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Everything posted by Ares
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most probably you have the wrong items.
- 88 replies
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- fate of the gods
- guardian ring
- (and 4 more)
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If you are not advised, these are emergency changes. This is also the reason why I don't want to post the changes yet. But for the sake of others, I posted some of the changes we made. Please wait for the next patch. We'll put everything there.
- 88 replies
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- fate of the gods
- guardian ring
- (and 4 more)
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I wonder where my post on the updates of GS Guardian went. But here's what's happening now [Gunslinger of The Guardian] Vit +35, Dex +20, Max HP +20%, Max SP +10%, Walking speed +15% Reduce Vit def by 10%, Increase damage of Tracking by 420%, Increase Casting Time by 25%, Reduce damage taken from Demihumans by 5%, Effects nullify when you equip Dark Illusion and Dark Lord card.
- 88 replies
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- fate of the gods
- guardian ring
- (and 4 more)
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Well said.
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Monthly Screenshot Contest is up!
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Theme: How Far Have You Traveled? Date: July 2016 Entries: 10 3rd Place Forum name: VineaCosmos In-game name: VineaCosmos Entry: click here to view Prize: 30 Event Tokens 2nd Place Forum name: Aabhiee In-game name: Kuro Tensai Entry: click here to view Prize: 45 Event Tokens 1st Place Forum name: berrytix91 In-game name: Cambria Entry: click here to view Prize: 70 Event Tokens
- 43 replies
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- monthly screenshot contest
- monthly
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(and 2 more)
Tagged with:
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Theme: How Far Have You Traveled? Date: July 2016 Entries: 10 3rd Place Forum name: VineaCosmos In-game name: VineaCosmos Entry: click here to view Prize: 30 Event Tokens 2nd Place Forum name: Aabhiee In-game name: Kuro Tensai Entry: click here to view Prize: 45 Event Tokens 1st Place Forum name: berrytix91 In-game name: Cambria Entry: click here to view Prize: 70 Event Tokens
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I'm not saying that I'm against it. I'm just saying that what I've said in my post that we will not remove Kihop. You misunderstood what I said.
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Might be today. :)
- 5 replies
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- 2
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- contests
- monthly screenshot contest
- (and 3 more)
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Change Castle And Bring Out New Emp, Imp And Sacred Colors
Ares replied to Norse_Joog's topic in Reviewed Suggestions
I don't find the need yet to add new colors in WoE. Most probably in GVG and BR. We'll see. -
I don't know but I don't think it's necessary in my opinion.
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Oh the kid who plays well with TK. I'll try to answert some of your points before I lose my intetnet... The cursed ring is specifically for AoE damage build; blessed ring for solo targets; guardian must deal the highest damage if used correctly. Aftet several tests, the cursed ring needs to be adjusted a little lower than blessed because it dealt higher damage than before. The current update should somehow make you "less OP" but not weak. With only 5 members in a party in the test server, cursed ring works fine. Thanks btw for approaching me yesterday. Much appreciated!
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Hi, Before anyone thinks that FRO is milking money to its players, I will explain to you why this happened in a very simple way. The items we released may or may not change. These items though are ready for improvement next patch. The reason behind why most of the items are out in the tokenshop yet not yet available in legendary is because we can only release legendary versions if we've finally balanced and make the items stable. Updating the items is really painful and needs a lot of work to do. So bear with us and we guarantee you that there will be legendary versions.
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Like what Ive said in my post, we have decided not to modify Kihop. So that's not the issue anymore. It should be balanced now and people must expect that taekwons will deal muh damage on bigger parties.
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Yeah. So it's still worth playing on solo, micro party, and most especially on full party. Hopefully this update will balance everything out.
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I've considered some of your points here Danger. we've released an update for Taekwon Blessed, Cursed, and Guardian.
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As requested, here's the latest update on Taekwons. http://www.forsaken-ro.net/forum/topic/32971-fate-of-the-gods-episode-25-guardians-of-asgard/?p=343507 It shouldn't be an issue because last GvG, I still see skilled Taekwons. However, we couldn't remove/modify Kihop also known as Fighting Chant that causes the issue for a Taekwon to be OP with max cap party.
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See the latest effects for Taekwon below. Note that this update is based on what GMs observed in game and several tests on the test server. These may or may not change. [Taekwon of Divine] Str +25, Vit +35, Max HP +20%, Max SP +20%, Atk +10%, Hit +100, Walking speed +15% Reduce Vit def by 10%, Increase damage of Heel Drop by 450%, Roundhouse by 300%, Counter Kick 300%. Reduce damage taken from Demihumans by 5% [Taekwon of The Guardian] Str +40, Vit +10, Agi +10, Max HP +20%, Max SP +20%, Atk +10%, Hit +60, Walking speed +15% Reduce Vit def by 10%, Increase damage of Flying Kick by 20%, 2% chance to Full Divest a target when doing physical attacks, Enable use of lvl 10 Bless and Increase Agi, Reduce damage taken from Demihumans by 5% [Taekwon of Damned] Str +35, Agi +35, Max HP +60%, Max SP +25%, Atk +7%, Hit +100, Walking speed +15% Reduce Vit def by 10%, Increase damage of Tornado Kick by 350%, Reduce damage taken from Demihumans by 5% The issue (like what Moogle stated on the topic I posted) is the Kihop / Fighting Chant. It's a passive skill and we couldn't modify further. Thus we concluded to just adjust the damage again on the rings. I also don't find it an issue since I still see skillful Taekwons around with the adjustments we made.
- 88 replies
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- 2
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- fate of the gods
- guardian ring
- (and 4 more)
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Yes. I balanced the damage of the CURRENT items to keep up with the new stuff.
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Updates on Bio is coming its way to next patch bro. :)
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Type in here your desired effect now.
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I still won't agree to this.
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It takes a lot of work to update description and people will need to run patcher to get the updated description. Please understand that Ragnarok doesn't have a good system to update description fast.
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Given the time limit I have with work and business (in real life) and GM duties, I fail to post an announcement everytime we make quick changes. It's not a good excuse but that's the truth. I understand what you guys feel when changes happen in an instant. But we do this to avoid people abusing the effects and also "see" how it will go. Some things we consider when we change effects how will group A and B will react to it if group A finds a way to enhance the effects further, what will group B do if group B counters the effects, what will group A do change effects based on observations and tests on test server then back to #1 I am sorry if I prefer not to post logs everytime we do changes on items effects. I believe that it will also create dramas when people see that effects going up and down from time to time. But keep in mind that we do Emergency Effects Changes on live server when we find it too OP.
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Add me up on Skype: ares.forsakenro and let's talk about a collaboration ;)
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