Nasus Posted January 24, 2014 Report Posted January 24, 2014 Hello,First i'm going to say sorry to all Super Novice users. My point here is, for over power Super Novice, they can use any rings (Donation Ring)[ Cursed/blessed]. For an example, Prof cursed ring. For super novice, they already have lot of HP, plus they can use any donation ring.This gonna make them too perfect. And they can use kafra hairband as well which is already can't be use by Professor class. Too much Matk, No one can tank their bolts. So,my suggestion is, make those Rings that [+ MATK] can't be use by Super Novice = [ Not stack] I am sorry to all SN's Users. Hopefully u guys can discuss this, and will get some positive opinions from all players. - PEACE YO. 1
Royals™ Posted January 24, 2014 Report Posted January 24, 2014 i thought that sn only use nd rings that's why people make em o.o
llarenasonny Posted January 24, 2014 Report Posted January 24, 2014 Really? I wanna try super novice..
Maiimaii Posted January 24, 2014 Report Posted January 24, 2014 (edited) Nth wrong w/ that. its like you saying Sinx is not allowed to use Links too or any other classes :c its da links effect nth wrong w/ it >:D PCEMaybe lower the HP that Tao gives might b gud since 500k HP is too much P.S not becoz im using SN too thats why im being defensive and disagree w/ it u know ders no SN Ring. unless they make 1 for SN Edited January 24, 2014 by Maiimaii
adam- Posted January 24, 2014 Report Posted January 24, 2014 +1, Imo too much with the current hp, I've seen this in field and their bolts are just about equal to a Prof's.
ChainBreak Posted January 24, 2014 Report Posted January 24, 2014 They can wear them? Really?!SN gain the ability to wear other classes' gear if they are on soullink.
Rayray Posted January 24, 2014 Report Posted January 24, 2014 Oh I thought it was a bug that made them being able to wear the stuff. I forgot about that soul link since i never use it. If that is the case then +1. They only use a few stat points to vit to gain huge hp, so they can easily go hybrid without compromising damage. No need to allow them to wear the rings designed to help the specific classes.
jameslamela Posted January 24, 2014 Report Posted January 24, 2014 ow i thought they are just using non donate ring... so if what you just said was true... its a bug then and need an emediated fix.
plok123 Posted January 24, 2014 Report Posted January 24, 2014 Wuut.. This is crazy XD I never knew about this.. Yes, +1.. Something needs to be done about this.. :)
Forum~ Posted January 24, 2014 Report Posted January 24, 2014 (edited) They only use a few stat points to vit to gain huge hp, so they can easily go hybrid without compromising damage. Actually there is absolutely no point in adding vit. It adds a negligible 4-5k hp.With just 2 taos/2 rays, I got up to like 500k hp (1 tao gets me ~150k hp). Plus, no need for skolls since no vit and 2x tao=-100 def. Additionally since rabbit has 10% demireducts, I can easily get 80-92% demireducts without sacrificing too much for my build. So the problem is: too much hp, too much reducts, SN hits comparable or better than actual magic classes, and being a baby, 2k extra stats can let me go melee/thana with mammonite, plus they have a cart which gives them extra weight. SN in our current metagame is broken and I'm surprised everyone hasn't quit their current class and is not playing such an OP class. And addressing this topic, a baby can wear something like Professor Cursed or Creator Curse to up their matk or mammonite damage. Considering that they're already OP, I think this nerf is the first step and on the right track to damping down this unbalanced class. Edited January 24, 2014 by Forum~ 1
Rayray Posted January 25, 2014 Report Posted January 25, 2014 Actually there is absolutely no point in adding vit. It adds a negligible 4-5k hp. With just 2 taos/2 rays, I got up to like 500k hp (1 tao gets me ~150k hp). Plus, no need for skolls since no vit and 2x tao=-100 def. Additionally since rabbit has 10% demireducts, I can easily get 80-92% demireducts without sacrificing too much for my build. So the problem is: too much hp, too much reducts, SN hits comparable or better than actual magic classes, and being a baby, 2k extra stats can let me go melee/thana with mammonite, plus they have a cart which gives them extra weight. SN in our current metagame is broken and I'm surprised everyone hasn't quit their current class and is not playing such an OP class. And addressing this topic, a baby can wear something like Professor Cursed or Creator Curse to up their matk or mammonite damage. Considering that they're already OP, I think this nerf is the first step and on the right track to damping down this unbalanced class. Actually they still need to get 99 vit so that they cannot be stunned. That is the only use of Vit for them. Not adding any vit at all will give you a disadvantage against WS and gypsy. I rarely have problems against SN(seeing I main a bio) but I do see the problem with the class. It's just few people use them for some reason. I can't even stress out how much HP I have on my super baby using 2x tao and Eidelic wing.
Procastinate Posted January 25, 2014 Report Posted January 25, 2014 +1 to this. not only they are able to wear Other rings + Kafra Band but also FBH and as what people mentioned they have high HP.so yes please make this class balance
jenjaromboy Posted January 25, 2014 Report Posted January 25, 2014 :O i never knew they can use those ring. btw +1 on this :D
SquidySquid Posted January 25, 2014 Report Posted January 25, 2014 Since Nas made this suggestion. +1.
Biomehanika Posted January 26, 2014 Report Posted January 26, 2014 :O i never knew they can use those ring. btw +1 on this :D I agree also since its Nas +1
nilo16 Posted January 26, 2014 Report Posted January 26, 2014 What happens when u dispel a SN . Does it unequip the ring.. Cause then its not that big a issue. If it doesn't unequip and u still maintain Stats and bonus then that's the problem Or else to keep it on they would have to keep gtb on And that means a lot of incoming physical damage.
Aerynth Posted January 26, 2014 Report Posted January 26, 2014 (edited) What happens when u dispel a SN . Does it unequip the ring.. Cause then its not that big a issue. If it doesn't unequip and u still maintain Stats and bonus then that's the problem Or else to keep it on they would have to keep gtb on And that means a lot of incoming physical damage. The way this works is that you can equip any equipments on a Super Novice even if it's a class specific type of equipment, even after the link loses it's effect the item that has been equip-ed will still be on that character. The character will not be able to wear it he un-equip his equipment but can still put it back on when he has the link effect on him. Even with this flaw, they could just default the Ring on them and never take it out, so there isn't a point on what you had just said. Edited January 26, 2014 by Aerynth
ChainBreak Posted January 26, 2014 Report Posted January 26, 2014 The above in simple rules: 1) You can equip other classes' gear on Soullink 2) You don't automatically unequip your gear when losing Soullink 3) You can't put more gear of other classes on when you lose your Soullink 4) To equip another classes' gear again you need to be on Soullink again
Alice Lindstrom Posted January 26, 2014 Report Posted January 26, 2014 (edited) +1 on this, I completely agree Edited January 26, 2014 by Alice Lindstrom 1
xSeraphina Posted January 26, 2014 Report Posted January 26, 2014 (edited) +1 !! Not to mention the fact that they don't have to deal with the same BS as proff's do, AKA maya due to their immense health. Alot of the benefits of a proff and none of the downfalls. :/ Edited January 26, 2014 by xSeraphina
Nasus Posted January 26, 2014 Author Report Posted January 26, 2014 hahahahaha..Those SN's haters LOL ^
carlooreste Posted January 27, 2014 Report Posted January 27, 2014 I agree with this! SN is too OP with High MATK + High HP. I'm not a SN Hater btw!