Zombee Posted March 9, 2014 Report Posted March 9, 2014 (edited) Lol, what? Getting the last hit on an Emp isn't luck to you? Lol, you're in denial. I could @mi 1288 all day or test at odin tem, how do you expect me to factor in thanatos card? If you know a way, enlighten the rest of us. I know how card stacking works, known before you eve even knew about this server. That doesn't mean the rest if the server does, and it isn't exactly the easiest thing to completely grasp. I understand you put in work for your card combo and you're trying to protect what you think is the best card combo, which probably isn't plataeu'd itself. I understand that. O It's beneficial for everyone, quit thinking about yourself. Edit: Since the most of you seem to be selfish cry baby bitches, we can just add an emp room token for 20 vote points so it requires an effort to help the server in return for time in the emp room. Then it isn't considered spoon feeding. Edited March 9, 2014 by Zombee
Rayray Posted March 10, 2014 Report Posted March 10, 2014 Lol, what? Getting the last hit on an Emp isn't luck to you? Lol, you're in denial. I could @mi 1288 all day or test at odin tem, how do you expect me to factor in thanatos card? If you know a way, enlighten the rest of us. I know how card stacking works, known before you eve even knew about this server. That doesn't mean the rest if the server does, and it isn't exactly the easiest thing to completely grasp. I understand you put in work for your card combo and you're trying to protect what you think is the best card combo, which probably isn't plataeu'd itself. I understand that. O It's beneficial for everyone, quit thinking about yourself. Edit: Since the most of you seem to be selfish cry baby bitches, we can just add an emp room token for 20 vote points so it requires an effort to help the server in return for time in the emp room. Then it isn't considered spoon feeding. Well, if you think that emp breaking is mostly on luck, then it would make no difference having the emp room now would it? Again, I am not seriously against the idea of having an emp room, I just know there are far more important things to do than make an emp room. So I find it a waste of time for the GMs to do when a lot have been breaking the emp for years with no problem. I just can't understand why this became an issue now. If this is indeed accepted, I will predict that the same people that breaks constantly now will still be the one breaking at that point, you people will just give them a tool to actually confirm their theories on breaking. Then we probably will get another suggestion regarding breaking again.
qperteplex Posted March 10, 2014 Report Posted March 10, 2014 (edited) Then if its such luck, how could have I outbreak the other sinx? They still wouldve had their chances over me. Why couldnt the other sinx luck out more than me? Heck, I outbreak other guilds multiple times who has way more sinx than me or even have their back up with them. As long as I dont get shitty lag, I get a significant no. of breaks during woe. So how can you define that as luck? You say you know about card stacking for a long time yet you havent made a breaker build using it? You claim that you know card stacking longer than me yet I managed to get it in a shorter span than you have known this server. Card stacking aint rocket science, its not a kept secret, its all over the internet. Theres even a guide in the forums for it. You just limit yourself about card stacking when there are other things you havent considered like card cap and diminishing return. Wanna know how to use thana the way I did. Heres another trick kid. Get a char balance out the attribute the same as emp, 40 def and 80 vit. Yes, Its not the same as how your card combo shouldve worked but you would get the idea of how much damage your thana would do. And I break alot of times with my personal record being 6(Solo). This just proves to show Im way more resouceful than you. Yes, I may be protecting what I have worked hard for months but Im also keeping the server from relying on methods like this. I managed fine on my own without relying on anything like this. Even in the past when a similar suggestion has been given out, the days when I was learning to be a breaker, I overlooked it. I couldve +1 it also then but unlike you I dont like an easy way to get into things. Others can do the same as well as me as the resources that I have gave out so far are free for them to use. LOL at what you just did man. Yeah, you can put vote points for the server in exchange to get in but in the end its still spoon feeding. You just sugar coated it to make the others vote to get in the room that can help them be a breaker in a much EASIER WAY in attempts to bribe the GMs with players voting more for the good of the server. Stop sugar coating things that it would benefit new comers when it can also be just your personal intentions. I just sit in my spot but no one comes up to me and asks about breaker build they usually ask for directions or items, as few only join in forums so odds are they would ask more in game. Dont make others look dependent not everyone is dependent as the people supporting this. If this ever gets considered, again LOL, 20 vote points? thats cheap. How many times would you even need to enter the said room considering that other servers have them? Or why havent they just have tested it on that said server? Like what 100 times. So thats 2000 vote points but the build itself once they get it, It would last for a long period of time as the emp would stay as it is and in exchange at a possible shot with 5k up to 25k+ worth of drops? Congrats on making the server fat and greedy. If you or anyone else cant still grasp the point of view Im throwing out then goodluck to the server. If this would be considered, can the GMs just mark their IP and the chars associated with that IP so that I would be able to tell who is spoon fed and who is not? Thanks! Edit: TL;DR - It will make EVERYONE dependent and greedy. Edited March 10, 2014 by qperteplex
plok123 Posted March 10, 2014 Report Posted March 10, 2014 I still support this all the way.. I think it would also encourage new players to join the server.. It's not actually spoon feeding, they would still be working on it.. They would just have more chances of testing it on the 'actual' emperium itself which is a lot better than any methods out there.. Other servers have this, they also have ladder on it, I think it's pretty awesome and see nothing wrong with it.. Let the server grow, let it grow in a way it would compete with other private servers that have as twice as much population, make it attractive to Ragnarok fans out there, make it better than the previous servers that they have joined in, give them a reason to stay.. 'help new players, NOT elitism' 1
mikeredh24 Posted March 11, 2014 Report Posted March 11, 2014 I haven;t roled myself as a breaker before, ever. As a newbie with breakin an emperium, it would be an advantage for me having this practice room, but ofcourse, i won't be limiting myself with just using a sinX as a breaker, with the help of this practice emp room, i would be able to try out other characters with breaking, soooo i am agreeing on having this emperium room or whatever it's called/
Forum~ Posted March 13, 2014 Report Posted March 13, 2014 (edited) Use an excel spreadsheet and do some simple damage modifier calculations and you will know what the best combination is.All the information about the emperium that you need to know is right here: http://ratemyserver.net/index.php?mob_name=emperium&page=mob_db&f=1&mob_search=Search Learn a bit about how this game's mechanics works and don't be expect everything to be handed to you. The math isn't hard. Look, someone even posted a decent guide on how2math. http://www.forsaken-ro.net/forum/index.php?showtopic=24501&hl=%2Bcard+%2Bcalculation Still disagree with this suggestion. EDIT: And no, stop saying "elitism". Everyone has equal access to all the information they need to optimize a breaker build. Do some research. Dont be so lazy. There are lots of card combo's. Try each build every woe. Edited March 13, 2014 by Forum~
Ichiro Posted March 13, 2014 Report Posted March 13, 2014 Hmmm, I've been a breaker for a long time in this server. I think it's a good idea to have a ladder on emperium breaking with prize or even just practice emp room. When there's no event, it's kinda boring to play. I think having the practice emp room will kill the boredom of others. They can try builds for those time. I'm seeing this as a good idea. Even ive been a breaker for a long time, I dont see this as a disadvantage to those who had experience and those who tried their build for a long time. It's better to try a build on your own first, meaning trying solo first, then apply what build you got on real woe. 1
plok123 Posted March 13, 2014 Report Posted March 13, 2014 (edited) I see nothing wrong with implementing this.. Heck, I was even shocked when I didn't see one when I started.. Trying your build just during WOE is not enough, there a lot of combos out there, and you have to try it out in just limited number each week? With competition and defenders? It wouldnt really cut it as you're up against everybody when you just wanna test your build,. New players might not even make it near the emp.. Why would something that would help new players get a lot of hate? Why wont you guys see that the server is growing and it's not just the same people online anymore, it's not just the pioneers anymore, and why not let the server cater the growing population? To make it fun for them, as for me, I think it would be awesome if this wpuld be implemented as it would give me something else to do.. +999999999999 to this.. Edited March 13, 2014 by plok123
Aerynth Posted March 13, 2014 Report Posted March 13, 2014 (edited) I see nothing wrong with implementing this.. Heck, I was even shocked when I didn't see one when I started.. Trying your build just during WOE is not enough, there a lot of combos out there, and you have to try it out in just limited number each week? With competition and defenders? It wouldnt really cut it as you're up against everybody when you just wanna test your build,. New players might not even make it near the emp.. Why would something that would help new players get a lot of hate? Why wont you guys see that the server is growing and it's not just the same people online anymore, it's not just the pioneers anymore, and why not let the server cater the growing population? To make it fun for them, as for me, I think it would be awesome if this wpuld be implemented as it would give me something else to do.. +999999999999 to this.. For one, its not about being a pioneer or elitism, I hope you don't miss understand us. I agree that it helps as when I was a newbie in breaking I wanted this room to be implemented. However, when the time passes by, and the more I get to learn about the server, with the psychographic of the players in this server, I actually believe that by implementing this into our server would lead to an array that would not be beneficial for everybody in the long run. It creates a mentally for the players to main a breaker as it is the only class that matters during a WoE and forsake the other classes available in game. Thus, hurting the gameplay of the initial reason why there are various classes available and the mechanics of a WoE. In the end, this suggestion only brings good to one specific class for WoE. Another reason why I disagree to this suggestion as I have already mentioned and that you coincidentally just stated is that there is a lot of competition and defenders, you would most likely are unable to go to your full potential during the real WoE which renders your practice useless. I'd sometimes go with my shoes that is carded with FBH and Dwiz to break and I'm still able to do so. Would I foolishly use a Double Gloom armor during a WoE when there is champs around the Emperium? Breaking Emperium is essentially just pure luck on who would get the last hit, and for skills wise, you just need to know how to time with the number of players around and estimate when will it break, it also requires you to have put in the thought of survivability when there is defenders around because unlike the practice room, there actually is people around you. As long as you either have high damage or a high rate of damage per second, or both, you could break the Emperium. Besides, having an Emperium Practice room would make everybody have the same build if they could find the "best" build. What will happen to using all kinds of card combos like you mentioned during WoE. I strongly disagree, eventhough I main a breaker and that this suggestion would benefit me, because in the end, this suggestion would not bring good to the server in the long run. Edited March 13, 2014 by Aerynth
Forum~ Posted March 13, 2014 Report Posted March 13, 2014 (edited) I see nothing wrong with implementing this.. Heck, I was even shocked when I didn't see one when I started.. Trying your build just during WOE is not enough, there a lot of combos out there, and you have to try it out in just limited number each week? With competition and defenders? It wouldnt really cut it as you're up against everybody when you just wanna test your build,. New players might not even make it near the emp.. Why would something that would help new players get a lot of hate? Why wont you guys see that the server is growing and it's not just the same people online anymore, it's not just the pioneers anymore, and why not let the server cater the growing population? To make it fun for them, as for me, I think it would be awesome if this wpuld be implemented as it would give me something else to do.. +999999999999 to this.. Reposting part of what I already said because it's still relevant: Learn a bit about how this game's mechanics works and don't be expect everything to be handed to you. The math isn't hard. And no, stop saying "elitism". Everyone has equal access to all the information they need to optimize a breaker build. It's a matter of how much effort you're willing to put to get the breaker build you want. Or you can have the server cater to your needs and we'll have cookie-cutter breakers everywhere. Look. This does not help new players, nor the server as a whole, in the long run. It's a short term gain to be able to optimize your breaker build all in one go as opposed to figuring out what the best combination is for yourself. I also think Rayray put it best. Why code and implement something that will only be used for what is essentially one instance? Once someone figures out the best build, the information, no doubt, will spread and once everyone knows the best build, no one will use the room anymore. If that's the case, why not the administration just straight out tell us what the best combination is RIGHT NOW to save them the hassle of implementing it? Guess what? If you ask them that, more likely than not, they won't tell you what it is for the exact same reasons that have already been stated in this thread that is against this suggestion. QED So no, this is still a bad idea. Edited March 13, 2014 by Forum~
Rayray Posted March 14, 2014 Report Posted March 14, 2014 For one, its not about being a pioneer or elitism, I hope you don't miss understand us. I agree that it helps as when I was a newbie in breaking I wanted this room to be implemented. However, when the time passes by, and the more I get to learn about the server, with the psychographic of the players in this server, I actually believe that by implementing this into our server would lead to an array that would not be beneficial for everybody in the long run. It creates a mentally for the players to main a breaker as it is the only class that matters during a WoE and forsake the other classes available in game. Thus, hurting the gameplay of the initial reason why there are various classes available and the mechanics of a WoE. In the end, this suggestion only brings good to one specific class for WoE. Another reason why I disagree to this suggestion as I have already mentioned and that you coincidentally just stated is that there is a lot of competition and defenders, you would most likely are unable to go to your full potential during the real WoE which renders your practice useless. I'd sometimes go with my shoes that is carded with FBH and Dwiz to break and I'm still able to do so. Would I foolishly use a Double Gloom armor during a WoE when there is champs around the Emperium? Breaking Emperium is essentially just pure luck on who would get the last hit, and for skills wise, you just need to know how to time with the number of players around and estimate when will it break, it also requires you to have put in the thought of survivability when there is defenders around because unlike the practice room, there actually is people around you. As long as you either have high damage or a high rate of damage per second, or both, you could break the Emperium. Besides, having an Emperium Practice room would make everybody have the same build if they could find the "best" build. What will happen to using all kinds of card combos like you mentioned during WoE. I strongly disagree, eventhough I main a breaker and that this suggestion would benefit me, because in the end, this suggestion would not bring good to the server in the long run. I would not have been able to explain it better than him. I followed Shane in Elith, so I know what he is saying is true. Having the emp room will only give one thing to breakers : a gauge of their damage. It cannot fully simulate what WoE is, hence it will just produce breakers that go rush during the last minute using one card setup. I myself would actually have fun with that(i seen like a couple of breakers go in woe with dual glooms as default. I am a biochemist, go figure what happened). I don't want a WoE that had a guild comprised of only breakers, believe me, that happened way back in 2007(if anyone remembers Search And Destroy guild). That guild is comprised solely of SinX. and when they pvp, they only use one build, which is SB build(which is big back then, since soul link gives 50% damage). They got castles(who wouldn't with a full guild of sinx). We implement this, people find out what card combos work, they share it and they all make sinx and make one guild. After that, this emp room will not be used again, much like some of our old quests and sadly, even pvp room. 1
ChainBreak Posted March 15, 2014 Report Posted March 15, 2014 A breaking event could still be implemented where the dmg is displayed. Other than WoE breakers don't really have anything to do unless they are rich enough to afford 2 full sets for PvP and WoE. Having KoE was very fun for me, but in the end that was removed as well. I would like to see something at least that breakers can do while they are not doing WoE. A breaking event like KoE would be nice since it doesn't require a entirely different card setup and still gives a small reward for the efforts.
Forum~ Posted March 17, 2014 Report Posted March 17, 2014 (edited) A breaking event could still be implemented where the dmg is displayed.Even if the damage was displayed, wouldn't it only display 32767 even if you were hitting over it? Though mind you, I'd agree with this event only if it didn't show the damage for reasons stated above. Other than WoE breakers don't really have anything to do unless they are rich enough to afford 2 full sets for PvP and WoE.Let's be honest here. If you're rich enough to be breaking and be successful at it, you're certainly going to be rich enough to play something else. You're presenting a false dilemma. If you're not rich enough to be successful with breaker and that's all you've invested time and tokens for, then clearly you dun goofed in prioritizing items and equipment you need to have fun. Anyway, I don't think I've ever met a single player in my years of playing on this server who's put all their eggs into one basket and settled to only play breaker. Actually, I think I might have presented a counterargument to myself, Epic (Ken). Though, he was definitely rich enough to play anything he wanted to. Every breaker that I have gotten to know plays it for the purpose of emp-breaking, only to return to their main class after WoE MEANING: most breakers have enough gears to play both breaker and something else for PvP. Having KoE was very fun for me, but in the end that was removed as well. I would like to see something at least that breakers can do while they are not doing WoE. A breaking event like KoE would be nice since it doesn't require a entirely different card setup and still gives a small reward for the efforts.I was hiatus during this "KoE" but I'm assuming it was basically a break the emperium (like in WoE) and you win the event. This sounds great as long as it was modeled like WoE, that is, damage is not displayed. Edited March 17, 2014 by Forum~
Rayray Posted March 17, 2014 Report Posted March 17, 2014 Anyway, I don't think I've ever met a single player in my years of playing on this server who's put all their eggs into one basket and settled to only play breaker. Actually, I think I might have presented a counterargument to myself, Epic (Ken). Though, he was definitely rich enough to play anything he wanted to. Ken uses grand cross pally sometimes, and I definitely remember he is not a full breaker sinx always. Back then, sinx is probably the most used class in the server, everyone has them. I remember specifically one moment when Epic and I were the last people in LMS, both were sinx and both have similar gears(though Ken has better stuff). In the end we both tried to coma each other since we are both using kyrie shoes and the time limit is almost up. What I mean to say here is that Ken switches his stats and go on pvp dual dagger when in not WoE, so you didn't contradict yourself :D.
Sensation Posted March 17, 2014 Report Posted March 17, 2014 Ken was a whole different assassin than most people will ever play the class. He never stuck to one build for anything and always played around to get the best out of the class. The way he tested things is was making his own private server with items that were identical to what we had here and tested it based on what he knew about the emperium/other players. He never gave out his builds, but did push a lot of people in the right direction. In my book, he was definitely one of the best, if not the best, assassin this server had. Anyway, Epic also was playing Champion, Creator and High Wizard, people just didn't know it was him and that made it funny to see them flame him for being a noob. Back to the original topic, making KoE a more common (automated or even GM hosted) event would solve the break room issue too right?
ChainBreak Posted March 17, 2014 Report Posted March 17, 2014 I think so, but only if you can solve the farming issue with the event. People used to camp alt chars at the koe room to get more toks out of it. :/ Btw I dont know if I'm the only on, but I really only mained SinX on this server.
Rayray Posted March 17, 2014 Report Posted March 17, 2014 I only mained biochem in the early parts of last year. I was mainly a dagger sinx in my early years and thought of a career change :p I went like this : Wizard > sinx > stalker > battle prof > sinx > biochem
qperteplex Posted March 18, 2014 Report Posted March 18, 2014 I think so, but only if you can solve the farming issue with the event. People used to camp alt chars at the koe room to get more toks out of it. :/ Btw I dont know if I'm the only on, but I really only mained SinX on this server. *cough*sinx*cough*main*cough*here*cough* A bit off topic but I practically did everything with my sinx, including FARMING. MVP - I can pawn any mvp with my crit sinx. Even out mvp some classes with it. PVP - I played crit, dag, SB(gave up as I dont got the best ping) and an upcoming new build for me. Also I played SBK but on a diff. server but could do it here as well. WOE - this is just more fun But I'll be gearing another char once I sell my stuff :D
ChainBreak Posted March 18, 2014 Report Posted March 18, 2014 Trans so rich nga. Gib token pls. Well but yeah. I barely have the stuff for my breaker and cant afford going for more gear towards a pvp build. Also I think the number of players that can afford 2 full sets of equipment that are also playing sinX is not that high.
Biomehanika Posted March 27, 2014 Report Posted March 27, 2014 MVP - I can pawn any mvp with my crit sinx. Even out mvp some classes with it. PVP - I played crit, dag, SB(gave up as I dont got the best ping) and an upcoming new build for me. Also I played SBK but on a diff. server but could do it here as well. *Ahem* This part sure brings back lots of memories. *Ahem*
markadik21 Posted April 8, 2014 Author Report Posted April 8, 2014 so boring if sinx is the main... i need to have some fun...
Rayray Posted April 8, 2014 Report Posted April 8, 2014 so boring if sinx is the main... i need to have some fun... PvP on sinx. And I mean serious pvp. I played sinx as a pvp character, I don't even break much and I find it hard to believe that you would think it is boring. I literally had tons of things to switch around when I was playing sinx compared to when I am playing biochem.
jameslamela Posted April 8, 2014 Report Posted April 8, 2014 (edited) ooppss... wrong press... XD Edited April 8, 2014 by jameslamela