ChainBreak
Forsaken Nobel-
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Everything posted by ChainBreak
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ok best strategy: CSS, AFK-Hat and Shadow Leap Vs SinX You can't kill the SinX, but you also take no dmg
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Well having a stronger dagger would be nice since there's a powerful weapon in every other weapon-class except for SinX dagger. Of course you can use other 4 slot daggers, but you could also replace the l.blade in any set-up with any 4 slot sword. The reason for having a better dagger is to simply maximize the dmg output.
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How Many Times I Can Do Legendary Weapon Quest For 1 Character?
ChainBreak replied to BinusJJ2's topic in General Discussion
The only item that you need luck/money for is the hero's remains. The rest is very easy to get. Even the memory book can be farmed in 15 minutes -
Well max lvl and max job lvl takes like 10 minutes if you're a newbee. If you cant afford even 10 minutes then why even play the game? I have max lvl and max job lvl on all my character slots.
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You literally need to talk to some rocks.
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I don't think they want to implement it as an easy quest. Just because the name is Legendary dagger doesn't have to mean that the quest is just as easy.
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How to kill everything: get a gs. donate till your shit drops. spam despe/rs. Done. You'll get kos'd and ganged on, but you'll kill everything on the first run. Btw I HATE when people meddle in other peoples fights. When I get attacked by a bio that can't do shit is it wrong for me to go and kill him? Same with any other class. I always get ganged on when I attack newbees that enter for fild just to annoy people by attacking them.
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Afaik the GMs are working on new storyline quests anyways so we just have to wait for them to be implemented. You can't expect the GMs to just finish all the quests in 2~3 weeks. Those quests take a long time of planning and testing and implementing and while the GMs are working on that they also have to manage their private life. I understand where you're coming from when you say you want more quests, but you have to look at the other side of the coin.
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Cindy is best.
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Double Attack doesn't even trigger on the offhand-slot. Using it there doesn't have any advantage. While crits can deal more dmg than a simple dagger hit, the crit hits are only always one hit. Dagger hits however can deal twice the dmg when Double Attack is triggered. That way when using a dagger the dps can be higher when Double Attack is triggered often, but crits have lower, more consistent dps.
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Normally when people want the dagger it's not for the left hand, but for the right hand. The Double Attack advantage can be significant if combined correctly with the correct cards. The dmg that can be achieved with Double Attack is higher than a critical hit, but the Double Attack has the disadvantage of the ''low'' 50% chance. For breaking the boni of stats doesn't make a big difference compared to the difference the cards make so the lefthand weapon does not matter all that much for breaking. If someone wants a F.dagger it's usually for killing players. That's probably also why adam- wants a dager type weapon that is of better use when breaking.
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maybe you switched between L.Dex and L.Blade? L.Blade gives more vit -> more HP
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Desert Twilight is the best 4 slot, non-custom dagger that you can get ingame aside from Icepick [1].
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That argument is like saying we need to compensate everything for players. They have the advantage of having a good dagger earlier and more experience with playing that build. They are not at a disadvantage.
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I see your point. Well maybe the following would be acceptable for breakers: After the battle between Loki and Heimdall both lose blood and we have to choose to follow either of the both. Loki and Heimdall retreat and we have to find one of the thiefs. Loki's blood gives the Venom Splasher effect Heimdall's blood gives the following effect: 5% chance to cast Assumptio lvl 5 on the player when receiving physical or magical attack (donation) 5% chance to cast Assumptio lvl 3 (non-donation) Or if you want more dmg instead of more redux: Increase dmg on Angel monsters by 20% Increase dmg on Angel monsters by 16% (The dmg vs Angel race could be explained by the spilled blood of the ase of light being unholy and stuff :3)
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I also got more ideas for the story. My basic idea was to include a smith of the ases. During the quest the smith wants to experiment a new upgrade process, but during his work the catalyst weapon gets broken and to fix it different materials must be gathered ( this could include enriched ores, normal ori/elu, coal. star crumbs etc etc). To complete the upgrade process the smith needs somthing more than just steel and fire (remember the L.weap. forging huehue) and to improve the weapon the smith wants something even better than the remains of a hero. This something could be Loki's blood that has to be gathered in an instance that portraits the battle between Loki and Heimdall. Loki gets wounded, but his blood is stolen by someone. Loki shapeshifts and retreats and while the battle goes on in the background we have to find the person that stole the blood and get it from him (who exactly I don't have an idea yet, but Lodur may be an option). The blood thief should be a strong, MVP-like mob that has to be defeated at the end of the instance to gain the blood needed for the upgrade process of the weapon. The smith completes the weapon, but due to the destruction in the upgrade process the weapon is shorter (a dagger :3) and because of Loki's blood the weapon also get's poison properties. Aaaaaand Tadaaaaa. Dagger quest is finished. >:3 It's just a suggestion, but something like this would be nice I think.
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bump and some suggestions for the stats Based on the assumption that 2 versions will be available I would suggest the following: Donation: Enables Double Attack lvl 15 (75% chance) [increase dmg to Demi-Human by 10%] #not sure if this is necessary with the increased Double Attack Str/Dex + 20 Int/Vit + 10 Increase ASPD by 5 5% Chance to autocast Venom Splasher when attacking Enables Venom Splasher lvl 20, reduces timer by 80% Non-Donation: Enables Double Attack lvl 12 (60% chance) [increase dmg to Demi-Human by 8%] Str/Dex + 16 Int/Vit + 8 Increase ASPD by 3 5% Chance to autocast Venom Splasher when attacking Enables Venom Splasher lvl 16, reduces timer by 60% This would make use of the underused skill Venom Splasher. For the quest I would suggest a story that involves Loki, since there's already SinX weapons named after him. Also since a catalyst quest similar to the cursed/blessed rings was suggested I would suggest using a SinX Blade or L.SinX Blade as catalyst. That way the players don't need one of the expensive F.Daggers, but still can get to a strong dagger class weapon. The story around the quest could include the story of Loki tricking Hödr into killing Baldr (dunno if this is part of the ring quest already) or his shapeshifting abilities.
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How to play ninja: flip tatami, cicada cast, spam attack skills, repeat. You're immune to close range and long range while you deal dmg
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Maybe make the cluck cluck appear like a skill? Skillnames dont show up in the chatlog, but they are still visible.
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I made a friend spam max lvl sbk for me on 3kiels. The result was it's slower than fas and the dmg I tested was a lot lower. Sbk doesn't have to be as good as fas, but a little increase in the dmg would make the skill at least useful for drawing people to closerange or to use when being spam-locked.
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Heros remains drops at 50% btw
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Best Guild & Best Player On Homepage
ChainBreak replied to AizenPreY024's topic in Reviewed Suggestions
Just put the guild with the most castles and the player who is 1st in PvP ranking. -
Maybe just move it to another town? Then people can put their savepoint there during the event.
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