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Everything posted by Procastinate
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Rayray's build is on Martyrs so he probably have a huge HP but that hp is like a GR Tao combination already Sinx on GR Gloom or Dual Gloom doesn't matter has an Hp of at least 250-280K and mind you that HP doenst have Tao yet, and were talking here of having full gears. but i cant agree on his statement which he says "Stalkers are Semi-tank" cause at their current state they are not. Send in more of your will :) Keep supporting this guys! #FortheBettermentOfTheGame #Improvement
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Nice, I almost forgot about the pnuema skills in which all classes can attain through a certain card, i forgot the card name but im certain there is, this is another vulnerable side of stalker (physical aspect) FCP + Pnuema = more useless Physical Stalker.| I see that many of you get my point, and do agree with this. We just need more opinion from other people in order for us to know, differentiate improve and balance this class. Please continue sending your information about this thread! Thank you! :)
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Alright Arrow shower with Stat Change to need to add crit. Since we can opt to have Freyrs Gaunt with Ifrits on them. So the new suggested ring effect would have a change of. Dex + 30 Int + 10 Vit + 10 (optional) Enables use of arrow shower Thanks for supporting! Continue sharing your insights!
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Thank you for this, everyone knows how stupid a stalker could be if the enemy gets FCPed or if the Enemy has Higher Dexterity than of the stalker, and you already have stated of the Magnum skill, if one really knows how to maneuver his or her char by switching even a prof or wiz can easily kill a stalker, for example SN's and Profs, Huge amount of bolts and if not other skills, using switching acce. Main Point here is how to boost stalker so that they can be competitive a be a worthy class / opponent to be. specifically in the physical stalker type. Another thing to add is, By using stalker bow one uses range type skills basically, so when people gets on Pnuema and FCP, what will happen to stalkers? They simply run out of battle. Im supposing everyone will get the point now :) Anyways, thank you for supporting! Keep your ideas rushing through :)
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280k? thats the same HP with my dual Gloom on Sinx. Prolly cause your Martyr Type, and to correct you sir, as of the moment Stalkers cant stay as semi tank type ( I know they could if we got the right gears like SA, Poop, Friggs etc.) basing on the item attributes basically. Stalkers can only take like 1on1 up to 2on1 cases but to that extent you need to spam great amount of seeds. and if your redux type youll be having a lower damage. so yeah having Arrow shower will help a lot too. so maybe a new stat of + 30dex +10int + 10Vit +10crit +ArrowShowerskill ? Exactly the point! Besides from Having DS, they also have Divest but if your opponent gets FCPed then nevermind though. I see you get my point here. They really need some sort of boost in order for stalker to be a "Worthy Opponents". I think besides from other classes this class is the class which is the most behind in somethings. Thanks for supporting Bud! Thank you to all for supporting this thread! Please continue your support for the betterment of the game by Sharing your insights as well as suggestion connected to this Thread. Once again, Thank you very much!
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Bumping this Thread for more insight :)
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Nice :) I hope to see you in game soon :) Good Luck! Welcome! Have Fun!
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So, When Is Something Gonna Be Done About Warp?
Procastinate replied to Kayla Minerre's topic in Reviewed Suggestions
I don't want to give skulls xD -
So, When Is Something Gonna Be Done About Warp?
Procastinate replied to Kayla Minerre's topic in Reviewed Suggestions
If your going to restrict warping from For_fild01 then we simply can only have the option of dying or walking to city or reloging(which sets our timer again to zero no act tokens) can't there be any delay only on warps exclusive to for fild? I am a business man and i tend to warp to town and back to fild seldom times to sell and BC -
So, When Is Something Gonna Be Done About Warp?
Procastinate replied to Kayla Minerre's topic in Reviewed Suggestions
+1 this should be looked upon again. 2-3s delay is enough 5s is too long. -
gearing up takes 1 week the most :) Strive hard
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Farm for Seeds Speeds or generally tickets or zeny this is the fast way but since you dont want to farm. and in being a legendary making needs farming and questing needs farming. I dont know where to place you in getting tokens without farming. x.x
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Challenge Accepted! Good Luck! And Have Fun!
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Thanks Norieth that gives us another option :) Dex + 30 would be fine and Int + 10 or change this to STR + 10 or Vit +10 since other stalkers use non bow type skills like martyr BB and etc. for the stalker bow i think maybe just a little boost like having +10% additional dmage on non-bowtype skills since whats stated in the bow is just for Bow type skills thus, having this wouldnt hurt so much for range type players example fas and ds but will do a big help for those BB builds Martyrs and etc. I really cant say that the class now is more like of a tank class, ever since they took out the dmage redux of 35% or was that 30%, the redux of the stalker is just similar to a redux of a sniper or etc. In my own i have tried playing this class and mind you Full asura kills one hit and non 2 hits while Thana Fas kills 3 hits non thana kills 5 hits Thana BB's kills 2-3Hits non thana 5-7 hits. and etc. Seeing the logic of the change, gives rise to suggestions like this :) Please continue on supporting this thread! Thanks!
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Bumping this Topic for more information to be analyzed
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okay guys! im here now :)
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Very nice Idea Noireth but if on the same room one big guild can do it all break and defend unless it will be in a separate room
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Another Expan. hat nice.
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Hahaha I know Rayray. There is really something missing in stalker right now which i myself can't exactly see where it is. for the crit part i know helps most of the FAS type stalker but if your just on redux type which you purely hit on your enemies having vr,thanamaero,sk, on your bow crit can also help a lot :) oh yea that one too about arrow shower stalkers need that skill to uncloack enemies. Maybe many would react on why? Stalkers already have the slightless mind skill thing. but you need to go near and hide first then use the skill which is at a big disadvantage (not for magical since they have heavens drive skill on their side. by the way. thanks for adding more info :) IIarenasonny. thanks for supporting bud. Yea it can be of a more demand in the society which can lead to more jobs for a ring make like you and for those who farm for requirements. :) Keep your insights shared! Thank you!
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Suggestion: Can We Have A Battle Grounds In Our Community?
Procastinate replied to tongenorga's topic in Reviewed Suggestions
Nice Idea! more motivation :) -
lewl x.x haha
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Before this post i have considered everything that it can impose. This topic was rejected for a lot of times already but it will be worth a try for never before this suggestion was made. How about making the Stalker Blessed Ring the exact reverse in stats/attributes as the stalker cursed ring. Here are the current effects. Stalker Blessed Ring: Walking speed +15% Reduce Damage taken from Demihumans by 5% Reduce Vit def by 10% Attack +15% SP + 10% HP +10% Dex +20 Int +20 Flee +15 ----------------------------------------------------------------- Stalker Cursed Ring: Walking speed +10% Reduce Damage taken from Demihumans by 5% Reduce Vit def by 10% Matk +15% SP + 10% HP +10% Dex +10 Int +30 Enable the use of Level 5 Heaven's Drive --------------------------------------------------------------------------------- So now, I want to suggest that the stalker bless instead of Dex + 20, Int+ 20, make it Dex + 30, Int + 10 just the exact reverse of Stalker curse and add Crit + 20 to 30. So the new Stalker Blessed Ring will be Walking speed +15% Reduce Damage taken from Demihumans by 5% Reduce Vit def by 10% Attack +15% SP + 10% HP +10% Dex +30 Int +10 Flee +15 Crit +20 to +30 (depends on the community) ------------------------------------------------------------------------------------------------ Points to ponder on why make this changes. 1. Stalker Blessed ring focuses more on Bow type attacks so more Dex would be useful thus and to compensate on the additional dex there will be a loss on int of 10 thus making it par. 2. Most stalker Bless type uses FAS and DS as their main point of damage unlike the stalker Oriental it gives out 35% on magical attacks and the bow gives 25% to Bow type skills only so an additional crit will make it a little balanced, specially when opponent uses fcp really difficult to kill and stalkers now are quiet soft to kill if you know how. To add, stalkers can be a victim of a hit-and-run KO, this should make fights more interesting. 3. I don't see more stalker bow/blessed type roaming around more and i hope this changes will make or shall i say encourage more people to play the class. 4. Economy-wise. Simply generating more work for the making of the rings and more effort. More demand. 5. Fun :) -no explanation about fun cause the word says it :) HOPING for you kind responses :D Constructive criticism please and support thank you!
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just go to ratemyserver if you want to find a shop that sells certain items at certain locations.
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