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.Kyuubi.

Forsaken Elite
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Everything posted by .Kyuubi.

  1. I dont agree with removing basillica, any 2x atk sniper can decimate your entire team in 2-3 FAS. I believe that Basillica is (most likely) the best counter for any class revieving gosple buffs. I don't like that the only changes to the tokens is going from 10 to 5 and the rest staying the same, it seems kind of unfair to me but you really cant do much, the current tokens for winning ladder are 10 - 4? - 1 so if u cut them by half we can see some issues with 3rd place ladder participants. I'm not against this idea I would just like to see something a bit more balanced. Agree with changing the pvp map.
  2. now please explain the point of posting whatever this is as a suggestion
  3. The only reason I would have to disagree with this is that the TK Ranker is a base class. other than that I agree completely
  4. .Kyuubi.

    Dorcus

    Like all the pros that posted above me... I disagree. Champs are balanced -1 to this topic. you have no ground to stand on saying that the Dorcus needs any kind of buff
  5. .Kyuubi.

    Volupsa Staff.

    who the hell does 1k bolts? you've gotta be an idiot if you dont have a self MB so that arguement is null
  6. ...who dick u suckin? nice chin strap bro
  7. .Kyuubi.

    Herr0

    oh god, not another one x.x
  8. Honestly, TK Rankers don't need any hp boost, they have Super Novice hp. enough said.
  9. I like the new suggested effects for the capes +1. Some capes don't look as good on certain classes though, Understandable if this can't be helped.
  10. idk :<...arent u to l00b!? ahuehue gibe moni pleasuh!! i report u
  11. some of us arent that fortunate. When the lag hits i get up and make my self a bowl of cereal, come back and watch as everything happens very very slowly
  12. I agree with everything in this topic, +1
  13. Seraphine, the issue we had last woe is that the GM hosting the event said ''no recalls'' over 5 times every broadcast. and in the end, still ended up recalling, thats was bull shit (you know who u are) >_> imo. if you're going to add a rule. fucking enforce it!!
  14. this isnt a ''problem'' they changed the scarf on purpose, its to promote the new items that are coming out soon
  15. the scarf was changed on purpose because new vote items to replace the scarf will be coming shortly (thats what i heard anyways) even though the voting system is still down and needs to be fix. just wait, if you dont want to get frozen then wear something else
  16. how about removing the water effect inside the castle, i hear its part of the problem that causes people to lag (skills + water effect = wtf)
  17. this thread is about magic stalkers o.o...
  18. lol aight enough messin around, u kno u my nigga yeung. lets get back on topic
  19. right so i suggest that this thread gets locked to prevent anymore un needed arguements. We (the majority) pretty much agree to Remove Pneuma and replace it with an auto cast lvl 10 Endure, Reduction of the Throw Tomohawk Skill by 500% (just estimating) and the increase damage of High Speed Cart Ram until damage exceeds 40k (tops out at 50k on usaku frigs+gr tao)
  20. (i think bb is also a transcendant job class skill =o). Well, IF these changes are going to happen then i'd like to be the first to test the damage out. and a Champ has the biggest advantage vs a whitesmith.
  21. Hey yeoung how about quote entire sentences instead of just bits and pieces that u can try to talk yourself around (nice fail yeah :]). It's so retardedly obvious how op magic stalkers would be if you got a second skill that isnt in your skill tree (sure whitesmiths got pneuma but now its being removed for something else, they've been the underdogs for way too long). Second, do your own research. Whitesmiths where meant to be one of the primary damaging class in pvp with cart termination with the ability to stun but high rates t bagged that idea so now we just do alot of damage. our roll is to support our party members, just like your roll is to make the enemy warry of any skills that might have to force them to use gtb and get dominated by asura or go redux and get thana raped)
  22. Going magic stalker build just like going DEX stalker build has its ups and down. Magic: 1.low dex=lowered strip rate, so what does it matter if you're fighting a high dex class? you'll most likely never strip them anyways and if you do, its not for long). 2. sure you do high damage, but then comes gtb and they pretty much just t bagged you. deal with it. 3. you're not meant to be a dominant pvp class. enough said. 4. you excell as a party member (you force gtb and or strip if they dont have fcp resulting in easy kills) thats you're roll, deal with it. Dex: 1. pneuma fucks you. enough said. 2. you dont have very high damage. but you're also very evasive. 3&4 are basically the same. obviously there are more ups and downs (just like every other class). and just because one player can counter you doesn't mean that every player can do the same.
  23. I agree completely. In my honest opinion I think 50k damage from CT is too much, there are so many players in this game that have just under or at 200k hp and it would cause them to do massive qq about how OP Cart Termination is. Im sure people would agree if the median damage for Cart Termination would be in the 30k-40k range (with the chance to break armor this damage would dominate imo). Think about it, if a whitesmith came into pvp and consistently dropped you in 4 hits, wouldn't you cry about a nerf in the forums (kinda like how whats happening now lol). Just remember to replace Pneuma with Endure so we still have a chance at rushing ranged fighters.
  24. it wouldnt change as much especially if they reduce the +2000% damage increase that the thors hammer gives it. It definately wont affect the TT damage as much as it would affect Cart Terms
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