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Posted

Hi. If you read my comment in the update then you would probably know my concern based on the title. So I'll repeat it incase you failed to notice or read it.

The myth aura as I remember, are reward based like the sacred wings. Think it uses e.toks. Rarely used in comparison with other auras but seeing as we now have the l.myth aura(legendary myth aura) I can see that the use for this aura would be boosted up. It has the same stat boost as l.zod and l.lhz, is as fashionable as l.lhz and not to mention it can be made faster compared to l.zod or l.lhz. The attributes

Myth aura(original)

+15 All stat

+10% Resistance to earth, fire, water, wind

Slotted

Myth aura(legendary)

+20 All stat

Slotted

The advantage the orig. one has over the leg. is the resistance while the leg. has the advantage of the +5 additional stat. Personally, If I would use either of the 2 auras, I would choose the leg. one because of the bonus stats it gives as it would be more useful against the other classes. Unlike the orig. aura, it has limited resistance like snipers(even though some of them primary imma), wiz, prof.

TL;DR

Overall, My suggestion would be to make the Myth orig. to be +20 stats and keep its resistance as well. This would be the advantage it has over the leg. one. Similar to what was suggested with the sacred wing as its leverage over the vote fluffy would be the slot as well as being tradable and fashionable.

Myth aura(original)

+20 All stat

+10% Resistance to earth, fire, water, wind

Slotted

Cheers!

Posted

With the stats and the reductions it is almost synonymous to SA, granted they have different elemental reductions and SA also has 4% reflect and 3% hp. Although I do agree that the original version should be more buffed than the legendary myth aurora, I don't think I like those stats. Instead, I think it would be good to have it almost like a legendary SA. I suggest that the original myth should be kept at +15 stats but, buffed with the same 4% reflect and 3%hp as the Skull Aurora has. Also I would like to see it have a neutral reduction as well like the SA, the same 7% seems reasonable to me. This way it can give players who cant afford a Skull Aurora something similar.

Posted

+20 all stats

7% fire, wind, earth, water redux

5% neutral redux

seems better imo. I think more diversity is better when it comes to gears. Rather than making weaker versions of the popular auras, I would rather see the different gears buffed.

Posted (edited)

With the stats and the reductions it is almost synonymous to SA, granted they have different elemental reductions and SA also has 4% reflect and 3% hp. Although I do agree that the original version should be more buffed than the legendary myth aurora, I don't think I like those stats. Instead, I think it would be good to have it almost like a legendary SA. I suggest that the original myth should be kept at +15 stats but, buffed with the same 4% reflect and 3%hp as the Skull Aurora has. Also I would like to see it have a neutral reduction as well like the SA, the same 7% seems reasonable to me. This way it can give players who cant afford a Skull Aurora something similar.

Sounds reasonable but I feel that the myth aura should be different from the other auras as I have suggested and not to make it a cheap knock off. I feel the same way for the LHZ and ribbon aura they should have a different attribute than its predecessor - ROP. Going back to topic, for me it would also seem that it would turn into an all in one aura that can possibly withstand almost all forms of attack just with lesser stats bonus. Thats my opinion though.

Anyway. I believe thats 3 votes to modify the myth aura. Keep em coming

Edited by qperteplex
Posted

make it into a offensive version of SA

So instead of resistance boost attack power / matk

Let it have a chance to maybe proc lex aterna 5%.

Give it cloak like afk hat.

Or make a new aura for the same at 60$ offensive type.

Posted (edited)

make it into a offensive version of SA

So instead of resistance boost attack power / matk

Let it have a chance to maybe proc lex aterna 5%.

Give it cloak like afk hat.

Or make a new aura for the same at 60$ offensive type.

NO. Do not ruin good auras by making them offensive.

I agree with what adam said. Keep the +15 stats, but give hp% and reflect like the skull aura.

People do not realize how awesome myth is with the +10% elemental reduction. Add the slotted sacreds and I am complete on my stalker.

Edited by Rayray
Posted

make it into a offensive version of SA

So instead of resistance boost attack power / matk

Let it have a chance to maybe proc lex aterna 5%.

Give it cloak like afk hat.

Or make a new aura for the same at 60$ offensive type.

You're over decorating the aura as well, making if an all in one aura. Having an aura like that would benefit other classes while it would be useless to others. We already have an aura that gives atk/matk bonus.

NO. Do not ruin good uras by making them offensive.

I agree with what adam said. Keep the +15 stats, but give hp% and reflect like the skull aura.

People do not realize how awesome myth is with the +10% elemental reduction. Add the slotted sacreds and I am complete on my stalker.

Agree on this. Myth should be unique on its own way. We already got 3 auras for offensive purposes, 4 if you count emp. I still feel that it should have +20 all stat bonus and its elemental redux as its legendary counter part already has the +20 all stat bonus only.

Posted

the legendary auras are just a glorified FBH aura anyway. Even with +15 stats, the original myths are way better. i remember one LK i fought said "I hate that aura". :D

  • Like 1
Posted

Myth auras were donate items iirc, not reward. I guess if it did change, it would become more widely used than it is now (which is nonexistent). The 5 sitting in my storage can finally see the light of day...

Posted

Myth auras were donate items iirc, not reward. I guess if it did change, it would become more widely used than it is now (which is nonexistent). The 5 sitting in my storage can finally see the light of day...

Good to know. Any output yet from GMs? So far everyone that commented agrees that the orig. myth aura should be modified.

Posted

BUMP

My opinion on making it +20 stats and keeping the elemental redux is to make it unique. We got the skull aura ment for neutral, ghost, poison, holy, so we got to have one made for the 4 other elements.

LHZ aura is the same anyways. They just removed the bonus hp and demi human damage to turn it into the legendary version.

Posted

speaking of which, why not make this the right opposite of SA and sell it in donation store for $60 too? but the diff will be the Elemental resist

Posted

I agree, Myth Aura has been under the shadow for too long. This beautiful Aura was made before all the customisation was made. I don't have one anymore unfortunately, I don't see a reason why not make it work as an opposite of Skull Aura.

Posted

I agree, Myth Aura has been under the shadow for too long. This beautiful Aura was made before all the customisation was made. I don't have one anymore unfortunately, I don't see a reason why not make it work as an opposite of Skull Aura.

I can lend you my black one if you want(after this suggestion has been accepted)

Posted

Bumping this since we've come to a consensus. It's time for the originals to get an upgrade to match our current metagame.

Posted

Bump again!

Thanks for all the positive output so far. If only a GM responds to this so we can tell if it is being looked into.

Posted

+20 to all stats

+10% resistance to fire,wind,water,earth

+5% HP

just to be good and fair... :) we will be happy.. if the stat.. like this :0

Posted (edited)

UP

Still no GM input if it is being reviewed or not D:

Edited by qperteplex
Posted

The original myth auras were unreleased items and therefore we would not buff them, since they're no longer obtainable. They were only $10, yet people want them to have nearly the same effect as the skull aurora? That doesn't seem fair to the people who have invested in skull auroras. For what it was, the effect is more than good enough. The people who donated for it have been able to have it and enjoy it for a very long time. We're much more likely to create a new version that everyone can obtain.



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