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Sorrow

Forsaken Nobel
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Everything posted by Sorrow

  1. Sorrow

    Provoke Skill

    Whatever floats your boats...i don't really play Lord knight anyways. If you guys, players who enjoy the class, think these weak changes is what you want&think will make more players like the class as well, i'm k with it. My suggestion was more a 'way to make it happen' for the original focus of this topic. Agreed with whatever you want.
  2. Sorrow

    One Piece

    It's true! Manga is always ahead of animated series. i don't mind though, when people tell me spoilers i'm more like "ohhhh i'm so looking forward to see that myself :D" i'm not the "spoilers....nuuuuuuuu *rage*" kind of person ^^ i think the background of One Piece's world is very original, i get more and more impressed with some powers characters have there, it's so original from anything we see around any series/movie/etc that has powers of any type. i mean...you see a lot of people who can control fire all over the place, but when you see someone who has a power like "They can shift their weight without changing their size" and see this put to creative uses is rather refreshing ^^
  3. Sorrow

    Working Out?

    Seeing as there weren't many replies and what is your excercising schedule...you probably get the "Forsaken RO's most fit member" or "Mister Forsaken Ro" tittle Xtopher! XD i'm a capoerist, so i just do stretches for flexibility, and do various types of kicks/acrobatics in series per day, some handstand push ups here and there, yet i do 2~4 hours a day at best, it's very free style, i don't really measure. i bike everywhere i go probably doing about the same as you do on this but that's about it. ^^" Keep up, i'd say you're doing good :3
  4. Sorrow

    Start Button

    i'm having now as well, wonder why this is. Started like... yesterday.
  5. Sorrow

    World Cup

    My team lost...Argentina laughed...then lost 4vs0 right after! Germany for the win :D i'm hoping for a final of Germany vs Holland and whoever wins i'll be happy :D Holland was who defeated the team i was cheering for, so it deserves the win. Germany defeated those ego-inflated @%*&$#s so it also deserves the win! xD
  6. Sorrow

    Provoke Skill

    Let's do the following; Aloevera Type; Use Item. Applicable Jobs; Any. Item Script; { itemskill "SM_SELFPROVOKE",1+9*(getskilllv("SM_PROVOKE")==10),20; },{},{} Meaning; When using Aloevera, if the user knows the skill 'Provoke', Aleovera will cast on self the level known of provoke. Look; Aloeveras are now much rarer than EDP is. Provoke can be dispelled as EDP can't. Meaning dispell will still be as much an hidrance as it already is for this buff overly reliant class, both Pallies and LKs are. Why am i agreeing with the suggestion if LKs are considered OP? i've seen a fairly noticeable reduction in the number of Lord Knights recently, which is not very good as it means that it is being left behind.
  7. Sorrow

    One Piece

    i started watching it xD i'm up to episode 93 and i always preffer to watch an anime instead of reading the manga i mean...seeing images on movement and listening to sounds/voices is thousand times more entertaining than seeing still images usually black and white xD! hnnn...so Ace is Gold Roger's son AND he dies...thanks for the spoiler there! XD
  8. Fantasy always beats reality, no exceptions. PS;just felt like leaving a comment here seeing this thread seems to never die for whatever reason...
  9. My forum name is because i think the word 'Sorrow' sounds awesome xD it rhymes with 'Borrow' and there's a lot of poetic sentences that can be made with them LOL "Never let your beloved ones come to zero for no matter how much your heart fills with sorrow There'll never lack strength you can borrow" ^____^ My in-game chars all have names that you'd actually see someone named as in stories/animes, but they're mostly original instead of plagiarized ones...mostly. i avoid using *-+=/|\^~[{]}£ and the like when naming my chars; not only they have no sound, i also find they make the name aesthetically ridiculous...not to mention harder to type. And you can also be easily impersonated when you do use these and have similar names on all your characters... I'm also the current owner of the char name 'Gandalf' >:3 That's the name of my exclusive 4 members guild ^^ Although i preffer Jade Curtiss.
  10. Sorrow

    Whitesmith Job.

    So people...let's buff them already? ^^
  11. Sorrow

    Sgw &fluffy

    The points and reasons have been given. Someone who ladders isn't more deserving than someone who votes loyally for months. SGW is still sold for high ammounts of in-game currency as it is, there isn't need for a single change on none of the items. If you honestly think laddering is 'more troublesome' than voting, why do you even play if you think the game is 'troublesome'? Yare yare... Therefore, disagreed.
  12. 'sorry' ain't gonna cut it Som xD!! looks like fun though.
  13. i always wanted the possibility of disguising headgears, both for fashion, since some headgears are very cool looking but useless. And for strategy as well, the opponent can't judge a book by its cover, when you display an Angel wing, blush and crunch toast that are actually a F Helm, an Emp and a Ruck Sack! XD But i don't believe others would agree with the suggestion exactly for this reason. i agree though...
  14. i know what you mean though, i always wanted Priests to be able to enchant undead to enemies, so that Magnus would work on them as well as turn undead and reverse heal! xD Also there's some teamwork potential there; turn your opponent's armor undead so your friend's asura will hurt more xD But as you know; people in here tend to hate team work(which they reffer to with the lovable therm 'ganging') Although that can still be done; Benedicto Santissimi Sacramento, enchant holy property in them; asura still hurts. Did anyone ever think of making a two champs+priest gang to nautralize opponent's ghostring? xD
  15. You want to know what you should play first? Simple; accept the training for novices and go through with it. In the end, there's this NPC that makes a 'RO vocational test' with you by asking questions. Answer them all honestly and he'll tell you what class best suits you, it usually works! When i started RO i did this, it pointed me towards being Acolyte, i did and became a Priest>High Priest & it was lots of fun for my first RO char ever XD Priests are awesome; Magnus Exorcismus was a superb skill for MvPing. Their healing and buffing was always looked for by other players so you can make many friends like this. With their spirit their Holy Light becomes a trump card for those who believed they had no offensive potential. And of course, their battle builds where fun. But they are a bit screwed here; MvPs are overly buffed so they're not good to kill them anymore. Yggs casted their main role (heal) into the darkness. GTB makes their only source of descent damage useless. And to go full battle? It's a fun build but to serious pvp actions better make a sinx! XD i seriously love the class; one of my favorites, but it is hard to get around as a priest in here ^^"
  16. Sorrow

    Whitesmith Job.

    i believe we should concentrate only on positive changes first. If they become a good solid character, we can leave as is, if they get OP, we tone down. For now we have no proofs yet if it's gonna be OP if it remains unreflectable, so i preffer that the skill remains as it is for this stance. Using Shield with Ranged weapons is a charm of the Clown/Gypsy. Not being reflected while using meelee is a charm of the WS class. For the ASPD buffs discution, remember that the max range that is considered meelee is 3 cells. I'd rather have Maximize power rise attack power by 25% and have adrenaline rush giving a huge aspd bonus...something like from 185 to 195. This way WS could use their buff to round up aspd, sparing stat points at the coast of running the risk of being dispelled, seems like a fair trade off...just a idea...
  17. I think it's fair; Yggs can be spammed ridiculously fast by just about anyone. XD One of the atractives of the priest class always was the ability to heal very well without the need to waste to many items. Besides, 100k heals with some sprite delay and SP coast, is still pretty inferior to full-heal of HP+SP with no delay whatsoever. Just my opinion xD Not that i have any hope of anyone agreeing with me ^^" No problem, i'm glad you liked ^^ Good point! Overly buffing the skill heal itself would also power up champions and we really don't need that XD That seems like a very good solution, yeah Meditatio Max Lv; Heal Bonus=1000% >:} As for the Undead armor enchantment, i don't know, armor property change is considered OP by RO mechanics; Profesor's armor enchanting skill don't work on players for that reason ^^"
  18. Yes for all. The healing skill for Priests was indispensable for Low rates and their 'core' per say. It needs a solid boost; we can start with a x10+. Priests were able to repleinish a Lord Knight's HP with 5~6 conssecutive Heals, that's what they are supposed to do. Sanctuary made priests also very important for castle defending, and i do recall a time sanctuary healed for 7777...the nerf was uncalled for. It should have been improved, if anything. Basillica...it used to be a great skill and i'd like to see it changed back, but it's been discussed; it's impóssible to do so it seems. Sad... New weapons? Heck yeah. Two at least; Priests in general are a more Magic related class, i don't have any idea why it doesn't have an Elite staff. And Priests have the skill Mace Mastery, they sure should have an Elite Mace as well. *High Priest Elite Staff[4] INT +15 VIT +15 MAtk +20%-Allows Magnus Exorcismus to affect Demi-Human monsters (mwahaha >:3) *High Priest Elite Mace[4] AGI +15 STR +30 +15%Damage to demi-human monster-Allows the use of LV10 Mammonite/Bash. More HP? Hnn...sure! i do believe a suitable amount of HP is obtained with 200k HP using only one Tao and natural Vit around 150~180. Everyone should be able to do this...
  19. Sure. And let them use ES-skills in players too, except Eske. Poor guys receive no love at all; let them be happy :}
  20. Correct me if i am wrong, but i don't think additional STR given by equipment adds anything to weight limit...at least never added to me! xD But overall, i fully agree with you Zero. i really don't see any reason as to why can't the merchant class benefit from the scarfs too. i think STR & VIT is a good combination...VIT is universal and since Sinx do get STr from scarves, it shoudln't be consired OP at all.
  21. Now your comment seems much more explanatory and valid. This is just something that passed through my gaming experience; hunting LFAoVs and placing them all in storage, to later get them all again with a merchant to finaly sell them gets a bit repetitive after the second billion Z$ or so... -drag armor from inventory to storagex40 till the storage fills, then drag the armors storage to inventoryx60 then drag armors from inventory to selling box x60 till storage is clear again...it's a lot of waste of time right there! xD i just tried to widen a solution to this problem of mine into a suggestion to solve more problems like this that i'm sure many players also face. But your opinion of disagreement is respected.
  22. i always thought @commands were already disabled in WoE maps(i never even tried them there), if they are not, they really should xP Organization of storage is crucial, but not only the game rearranges the items automatically on its own, organization doesn't help to deal with multiple(50+) items of different slots without losing precious time. There goes an add on to the suggestion though; *A "SORT&AUTO" option to the storage, in which it allows you to place your items in any manner you want and are saved in that set you created for further inspections. SORT being a custom set you create by dragging you items into the slots you desire. AUTO being what the game does; agregating items of similar cathegories near each other when the storage is closed. Please don't make false assumptions with offensive hints. An 'i disagree' is all it takes, and further comments that aren't solid arguments to defend your point of view are expendable and should be avoided. It's all about practicality and versatility the good&old technology can offer to turn one's life easier. Tis' merely an attempt at enhancing productivity of one's time to the max. That could be pretty helpful as well for easier browzing. Indeed, that more advanced storage system is precisely one of my inspirations for this suggestion. And indeed i also have no intention of, if this would ever be accepted, that it would implemented right away. i'm just seeing suggestions left and right about game mechanics and not a single one to enhance practicality of the game play, pvp is not all there is to the game after all.
  23. i personaly did have some of these experiences...or not. It was while i was sleeping so i'm not 100%, but since many of the times it happend, extreme similarities of what i experienced came to pass so...i do believe there are many things mankind has yet to conprehend and the skeptic mind cannot grasp. Either that or Rei has stepped into the Poison Smoke of a Guilliotine Cross that used Level 8 Research New Poison on their Poisoning weapon ^^" Magic Mushroom 10 Poison Spore 1 Makulrata For 300 seconds, every 4 seconds you lose 3% of your HP and involuntarily cast a random skill. Random skill being Astral Projection Lv 1.
  24. Upon getting an interesting deal, who never had the problem of having to go to your storage and losing over one minute browzing to find the ware you were interested in? Wanting to take from/put in the storage many items that are the same but fit one slot each? "LMS will close in 15 seconds!" And no time to browze your storage for a particular piece of equipment? i thought up some cammands to make hunting more efficient, trading faster and last second preparations more viable; @storagein "item name" This command will stuff as many items of the name you input into your storage as possible, if the number of items surpasses max number in storage or storage slots are over, the excess remain in your inventory. Ex; @storagein Luscius's Firece Armor of Volcano = Puts all your LFAoV into your storage. @storageout "item name" This command imediately extracts as many items as possible of the name you input into your own inventory, if the items surpasses your inventory slots or weight limit, the excess remain on your storage. Ex; @storageout Forsaken Dagger = Takes all your Forsaken Daggers from your storage to your inventory, upon exceeding your inventory's slots/weight limit, the excess in items remain in storage. alternatives; @storagein "item name" "number" Sends the number you input, of the item you've input. Ex; @storagein Yggdrasil berry 121 = Stores 121 of your yggdrasil berries into your storage. @storageout "item name" "number" Extracts from your storage to your inventory the number of the item you've input. Ex; @storageout Turtle General Card 2 = Takes 2 of your Turtle General Cards, from your storage to your inventory. For even more efficient browzing, maybe multiple items containing the key word given as 'item name' would be affected; @storagein Ticket = Stuffs in storage all your tickets; Ygg, FCP, EDP, Autho, etc. @storageout Forsaken King = Extracts from storage all your stored Forsaken King Set Pieces. They're multiporpouse applicable to turn item management more dynamic...
  25. Oh...exclusive self buffs too like Energy Coat?...that's...nice.
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