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Sorrow

Forsaken Nobel
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Everything posted by Sorrow

  1. Sorrow

    Soul Linkers

    They're pointless too ^^ Anyho~
  2. Sorrow

    Soul Linkers

    Just for the record; even if it worked GTB still nullifies it because it's magic, so i dun see the porpouse of the suggestion ^^" Anyho~
  3. Yeah, i thought having such features, it could help players further customize their gear ^^ i thought up these stats because to me they are fair and not too much OP, but any increase could be applied according to other's oppinions too :3 One of the matters that troubles quite a bit about stuff breaking is some players bugging the staff for refounds of something because "they didn't know". i guess the NPC asking like...5 times in a row if the person is sure about it XP And well, i often run out of things to do in game either because of the same boredom of questing the same things in the same maps, or doing/listening the same things over and over...so yeah, more things to hunt and quests to do can always help players keep themselves entertained ^^ We can color code the +'s. For example, taking Kusanagi's example with the Fire Ruby (STR) for the helm, it wouls appear as a red + refine rate in front of the item. Example : +10 Blue Imperial Valkyrie Helmet Exactly what i had in mind to help identifying what was used in the iten. Also, Adding an "*" above the number in caze the iten already suffered a critical failure, so others would know the iten's history by simply looking at its name XP Then again, if the iten broke instead of getting unrefinable, it would make things easier ^^ And...of course, as much as the new refining system suggestion is appealing, we have more pressing matters at hand X3 Never hurts to speculate tho.
  4. Sorrow

    Oh Noes...

    They're neat too...but meh...it's not what i wanted...it's like really really wanting a Wii for Christmas and getting a PS3 instead...still great, but not what you expected XP @armor>hnnn...in actual battle those gilrs would die in the first accurate stab or arrow >.> So far the most...hnnn..."Discreet" female sprite is of the Shadow Chazers...how very odd. X3
  5. Sorrow

    3rd Job

    While the classes aren't yet offcially tested, it's better to stick to the one's we're used too ^^ Servers with these classes already, like others said, will be unbalanced because the tird jobs were made by gravity along with a set of new balance rules. If the rules(coding) themselves still weren't shown, the tird job's skills will be broken&hacked most likely...
  6. Sorrow

    Oh Noes...

    Oh drat...they announced months ago that sorcerer's concepts would be released in august and then...turns out that royal guard was the one released and sorcerers have no forecast anymore whatsoever... *sighs*
  7. What if...Instead of fixed bonuses to the pieces of equipment we had separate stone/minerals to add certain abilities? As in... Fire Ruby>+1 STR Wind Emerald>+1 DEX Water Saphire>+1 INT Earth Topaz>+1 VIT Light Diamond>+3 AGL Dark Amethyst>+5 LCK That way it could help some complement their builds(like exemple;in my prof, my int ends with a 6...and i really can't seem to get the +4 i need to complement the multiple of 10 thingy...) AGL and LCK are higher because everyone know that they don't make any difference at all unless they are in (very)high numbers. Compatibility; some pieces of equipments can only be changed with certain stones. Like Helmet* accepts Ruby(STR), Emerald(DEX) and Water(INT). Armors accept only Topaz(VIT). Cloacks&Boots go for Diamond(AGL) and Amethyst(LCK). One thing; Each peice of equipment can only be upgraded with ONE stone and one stone only. *Helmet; only the top headgear can be refined...or one headgear that uses more slots than one. Chance of fail; They would be high on higher levels...this way making normally boosts for stats to round up builds would be easy, but making the max boost to add up to an alread round up build would be very difficult. Could work like this... LV.0~1 50% chance of success. 50% chance of failing. LV.1~2 45% chance of success. 55% chance of failing. LV.2~3 40% chance of success. 60% chance of failing. LV.3~4 35% chance of success. 65% chance of failing. LV.4~5 30% chance of success. 70% chance of failing. LV.5~6 20% chance of success. 70% chance of failing. 10% chance of revert. LV.6~7 10% chance of success. 70% chance of failing. 20% chance of revert. LV.7~8 10% chance of success. 50% chance of failing. 30% chance of revert. 10% chance of critical failure. LV.8~9 10% chance of success. 30% chance of failing. 40% chance of revert. 20% chance of critical failure. LV.9~10 10% chance of success. 10% chance of failing. 50% chance of revert. 30% chance of critical failure. Meaning; Chance of success-The equipment is now on that level. Chance of failing-The equipment remains in the level it was and the stone&money is lost. Chance of revert-The equipment is reverted back to level 5 regardless of the currient level. Chance of critical failure-The equipment is reverted to a random of level 0~5 and will never be able to be refined in this manner again. Why not break..?C'mon...after getting an elite through questing or finally buying a donation equipment, you really want it to be completely wasted? As for how to obtain the stones...what about they be questing itens in which you need something like...200 Rough Winds to make one(1) Wind Emerald? Needs to be tough... And the price for each trial could easily be...equipment currient level+1*1kk zenny ^^ *looks up in what wrote* hnnn...sometimes...things like these can happen when i see a suggestion that sparkles ideas in a moment where i have nothing else better to do XD
  8. This is how Fronzen status is supposed to work, as well as Stone Curse status. While suffering from it, you have the property imposed to you as long as you are inflicted. If any other servers provided such change because of armor tagging, well...those servers were rigged ^^" Asura is rigged here too tho...while Frozen, Tap in dual OL and GTB(No Usakoring)...it's the best way to make any champ think twice before asuraing you in the second time ^^
  9. i love GTB topics ^^ they always get so full of life and needless meddling /ho
  10. Interesting...i never played in a server it works xD Funny ^^
  11. (one of)The skill that makes them dizzy if they aim at a player? XD
  12. Try Hybrid Stalker, i think they're rather fun ^^
  13. my, my, the touchy subject arises again! XD As much as i'd like to see this cheap thing nerfed, this ain't happening. Just as nothing to help the magic class is happening at all This is the truth of the matter. AND i'm surprized your thread has been here for 2 days and got a single bashing comment.
  14. Sorrow

    Basilica Fails

    The change in the skill annoys everyone and none likes it...it kinda killed the whole porpouse of the skill. However, it is now impossible to change it back apparently.
  15. hnnn...i really would like if the magic weapon for professors was a book...like, status of the staff but in a book ^^ This person doesn't seen to know professors very well... As for the rest of what was suggested...i really liked the idea for the Creator's weapon, but it should be an ax instead of a dagger.
  16. Honestly i don't think we need to see the flags everytime we warp to fcity, the spot suggested was nice, would fill quite a gap and not cluster the main street. One of the flags even blocks view of the forsaken room NPC.
  17. Why doesn't it have 4 slots anyways? If it doesn't then that's the only elite weapon with such disadvantage.
  18. Well, i and the others here will be wishing the best for you, if you want her back, that's what i wish it happens, it it doesn't, we wish you strength to overcome it soon ^^
  19. You can't help it, it's a person which you invested true feelings in, having this person go is like taking a piece of you. You just need to recover and we were trying to help with that. In the cold ways of the internet, words is all we have, so that's what we use. Here's hoping things go the best way possible for you :3
  20. Seriously, people can only think as far as their own hands go. i say leave it as is, the iten was barely released, people didn't even experience the difference it may cauze and are already complaining. i highly doubt a change like this would make people stop WoEing...chances of getting many kinds of free itens, getting kills in the ladder, and just for sheer fun will keep the participants of the event on it. Besides a rival to emp aura did come late after all, i'm sick of seeing the abusive prices these things can get.
  21. These are the coolest auras ever...*temptation to donate* so hard to resist XD People seem to forget that donations is what keeps the server up and running. So chargebacks are actually scams on the server? Such a low blow...XP Good work with this new update...i'm seriously considering donating for the first time to get those ^_____^
  22. Just don't let 'Sorrow' get you and you'll be fine >;3 Just for the record, for what i've read...she doesn't deserve you anyways.
  23. ...That...and @whereis "enemyname" and @whodrops "Iten name" FBH=Fallen Bishop Hibram Card Gloom=Gloom Under Night Card They're MvPs... http://forum.forsaken-ro.net/index.php?showtopic=12365 Guide for questing ND belts ^^ *Minorous
  24. Try a weapon(elite stalker bow or a composite bow) With 2Abysmal 1Minourus and 1SideWinder Stalkers have double attack LV10, so with a side winder card you have 40% of chance of making double attacks with a bow(40% chance of damage +100%). If you plan on trying criticals you can use 2Papers and 2Abysmals. Glooms on armor and the same trick snipers use, LK card to use frenzy(not advised if you want to cast SG as well), FBHs in shoes(Just one if SP gets too low) and DEX belts. If you can afford those. Have fun ^^
  25. The idea is not bad at all...but there was something funky in the last server i checked that had such feature; *Classes work in a kind of unchangable database that can't be upgraded, only transformed. Meaning; For a new class to be added you have to kick(full edit) one of the previous branches the novice path can go. For exemple, in this one server i saw a custom class, they didn't have Taekwon Boy/Girl, Soul Linkers and Star Gladiators. Anyways...yeah loads of work. For the concepts, roles, skills, programing, spriting and in-game balance with the already existing ones...
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