Just for the heck of it and proving that seeds are needed because of our damage output, I tested it out with a friend, a duel without seeds nor berries, i am using a creator and he is using a sniper. roughly, i had 200k+ hp and i think he had 150-180k(not sure, probably less). first we tested without dueling, i damage him until he dies, he does the same thing to me after and we time it.
1st test run:
I Acid Bombed him until he died, on his reducts I damage 1.4k each hit(gr, shield, and dual raydrics). with the spam rate of acid bomb with 3 kiels, I managed to kill his sniper in more or less 3 seconds. keep in mind that when we tested it without gr(so that i can roughly know how much damage i do if i break his armor) i did 5k each hit.
2nd test run:
he used DS on my creator until i died. with my reducts(usakoring shield+ legendary sgw) he damages me 9.5k each hit of ds. I died within more or less 4 seconds.
Duel
so we dueled for the hell of it, without seeds. instead of using my acid bomb now(since i know it would hit less unless i break his armor) i used my bolts. my bolts hit 4-6k each and he died before my hp was down by a half.
I definitely had an advantage. Considering I had more hp and better gear perhaps, not having seeds in a fight gives more disadvantage to newer guys. in fact, i can go cloak(using sinx card) and spam acid bomb and repeat.
Not having seeds will be unfair to melee classes since they had to come close first while ranged classes can damage them before they get even near.
3-5 seconds of pvp is not fun.