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Everything posted by Ableton
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I was actually unsure if the stats i've given was a bit OP. My thinking was, since u'd be needing 170 Dtoks, the stats must be a bit worth it for that. Probly we can adjust to: All Stats +28, Max HP +3% for the LTD, wachu guys think? This I don't agree. I believe that a new legendary aura must be made to at least reach 70% of the LTD Emp's stats. Normally, all legendary gears are 70% of donate/end game gears. See, all gears such as Valk Weapons, F.King Armors, Dragonist Armors, Blessed/Cursed/Guardian Rings, Blessed/Cursed Accessories, all these gears has legendary/non-donate counter parts, but the LTD Emp? Nothing. And besides, we wont be losing the value of the normal emps since you'd be upgrading it to LTD eventually.
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Since it was mentioned that a new legendary aura would be added to the gm's to-do-list. Here's my suggestion: Legendary Emperium Auroras All stats +23 Obtainable through quest, suggested requirements: 1. Legendary Fire Emperium Aurora 1 pc Legendary Lighthalzen Aura + 1 pc Red Legendary Mythical Flame Aura + 1 pc Red Legendary Zodiac Aura + 250 pcs Scarlet Dyestuffs You obtain Legendary Fire Emperium Aurora: 2. Legendary Green Apple Emperium Aurora 1 pc Legendary Lighthalzen Aura + 1 pc Green Legendary Mythical Flame Aura + 1 pc Green Legendary Zodiac Aura + 250 pcs Dark Green Dyestuffs You obtain Legendary Green Apple Emperium Aurora: 3. Legendary Banana Emperium Aurora 1 pc Legendary Lighthalzen Aura + 1 pc Gold Legendary Mythical Flame Aura + 1 pc Gold Legendary Zodiac Aura + 250 pcs Lemon Dyestuffs You obtain Legendary Banana Emperium Aurora: Limited Edition Legendary Emperium Aurora Legendary Emperium Aura + 170 Dragon Tokens = LTD Legendary Emperium Aurora All stats +28, Max HP +3%, Increase damage to demi-humans +2% Revised suggestion for Legendary Emperium Aurora. Credits to @c0okiee for the final LTD Leg. Emp stats suggestion and @Perishable for the awesome sprite suggestions.
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Most magic classes are able to use stave crasher as a secondary offensive skill when an opponent switches to gtb or maya. But an average stave couldn't just make the cut. A full geared, full matk player is useful in a team fight as it can force their enemy to go gtb if the dmg isn't tankable. Yes, a support. Is that all for the magic classes? Is it really worth it to invest on matk?
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I think he askin bout the pori pori revenge thingy? Or the ubers at fild06? Not sure. Hahaah.
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Actually it is not an attachment or something. It is an upgrade. For example, you can uprade your Loki's Seals to a "Blessed" or "Cursed" accessory. It is expensive because the quest for upgrading is very difficult. See link below.
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Just use /lightmap
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+1 To be honest, our server is so dope. We just lack players. Advertisements will make a big impact.
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We get your point, @Caramilly. It's just that I think starting from smaller steps would be a good start, than jumping right away to bigger things like WoE and stuff.
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I agree with brian. Yes, having a legendary-only pvp will help a bit to practice everyones pvp skills since theres no gear difference and improve their skills over time to get them ready to the real league. I personally believe that all legendary gears are NOT very far behind the end game gears. Just to remind the newbies out there, there are legendary counter parts for each end game gears such as Dragonist Armors and Cursed/Blessed Accessories (a.k.a New Acce). And as brian said, we can focus on the Ltd Emp Auras since there's no legendary item that can match up to that +33 all stats. We can start from that. Probly, a new quest aura that has +22 all stats? And can be upgraded (ltd effect) to +28 (or +29 or +30, help me with the numbers) with another quest?
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"Set" = a Ring and a Weapon for a specified class. "Full set" = Ring + weapon + accessory. "Bset" = Blessed ring and a weapon "Cset" = Cursed ring and a weapon "Gset" = Guardian ring and a weapon "LTD" = Limited edition headgear. When a headgear is ltd, it means it has bonus +5 all stats.
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Welcome the server. @go 7 or @go 11. They're bunch of friendly people. They will help you out.
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Some players are hiring raiders to be part of their raid team, i think they pay around 30-40 toks depending on the kind of raid. Im not sure how much they pay for (GOH) Gates of Hel raid. But if you are the one doing the Fate of the Gods quest, you should be the leader of the party, not just a member. I suggest you try to join raids first so you can familiarize yourself with it. Then later on you can do a raid led by you to continue your quest.
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+11111111 billion for 1 vs 1 tournament. 'Tis gonna be awesome and fun. With regards to topic, this has been a very long time problem of the pvp ladder system. The "feeding" has been addressed by enabling the pvp ladder npc only right after woe hours where lots of players are online during those times, thus feeding would be noticeable and can be easily reported. But there's another form of unintentional/intentional feeding, that is, "ganging" and I personally believe this a very hard issue to address since we can't just say to anyone "Hey, don't bring your friends here and fight me 1 vs 1". Everyone has all the right to bring friends or your whole squad to pvp room and massacre anyone and hoard all the pvp toks in the world. I so hate that, I'm never a fan of that but that's the reality. My suggestion: - Lessen the pvp toks prize from pvp ladder. - Organize a GM hosted 1 vs 1 tournament (as suggested by @BigD) and make this the primary source of pvp toks.
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I think he meant to count the kills in fild only to the suggested ranking display in website, not to the pvp ladder ranking.
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I totally agree with you. There's a HUUUUUUGGEEE gap between a newbie and an oldie pro player which I believe is just normal. It's up to new players how they gonna deal with that, "this almost unattainable gap, will it serve as a motivation? something to look forward to? Or I will back out and give up and prove nothing?" It's up to them. As for me? As possible as I can, I will try to help any newbie I may encounter along the way.
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Your brother can warp to for_fild05 and you couldn't? What is pj btw?
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Cooool. Looking forward to these updates.
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Greetings citizens of fRO, I'm about to spill all my sentiments here. I'm gonna point out some things that we can ponder about to help our server grow. These may sound nonsense, stupid, or helpful to anyone reading these spiel. Let's start off with the market. It is so unstable, kinda dead, srlsy. Prices fluctuates so hard. I'm not sure if it's caused by the inflation of tokens, or items. We might as well consider the lack of demand due to shrinking population. Another thing, WOE. Competition is dying. I'd say, it's being monopolized. Atm, we only got two (2) big guilds active. There are some small guilds trying to get into the scene and kudos to all of you for participating. Pvp Ladder. Literally feeding zone. You'd notice almost the same people makes it to the ranking. Well these guys are really pro pvp-ers, no doubt, but the thing is mostly they come in with bunch of friends. Newbs don't stand a chance unless you come in with your whole guild. Please give chance to others or discourage teaming up. (The introduction of BG was a very good move. I love that.) GM hosted events. Players love it when there's an event hosted by a GM. Currently we got GvG, and BR for "big" events and some "small" events like LMS, Warp, Dice, Hide n Seek, Zombie, and a lot more. I think we need more gm hosted "big" events. Like tournaments and stuff. Advertisement. I think we need to pimp up our main website. I wish I have the knowledge in web development I'd surely volunteer as a developer. Be active in medias like facebook, youtube, and dropping some reviews in rms. I'm sure these small things would create big impact to our server. That's all for now. Let's all help and contribute for the betterment of our community, of our server. Thanks.
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Pc gaming. Winter or summer?
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What do you mean "big city"? All major towns and cities here have Kafra, Warpers, Healers, etc. Just check your @go command where u wanna go. Regarding item appraisal npc, it sounds good and helpful but i dont think its urgent as u tryin to say.
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Ohhh i see. Now it's clear to me. Thanks for clarifying bro.
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Yes of course, cast delay and % cast chance are completely different parameters. I've tried that as well, if im not wearing kiels, i could'nt cast any of my skill just right after an autocasted skill. But let's say, let's just say: You have an autocast skill that has 100% cast chance. (I know there's nothing like that, but just for the sake of discussion.) Now, will the frequency of autocasting be different with and w/o kiels?
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So first, ifrit rings with kiels, then w/o kiels. And compare the results huh. Ima try that.
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Question: Are those autocast skills affected by Kiel's cast delay reduction? Example: Let's say i have a stormy knight on my weapon. Will storm gust trigger more often if i'm wearing 3 kiels? Will it trigger less w/o kiels? It's hard to tell since auto casting is only by a certain %. It's hard to know if the frequency of the triggering is caused by the skill's cast delay or by it's allotted auto casting percentage or both. Any thoughts?
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