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Veracity

Woe, Pvp, And Mvp Changes, Oh My!

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Posted

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Presents...

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Two new WoE castles added

Our weekly Asian-pacific and European WoEs both have a new castle!

Sacred Altar, which drops Amber and Pink sets, has been added to the Asian-pacific WoE.

Bergel, which drops Red and Orange sets, has been added to the European WoE!


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Making MVP cards more accessible to all


Since many players have been struggling to obtain MVP cards,

we've implemented new ways or improved existing ones to make them more accessible for everyone!

Introducing a new MVP Invasion automated event! 3 MVPs will spawn at random when the event is active,

and drop their cards at normal rates, so you have an extra chance to gain their cards.

We've also increased the drop rate of cards in the MVP rooms to 5% on weekdays, and 10% on weekends during floating rates!



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PvP Room Changes


We've made some significant improvements to the PvP rooms based on our player's feedback.

Parties are allowed in all PvP rooms, and players can @warp into the rooms (but not out).

We've also enabled @commands and made it so only kills in the Kingslayer room count for PvP ladder!


Please note, these may still be subject to change. We will see how they go, and continue making improvements from there after a week or two.


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NEW Daily PvP Happy Hours!


Every day at 10-11am and 10-11pm (EST/Server Time), all kills in the Kingslayer PvP room will count for 2 kills in the PvP ladder!

However, please note that each death will not count as double.


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19 new Lighthalzen Aurora recolors!


19 new colors of the popular Lighthalzen Aurora are now available in the tokenshop!

Colors include: Azure, Amber, Black, Blue, Gold, Gray, Green, Jade, Majestic Purple, Maroon,

Mint, Orange, Pink, Purple, Red, Sky Blue, Teal, Umber, and Violet!


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New Vote Infernal Capes!


Vote versions of the Infernal Capes are now available as vote rewards! They cost 150 vote points a piece.

IMPORTANT: These capes CANNOT be used in the storyline to create Blessed/Cursed rings.


fixes.png
  • Added warper back to fcity at for_fild01 50 50
  • Forsaken Dungeon Pass (and all other passes) can no longer be used in the PvP Rooms
  • Forsaken Dungeon Pass (and all other passes) can no longer be used in for_fild01
  • Fixed issue with Whitesmith card displaying the wrong break rate
  • Fixed issue with Yggdrasil Red box dropping at a lower drop rate on some castles
  • Added new Castle flags (and one that was missing) to Forsaken City
  • Fixed issues with some PvP wings not showing a slot
  • Fixed a small issue with the priest weapon (legendary)
  • Fixed issue with Bragi's Lute description
  • Fixed issue with Uber Drops card working with Kiels
credits.png
Coding and fixes by Genesis
Lighthalzen aura recolors by Barbie, original sprite by Zhade
Thanks to our awesome community for their suggestions!
  • Like 1
Posted

Nice...Good work GM team

Posted (edited)

and made it so only kills in the Kingslayer room count for PvP ladder!

The most important change this update.

Visit this suggestion thread to see what was successfully changed:

http://www.forsaken-ro.net/forum/index.php?showtopic=28177&page=2

Great update. Good job team.

Edited by Forum~
Posted

If you guys appreciate all of the hard work that went into this update, and you want to help the server grow and get new players, please please write a review for us on RMS! http://tinyurl.com/forsakenreview It only takes 5 minutes of your time and it will last for the next 6 months. :)

Edit: Also added a few more fixes I forgot in the original post, including:

  • Added warper back to fcity at for_fild01 50 50
  • Forsaken Dungeon Pass (and all other passes) can no longer be used in the PvP Rooms
  • Forsaken Dungeon Pass (and all other passes) can no longer be used in for_fild01
Posted

DEM VOTE CAAAAAAAAAAAAAPES AM GOING RABID XD awesome updates keep it up gm team :D

Posted

Nice job guys!!

-WOE changes are great, there too many people in just 1 castle and lagg usually kill me!!

-Pvp change are ok for me except for the party allowed change. I guess that will allow dominate the pvp thanks to pallys and dont give chance if a player is not helped by a strong pally or more players. i guess we all know pallys make a big difference in a pvp battle. The happy hours is cool.

-MVP changes are awesome specialy for new players, they need every possible help.

-The LHZ aura OMGGGGGGGGGGGGGGGGGGGG the umber aka CHOCOLATE!!!!!!!!!!!! is MINE!!!

-Welcome back to the infernals capes!!!!! one of the most fashion badass items in fro history!.

Congratulations to Gm Team for this cool update. We love u guys. ^^

Posted

:th_e27: :th_e27: you haven update the dialog for the npc in mvp room

I'll update it. :)

Posted (edited)

really nice update now all newbies can have more chance in gaining mvp cards "now no more OP BC abuse /gg ^_^ i love the mvp invasion but how does it work? all boss summoned in city?

would be nice to add this XD

disable @go 13 pk ground and enable @go 15 as a pk ground. bigger faster to warp perfect size for pk - pvp and especially no npc's to hide or block in the way.

@go 15 pk ground for some pk servers are one of the most popular pk ground. *please my friend gm genesis try it even for 1 or 2 weeks and lets see the results >.<

Edited by Spitfire
Posted

really nice update now all newbies can have more chance in gaining mvp cards "now no more OP BC abuse /gg ^_^ i love the mvp invasion but how does it work? all boss summoned in city?

would be nice to add this XD

disable @go 13 pk ground and enable @go 15 as a pk ground. bigger faster to warp perfect size for pk - pvp and especially no npc's to hide or block in the way.

@go 15 pk ground for some pk servers are one of the most popular pk ground. *please my friend gm genesis try it even for 1 or 2 weeks and lets see the results >.<

The MvP Invasion will summon a specific set of monsters and enable a warper in the event room. You talk to the warper and it sends you to a map. You will be able to kill the monsters in there. When time runs out, all mobs are killed and everyone is warped out.

Posted

Awesome update! I did not expect you guys to make the capes available for voting, that changes a lot of things for the newbies and people who can't donate(at least they will have gear that is a bit on par while waiting to get their rings).

The only thing I don't like much is the enabling of @commands(it includes @storage I assume) in pvp rooms. This would allow a party to camp the whole day in the room due to just getting seeds from storage. If @storage can be disabled, it would better.

Posted (edited)

I'll update it. :)

Swift as the wind.

Awesome update! I did not expect you guys to make the capes available for voting, that changes a lot of things for the newbies and people who can't donate(at least they will have gear that is a bit on par while waiting to get their rings).

The only thing I don't like much is the enabling of @commands(it includes @storage I assume) in pvp rooms. This would allow a party to camp the whole day in the room due to just getting seeds from storage. If @storage can be disabled, it would better.

Agreed. I updated my PvP Ladder thread and Veracity put a disclaimer that things are still up for change. Hopefully @commands are removed in the near future.

On a side note, the MVP change is already shifting the market. Iirc, Kiels were ~100 and already they've dropped to 80. Hopefully they continue to drop for the newbies :)

Edited by Forum~
Posted

On a side note, the MVP change is already shifting the market. Iirc, Kiels were ~100 and already they've dropped to 80. Hopefully they continue to drop for the newbies :)

Oh yeah definitely, there was no point in OPing cards anyway, I never knew why people did it. I already expect a handful of MVP guilds trying to monopolize card supply to be super pissed right now.

Posted

I just notice now! castle payon Sacred Altar is back too!!! Influence members back to HOME!!!!!

Posted

There is one urgent bug that needs fixing though, backslide in the new castles has to be disabled. Hope it has been addressed in this update.

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