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masang

Forsaken Elder
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Everything posted by masang

  1. -1 on the suggestion. I didn't read any of the inputs cause it might sway my opinion. First of all, playing as an Assassin is fun during woe even without backslide. There's this skill called "Cloak". If you think you can't get to the Emperium just because you don't have a backslide, face the truth, your gears aren't enough to stay alive. Now with running[C Speed Potions] and getting away from traps, Loki's seal + Marine Sphere card = Magnum break, would be enough to remove traps if that's your problem. Meteor storm, Storm Gust, LOV spam? - GTB. FAS/Acid Demo? Pneuma cards. Asura? Deviling. As far as I know, fROs current WOE state is balanced because you can find a way to things that can stop you from getting to emp. All you need to do is find the right cards/equips to deal with the problem. PS: If you don't have enough gears, or not good enough gears, don't join woe or you'll end up suggesting for buffs.
  2. Read the title thanks. Extra stuffs for sale: Red Rop = 1.4 Orange Emp = 8.5 or + Ohels + Gold Frag = Thana Wiz Highness = Dorcus or Orange Butt Aura or Sniper SB
  3. masang

    S/t> Orange Emp

    S/T> Orange Emp = 8.5k or + Wiz Highness = Thana Red Rop = Offers or Trade to Butt Aura any color +0 White Noble = 700 +10 LTD Black Shiba Inu Hat = 2.4 or + GOLD Frag = +10 LTD Spooky Gents/+10 LTD Orange Devi HP/+10 LTD Orange Cat HeadPhones
  4. Yup, this would be enough. 500 - 1k mission cap would be best.
  5. - 1 on this suggestion. PS: -1's not to show you that we hate you. It's the idea that's wrong here. It seems that Ray Ray had given prolly a lot of inputs and it's all true. I too can kill people with donates easily with non donates [Although this varies unless the enemy's an auto pot user] -. After years of playing in this RO, you'll need to learn to adjust almost every time. With the current pvp situation, I can say the rewards are fine, the system's good - would be better if hax can be detected-, and the players are good.
  6. https://www.google.com.ph/url?sa=t&rct=j&q=&esrc=s&source=web&cd=1&cad=rja&uact=8&ved=0ahUKEwiMh-eQptHJAhXGJJQKHU7mDb8QyCkIHTAA&url=https%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DWMnLqb_EPv0&usg=AFQjCNEqAo7xZoLuUfu0MP6AZ46yu08T7g Tongue Tied - Faber Drive
  7. Simple, increase drop rates of everything this coming December 25. - Server time. :D This would be fun to start and would earn reputation on a yearly basis.
  8. You're starting to show how selfish this thread can be as a taekwon ranker. Try and be reasonable. If there's no cap, or limitations in anything, in the long run it will end up being overpowered. Try and realize the more missions, the more ATK. And if there's no limitations, gaining more points through mission would end up "NERFING" taekwons again.
  9. Yeah you wish. 2000 is OP. 2000 missions = 4k Additional atk. 1000 would be fine.
  10. Cap means there's a limit with how many additional attack damage a taekwon can get. In my suggestion, 1000 missions will be the cap. Meaning if you reach 1000 missions, you get 2000 attack and you won't get any additional anymore after that. Reaching 1001 wouldn't give you +2 attack. Every mission that's over 1000 wouldn't count. That's a cap.
  11. Once we tried to climb up to the top. Reaching the top is really hard. In the end you'll meet mvps with tons of hp. Endless tower is for fun. We died on the last level because we ran out of berries/seeds. So as for the rewards? We got none.
  12. I know. But let's not forget that there's such a thing like over rewarding. Read the paragraph after the one you quoted so you'll know. 2000 missions is hard to do but it isn't impossible. Reaching it with your suggestion implemented would cause taekwons to be overpowered on that perse. Try and be reasonable. Giving it a cap would be the best solution like what I said on the last paragraph.
  13. Maybe - Secondhand Serenade. :3
  14. What's your IGN? I'll meet you up. I've got a feeling I know you since you stopped playing fRO the same time I stopped. I started playing again about a month ago.
  15. This guy isn't on fRO right now. And e toks are being sold to me 2:5 quite lately. I'm currently on 1.2k e toks.
  16. Thanks for clearing this up, that was supposed to be 2000. Changed it now. Lacked 0.
  17. Welcome. Would be glad to see you soon and invite you to our guild. We need people with experience. More of, friends in that matter. Be bold in doing what you want.
  18. T> Wiz Highness + Gold Frag + 500 = Freyrs with Ifrit - Limitless Breaker
  19. There's a lot of things this server can improve with the taekwons. Here's some things I noticed: 1. Some monsters on target mission wouldn't count even if you're killing the said target. Examples: Goldenring, Pouring, Usakoring and the like. (Kobold aren't included since there's specific class of kobold that counts) 2. Reading from top down on this thread simply shows that taekwon's damage isn't enough compared to other classes. Giving it a buff would be fun. 3. Valk weapon. I'd love to donate for one. 4. Legendary weapon updates - Sorry but I disagree with Danger as his logic goes that it's better than nothing. Wearing it changes is close to nothing I can say since there's just 2000 increase in damage. - I tried even with tg on and the likes. Why is that? Because wearing a weapon negates the damage amplification from "Sprint". - This though few taekwon players only know. If you sprint and stop without weapon your "kick" damage increases. - With the weapon, it's disabled. Why be stingy with stats it's a legendary weapon in the first place. To think that there's no valk weapon and it gives low stats is really disappointing. That's mostly it. I'll try to find new inputs as I continue looking up to this class. I started the class seeing this thread. Most of the logic I see here are true, but some, needs improvement. Gerald asking for 2 ATK per finished mission is a bad idea. Why? People who has the time on their hands can go all day all night doing mission and earn 2 ATK per mission. Let's say there's someone who manages to go 2000 missions - This is profoundly hard and is really hard to do. With 2 per attack that's 4k additional without extra effort. 2 ATK per mission can be a good idea tho. Giving it a cap would be the best solution if ever this will be implemented. 700 - 1000 mission cap would be best. Since a ranked taekwon's ATK maxed with gears would be round 1.8 - 2.2ish. Adding up 2k would create a Taekwon version of a Sinx on EDP + Converter. Awaiting confirmation. Thanks.
  20. Hope to see changes in the near future. Because I've been reading reviewed suggestions, some approved once but still they're not implemented. Like IE: Pori Pori Revenge Event change suggested by Vic. This was already approved and yet there's no change at all. Pori Pori's HPs are still at 95m Lowering it to 35ish was the suggestion by Victoria. I really hope changes will happen soon.
  21. All the rush I'm feeling now is because holidays are fast approaching. Time is a valuable thing. "Might as well spend these holidays with the one you'll cherish the most."
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