Xtopher
Forsaken Nobel-
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Everything posted by Xtopher
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:offtopic: You don't need 4 kiels if 1 or two sonic blows kill your enemy. I've done 42k each hit sonic blows on my assassin before, so yes im still under the impression that its an "ownage" skill. Remember this skill hits eight times. BTW: I no has Thanatos card. Ontopic: GTB will not be changed.
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I know that, but it seems that at least one of the many staff members would have the useful talent.
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Nobody would become a "God". People would simply have to get mdef gear and become more versatile. There's tons of equips out there that remain untouched because people don't have to use them. People would adjust to counter it just as they do Asura with devilings. And as long as maya stays the same with 50% chance of reflect, most mages would kill themselves as long as you just stand there and used berries. If you want to talk about "Gods" lets talk about Sonic blows that do 140-200k damage. But it all doesn't matter, because it simply wont happen.
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It's impossible to be "overpowered" when one card renders all of your offensive skill trees useless.
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I have a VERY hard time believing this. Out of all of the staff members on this server, someone has to know how to code this properly.
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This was in the Rant section but I believe it deserves serious attention. Basilica is bugged and needs to be fixed. Not only can Tarot Cards break through it, Lord Knights can use charge attack to push party members out of the safe area then attack them. This completely defeats the purpose of the skill as the ultimate defense. And don't give me crap about not being able to fix broken skills, because for example: If Asura was AOEing you guys would be all over that in a heart beat.
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I'm sorry to be a buzz-kill but it won't happen here. This server's forum has apparently had many discussions about this before and people have fought it tooth and nail. I personally hate gtb but it will not be changed. The sad thing to me is that we can't get the whole server's opinion on this matter, we're rather limited to the people who browse the forums. If you're heart set on being a mage and actually enjoying your class as it was meant to be, I honestly suggest you find another server.
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I was thinking, could one of the Professor and Wizard weapons give a chance at divesting shield? I don't have to explain why it would be more useful than +% at demi humans.
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Lord Knights can also use charge attack to knock party members of the priest out of the box. This skill is BROKEN. Please fix it.
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YES Father Xtopher needs impenetrable Basilica.
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Not just those classes but also Wizards, Professors, and Priests would benefit from this. My priest has very low str and mainly int, as a lot of Wizards and Professors. So I go over 50% weight limit with just my equips + 30 berries. I like this a lot. :speak_cool:
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Shouldn't prof get some kind of matk bonus? Or a better hp bonus than 5%? I really like the suggested priest staff change. :thumbsup_still:
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That sounds fine as long as the % chance that the enemy with be divest when user is attacking is decreased.
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Should I fall out of love, my fire in the light To chase a feather in the wind Within the glow that weaves a cloak of delight There moves a thread that has no end. For many hours and days that pass ever soon The tides have caused the flame to dim At last the arm is straight, the hand to the loom Is this to end or just begin? * chorus: all of my love, all of my love, all of my love to you. (repeat) The cup is raised, the toast is made yet again One voice is clear above the din Proud aryan one word, my will to sustain For me, the cloth once more to spin Chorus Yours is the cloth, mine is the hand that sews time His is the force that lies within Ours is the fire, all the warmth we can find He is a feather in the wind Chorus Led Zeppelin - All of My Love
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THIS IS ASIAAAAAAAAAAAAAAAAAAAAAAAAAAA!!!!!!!!!!!!!!!
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I like the idea. :thumbsup_still: demi human redux on bow. Also, maybe like a redux of magic dmg? Seeing how one can't use a bow and a gtb.... might as well, mages are screwed on this server anyway. I would love to see some more snipers in pvp. It would counter balance this assassin population. :arrowhead: And to the ppl who say "snipers are fine" or are capable of domination, I have a question for you: Then why don't we see more of them in pvp? Answer: Because they suck.
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I am not obsessed with Sinx, my avatar and sig may be missleading. I actually play priest more than anything else. I have however watched pvp for a while and lets be honest; pvp is like 55% assassins 40% champions and 5% other. So, the majority of people wearing this equip will be pvping and probably an assassin. Thus, this 9% chance at full divest and 10% chance at dispel are a little bit ridiculous, no offense to you personally. With 195 aspd an assassin would divest/dispel you in no time at all, why not just give them the skills? Now, I could understand like a 3-5% chance at divest if there was an added affect: The user has a 10% chance of BEING fully divested when equipping them item. These two suggestions of yours would make pvp even more unbalanced that it already is. I like the other suggestions though.
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I like @store, it seems pretty useful. Especially because I like to play all of the characters on my account so this would make transferring my gear across my account MUCH faster. :thumbsup_still: An anti-freeze card in accessories seems fair enough and I don't see how it would create a balance conflict. If anything it would probably better balance the older, richer players with the newer and less experienced/wealthy. :thumbsup_still: Now, the valk card is where you lose my support. I'm in pvp a lot and I've watched so many Assassins duel. The 1% dispel already works fine and is a very decisive factor in most duels. Increasing it to 10% is not needed and it would just drag out battles and create more spamming of items/buffs. I mean, sins attack so fast so 1% is good enough Assassins are already really powerful as is. :thumbsdown_anim: :thumbsdown_anim: :thumbsdown_anim: :thumbsdown_anim: I like increasing the doppel bonus. It would help a lot in some builds especially sense we need 195 aspd to spam skills effectively. :speak_cool: I don't like the 9% chance at full divestment. Again, assassins attack so fast, 9% is like a sure thing once they start attacking. Maybe 1-2% max would be acceptable IMO. And don't respond with "well you can fcp" Because if that's the case then whats the point of putting a % chance of divest at all? :thumbsdown_anim: The wings seem fine, the stone curse rate is a little high though. :confused:
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I like the idea. Heaven forbid we actually make a class besides champ, sinx, and gunslinger useful in woe. Also, this is a bit off topic but I feel that it may be a somewhat relevant: I was thinking, shouldn't the amount of hp healed by sanctuary be increased some? Or the time between individual sanctuary heals decreased? At least during WoE? I mean, the emp has SO much hp but sanctuary only heals for about 7k-9k while some assassin is dealing 15k criticals with 195 aspd. Don't give me the garbage "well I can make my sanctuary do XXXXX amount so it's not needed", because not everyone is you and whats more, you probably don't even play priest in woe. Sorry for my little off topic rant :D Yes, I made up a fictional troll and responses.
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http://www.youtube.com/watch?v=q4pEKQ_zUBo An Asian version of 300?...
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What? Wasted $7 already but gonna buy the DVD? You make no sense.
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Only animes I like are Rurouni Kenshin, Trigun, and DBZ. I suggest Rurouni kenshin if you like the more Japanese orientated stories, and Trigun if you like western styled animes. And if you haven't seen DBZ then... well... I feel sorry for you.
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Sure, I'll help ya test lol. I'm usually in the LHZ area on my Priest. The small amount of HP can be compensated with an offhand assassin dagger. @ Sessions: seyron windsar doesn't wear demi-human reduction gear like pvpers, so your 46k's are like hitting a naked player.
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