Look at this :O Kinda interesting seeing how it was in my old server files just overlooked it :P of course would need some minor changes but the idea is its do able XD
moc_fild12.gat,106,306,3 script Gamer::Emp_init -1,{
OnInit:
set $Emperium_event,0;
Break;
OnKilled:
announce "" + strcharinfo(0) + " has just defeated the First Emperium HE WINS THE EVENT!",1;
set $Emperium_event,0;
initnpctimer;
Break;
OnKilled2:
announce "" + strcharinfo(0) + " has just defeated the Second Emperium HE WINS THE EVENT!",1;
set $Emperium_event,0;
initnpctimer;
Break;
OnKilled3:
announce "" + strcharinfo(0) + " has just defeated the Third Emperium HE WINS THE EVENT!",1;
set $Emperium_event,0;
initnpctimer;
Break;
OnKilled4:
announce "" + strcharinfo(0) + " has just defeated the Fourth Emperium HE WINS THE EVENT!",1;
set $Emperium_event,0;
initnpctimer;
Break;
OnKilled5:
announce "" + strcharinfo(0) + " has just defeated the Fifth Emperium HE WINS THE EVENT!",1;
set $Emperium_event,0;
initnpctimer;
Break;
OnTimer7200:
if($Emperium_event==0)
stopnpctimer;
Break;
}
moc_fild12.gat,106,306,3 script Gamer::Emp_event 97,{
if (getgmlevel(99)) goto L_gm;
mes "[Gamer]";
mes "Sorry not a gm!";
atcommand strcharinfo(0)+":@nuke "+strcharinfo(0);
close;
L_gm:
mes "[Gamer]";
mes "Hello there " + strcharinfo(0) + "";
mes "What can i do for you?";
next;
menu "Start Emperium Event",L_see,"Stop Emperium Event",L_see2,"Info",L_info;
close;
L_info:
mes "[Gamer]";
mes "Well the game goes like this i summon 5 emperiums and the first to kill one WINS!";
close;
L_see2:
mes "[Gamer]";
mes "DONE!";
atcommand strcharinfo(0)+":@killmonster "+strcharinfo(0);
close;
L_see:
mes "[Gamer]";
mes "Its Starting!";
close2;
if($Emperium_event==1)
close;
set $Emperium_event,1;
announce "I am Starting the Emperium Event!",1;
announce "You have 3 minutes to come or you are not alloud!",1;
initnpctimer;
Break;
OnTimer60000:
announce "You have 2 minutes to come or you are not alloud!",1;
Break;
OnTimer90000:
announce "You have 1 minutes to come or you are not alloud!",1;
Break;
OnTimer180000:
announce "The Emperium Event Has BEGUN!!!!",1;
monster "moc_fild12.gat",107,315,"Event Emperium",1288,1,"Emp_init::OnKilled";
monster "moc_fild12.gat",105,312,"Event Emperium2",1288,1,"Emp_init::OnKilled2";
monster "moc_fild12.gat",103,309,"Event Emperium3",1288,1,"Emp_init::OnKilled3";
monster "moc_fild12.gat",100,306,"Event Emperium4",1288,1,"Emp_init::OnKilled4";
monster "moc_fild12.gat",97,303,"Event Emperium5",1288,1,"Emp_init::OnKilled5";
stopnpctimer;
npctalk "GM please select 5 people to take part in this event!";
Break;
}