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Everything posted by .Kyuubi.
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Y u no accept my deal bro?
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just ignore him, he's a troll -_-
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all this guy is doing is trolling with suggestions, ignore him
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The heal skill on its own has a 1sec cast delay without kiels, the actual sprite movement makes the kiels worthless on priest because it takes longer for the prite movement than it does for the cast delay. So say you have 1-2 Kiel on and 2-3 bascos(depending on how many you choose to wear obviously), it would make you spam like a boss while being hit ofcourse
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Stop posting here, this issue has been resolved.
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speakin the truth, what do any of you douche bags have to say about this? sarcasm? There definitely aren't (ARE NOT) more people online for WoE 2.0 than there are for EU or American WoE. The only guild attacking you is Bravery. None of the German guilds or even smaller pinoy guilds even bother trying because they know its futile. How can you justify anything that you've just said?
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They're meant to die eventually, as the stones are now, thats not even close to happening. Think before you post.
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+1 ps. BIIIIIIIIIIIIIIIITCHED
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Let me break it down for you incase you're feeling a little slow. We focus your Gun Slingers, Priests, Profs and maybe Champs. Gunslingers and Priests are devo'd by paladins, so we burn his yggs until he dies or messes up his ygg spam, the priests and GS die next and we have a bit of leway for stone damage. About 15 seconds later the priests speed warp to the front of the castle, click the flag, click another flag and are ontop of the stone yet again. Another 2 seconds after that any damage done to the stones is instantly shut down due to heals. Did you see what I did there mike? Did you see that? You're stupid....
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its a question, not calling him stupid, lern2reed i do what i want.
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are you stupid? aggressive has never been a game breaking factor in anything.
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If im remembering correctly, I believe that 3/4 of our guild (including leaders) where offline that entire woe 2.0. So your statement is irrelevant to what we're doing here
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I still don't think you understand the full effectiveness of turtling around the guardian stones. currently it is overpowered. Think about whats happening now, its incredibly difficult to break with only 1 priest. It's meant for all hell to break loose once the guardian stones break, thats what woe 2.0 is supposed to be. You break the stone, and fuckin satan fucks you in the ass mercilessly.
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The way WoE 2.0 is now, there's so much defense that it's retarded. first you have 2 guardian stones that need to be broken at 150mil hp each, after those break you have 3 sets of barracades, each single barracade has 400million hp, which is almost tripple the amount of a guardian stone and can still be healed, individually yes, but can still be healed and cannot be thana'd. and while all of that is going on, you can have guardian stones repaired and that stops the offense and makes them go back to square 1. After all of that is said and done you then have to break the Emp, and still be worried about the guardian stones coming up again in time to stop you there.
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lolumad. you can /ns to remove the difficulty in holding shift. The emp absolutely cannot break in a few seconds, even without heals it takes a considerable amount of time, 5-10minutes to break with a proper defense, at the moment it takes 30mins or so to break a single stone. Killing a priest is almost impossible, especially with the reductions woe gives. A priest that goes full vit/int with gtb skolls is almost impossible to kill, yes, impossible. They can easily tank a stone curse full asura with x2 attack on gtb and skolls and be hardly scratched. I would know, Chris does this all the time. You can't say that you can deal massive damage to kill the devo paly (which you can) but then you have the massive tank priest to deal with, I myself have done nothing but focus priests during WoE and they do not die.
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this item is fine imo, i dont think it needs to be tweeked in any way
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so you think that its perfectly ok for someone to have 330k+ hp AND do insane amount of damage? yeah not op at all, this sounds legit for sure (sarcasm)
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I'm voting against the debuff suggestion and a rework is needed on the tokens if its going to be shortened to 1week ladder.
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i like the diversity, +1
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god you're a moron you have NO idea what that shitty dadron3 kid was doing, he'd go in there with sinx on X2 OL and buff for sonic blow and get DESTROYED, he pvp's for MAYBE 2days maximum and look at his ratio, you think he deserves anything? fuck no
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I agree completely with chris's suggestion. Char, imo you're way too out dated to say anything about the pvp that takes place on our server, even when you where active in the past you wheren't a heavy pvper, so how can you voice opinions over a subject that you know nothing about? I've been here since the beggining of fucking time, I'm ancient to this server and anybody who is anybody will tell you that newbies cannot win the weekly ladder, that's just how it is. Sure in the past it could be won by non donors but look at our items compared to what we had. no valk, no emps, no imps, no skull auras and VERY few sacreds (if any).
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