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Sensation

Forsaken Nobel
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Everything posted by Sensation

  1. Just fix your resolution and you'll be fine. Look at what you have now, it'll look pretty bad.
  2. RIP Anyhow an easier solution would be to revert the change and add some cast delay on the SN weapons instead. It'll make them less OP and profs remain to be at a stable position when talking about competitive fights. However, it has to be kept in mind that Wizards are still lacking far more than either Professor or SN do at this time.
  3. What you're suggesting is quite damaging. WoE will become a single person event instead of guild event and a lot of one-man guilds will form, just for the tokens. Everyone already receives a prize for breaking the guild last, which is a castle with loot. Why do you guys want more than your name being broadcast across the server (which is nothing more than stroking one's ego for the luck of the last hit). In short, I personally think this won't be a good idea for the way the server, or rather WoE, currently is. This would be nice if one or two guilds have a castle that hasn't been broken for months, to encourage breaking the Emperium of difficult targets.
  4. Neither mobs in um_dun01 and um_dun02 which used to have the mobs containing some of the materials required. The NPC for legendary ammo is moved to for_elite 133 103, next to the Forsaken Master Forger.
  5. You're able to cast 4 SBs max now, that's sufficient to kill most people if you're going for the high risk, high damage. Sonic Blow is fine as it is now.
  6. Guilds which have a castle and/or participate in GvG/WoE actively should qualify for this goal. I mean, they clearly show activity to be rewarded for their actions. However making an invision Free forum is almost as easy of an alternative.
  7. Hello, I might repeat certain suggestions given by players above, but that's because we'll be thinking alike. Now onto the questions Veracity posted: As said before, 1&2 are basically the same, just the location where those posts end up are different. If the search engine on the forums could (by default) also include information from the Wiki, it'll be good to separate the guides (wiki) from the discussions (forums). Data about monsters (spawn time and possible health/stats) are welcome as well. Showing which custom mobs/fields we have and perhaps certain custom drops that differ from RMS will be greatly appreciated. However, those could be incorporated in quest/item guides as well. Basically, everything that's different from other information sources about RO is worth mentioning in a guide/video. Changes in the WoE system, times, locations, drops, mechanics and so forth. 1) Most information is supplied for starting users. An introduction video guide, narrated by someone with a clear voice might be nice though. Showing where the basic NPCs and key locations are, introduction into the currency system we're using and how to use the different tokens. Information currently provided in the Wiki has to be reviewed on its validity and if needs be, be replaced by/updated to a more up-to-date version. 2) The current control panel already contains a database of the items. However, looking up items isn't giving much information. People would like to know the source of the items that are obtainable and their effects. Those two key features are currently missing and a long forum search is required to get the information you want/need. Since a lot of item information is displayed in images rather than text, it sometimes also becomes impossible when the image links are broken/removed. Naturally, creating sections in the Wiki with back-links might be preferable as all the information will be in one place. 3) The in-progress database can't be viewed by us as of this moment. No feedback can be given, sorry.
  8. Hi stalker, I noticed you were creeping on my profile. To answer your curious thoughts, yes I am still around.

  9. Would be slightly complicated with our current system to pull this off (merchant vending). An auction house system would make it possible when hooking the auction database to the fRO auction website (similar to what WoW has). It took them years to develop that though. I think there are more important things to develop currently, but this might be a nice long-term goal.
  10. Potentially interesting, but if the source isn't released yet we can't toy around with it. And I don't think we have much developpers on the team that are capable to make the app available for all 3 platforms (iOS, Android & Windows Phone). Plus it is stated that the original aim is to support official servers and not for private ones. And our file encryption might be an issue too. Still a nice idea.
  11. Almost done with my thesis and if everything goes fine I'll be back in June. But thankfully Magic & Capuccino are still there to entertain you guys! :)

    1. Bishop

      Bishop

      Hope everything will go according to plan :) goodluck with your thesis!

    2. Capuccino

      Capuccino

      Good luck! :D

    3. Sensation

      Sensation

      Thanks guys :)

  12. It's not pink though.
  13. If you wear 2 OLs, your HP is significantly lower. He can equip 2 Taos, since you're on the defensive side. His health can easily be 2-3x yours. Thus surviving the reflect. Does that make sense?
  14. Posting once is sufficient, making 3 topics is a bit too much for one question. Highlight pointed out how to easily identify which (possible) armor the opponent uses. Anticipation is the biggest advantage a player can have in this game.
  15. Just upgrades from the current available elements seem more fair no?
  16. No, because when you use box of storms you can also use a scroll to confuse players.
  17. You are unable to read what I've said? I said I don't HAVE a thana, so I can't personally verify this. But according to old comments & data, it works as it supposed to.
  18. You might like this too then https://www.youtube.com/watch?v=Mc12JPf8uLg
  19. Good looking people here on this server! And here is... Lies.
  20. Daughter - Youth (Alle Farben Remix)
  21. Breathing (it's free!) Hero.
  22. Bending either would theoretically be able to yield the same result. But I'd guess space, changing things in the past has too many repercussions. Blind or deaf?
  23. Unavailable in-game for a few more weeks. Should be able to log-in around June again. I'm in my final thesis phase, so please bear with it. As long you guys have the Magic in you, it'll be fine.

  24. If you'd read the description you'd see that for champions it is only a 28% damage boost for demi-humans. The high def, high damage thing is not applicable to champions. As for it working or not, as far as I know the script is fine. This has been questioned before and checked years ago. Also I don't have a thanatos to verify this in-game, so visual evidence would actually contribute to this conversation.
  25. That indeed would ruin the way this game is (supposed to be) played. PvP isn't about seeing what others have, it's about using things that others are unaware of to get an edge in combat.
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