowest HP mods out of everyone because the class naturally has a low HP mod and the tao gunka was never edited for the class so it needs a boost from the tao.
  22. no they are expensive for a reason they are not supposed to be easy to get which is why they look good. the prices are set to promote people to buy the tokens to get the emps.
  23. ^ ikr? ahuehuehuehuehue made so many tokens from that lol
  24. well we can always try 10-15% and if it needs more it can be added. right?
  25. exactly and the fact is star glad cannot tank much unlike other classes that have a lot more HP. a star glad is forced to run away much sooner than other classes in a fight in order to survive. so by adding another 20% to their HP with tao it will allow them to be able to fight back a bit more and be able to be more effective in pvp for tanking those high DPS classes like champ, sinx, snipers, prof, ect...
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