adam- Posted May 20, 2013 Report Posted May 20, 2013 (edited) I think that this skill should be made stronger, because the only attacks Sniper has is DS and FAS and that gets boring! It could be boosted on the server or more simply added to the Sniper SB and L Sniper Bow. Right now its at +15% and I just tested a FA build and it did 500 damage. Let me know what you guys think! Also being able to give it an element would help... if possible Edited May 20, 2013 by adam-
Victoria Posted May 20, 2013 Report Posted May 20, 2013 I have tried Falcon Assault attack too and deal like about 5-10k damage per hit, and yes Int affects Falcon Assault's damage. a little boost wouldn't hurt :3 so +1
carlooreste Posted May 20, 2013 Report Posted May 20, 2013 +1 players have the same build and the same items, so it gets boring and boring. They all cast the same skills and spam yggs! Thats all! Maybe we should try some different builds so it wont be that boring! The same with sinx skills!
adam- Posted May 20, 2013 Author Report Posted May 20, 2013 (edited) Int will affect the dmg pf FA not dex It's int and dex. I have tried Falcon Assault attack too and deal like about 5-10k damage per hit, and yes Int affects Falcon Assault's damage. a little boost wouldn't hurt :3 so +1 And that's impressive if you got 5k because I went on a build with 210 int and 275 dex and hit people 500-1k. Edited May 20, 2013 by adam-
thejay2xa Posted May 20, 2013 Report Posted May 20, 2013 I haven't tried FA, I rarely use it because of the crappy damage and delay *oh right I need Kiels lol* +1 to this, Snipers doesn't have much skills to use so a little boost shouldn't be a problem... I think
Bishop Posted May 20, 2013 Report Posted May 20, 2013 I could agree with this. Though could you suggest specific changes? Like percentages and such.
AizenPreY024 Posted May 20, 2013 Report Posted May 20, 2013 (edited) Make it Level 5 FAS = +30 Crit, +280-300%ATK? or just the Sniper SB and the L.Bow to Sniper SB: Arrow Strafe & sharp shooting +40% damage, Falcon Assault +20% damage, +15% hp, 1% chance of casting strip helm, weapon, shield, or armor, Agi + 30, Dex + 30, Level 10 weight increase L.Sniper Bow: Dex/Agi +25 Max HP +10% Increase damage with Arrow Strafe and Sharp Shooting by 35% Increase damage with Falcon Assault by 15% Add a 1% chance of casting Level 3 Strip Helm, Weapon, Shield, or Armor when attacking. Enable the use of Level 10 Enlarge Weight Limit Increase the FAS to 5% will do. Edited May 20, 2013 by AizenPreY024
supream Posted May 20, 2013 Report Posted May 20, 2013 isnt falcon strike always neutral like shield boomerang making it useless?
Autopsies Posted May 20, 2013 Report Posted May 20, 2013 (edited) isnt falcon strike always neutral like shield boomerang making it useless?It's not exactly useless just because it's neutral. You could use it to check people who swap, but the damage and speed is too low for it to be feared, so it is useless in this case. Not to mention a hybrid build would suck because, since offensive traps are useless, you're losing out on HP or crit for the singular ability to check people who are smart enough to swap with, at most, 10k FA spam. As it is, FA is useless but I doubt a buff (unless it was ginormous, which could break the class) to it would make people switch over to hybrid build (full FA build is suicide obviously) or make any real difference in PvP. Maybe if offensive traps and traps in general were worked on (the ability to stack fixed, proper nerfs/buffs, etc) along with FA then it would be worth it to go hybrid, but again that could break the class by giving them too many options. But I doubt an FA buff by itself would change much (Pneuma will still be a brick wall for Snipers), if anything. If it was stronger than it is and able to be enchanted then it could be used to deal with Ninja more easily because FA doesn't affect CSS, but beyond that I think full damage builds will still outdo them. tl;dr I would be indifferent to this, since I don't think an FA buff would do much... But for the sake of diversity, +1. As for the increase, if it was to be buffed then it would have to be a pretty significant buff to make it worth anything. Edited May 20, 2013 by Autopsies
adam- Posted May 20, 2013 Author Report Posted May 20, 2013 (edited) I could agree with this. Though could you suggest specific changes? Like percentages and such. Hard to throw out a number off of the top of my head... would have to do some testing. Give me a day Edited May 20, 2013 by adam-
jameslamela Posted May 20, 2013 Report Posted May 20, 2013 -1... i believe falcon attack attack damage is always neutral, thats why the damage is a crap... i might agree if... GS can use full buster "which can match up champs asura" GS can use rifle "to match up sinx crit ability" at same time can do tracking with no 3 sec delay "to match up snipers fas" ground drift "to match up snipers traps" and the use of gatling gun "for Gs to break emps" hows that?
Victoria Posted May 21, 2013 Report Posted May 21, 2013 (edited) Please stick to the topic only :3 Edited May 21, 2013 by Victoria
jameslamela Posted May 21, 2013 Report Posted May 21, 2013 nothing to do with gun slingers :3 Please stick to the topic only :3 :3 ok... sorry for miss conception.. -peace- Y(^_^)Y
bboygarrison Posted May 21, 2013 Report Posted May 21, 2013 ^^ i tried building a falcon assault sniper xD but i failed xD i never got to truly finish my build tho and just became a pally xD anyways, +1 to this ^^ i believe that every skill in every job should be put to good use, and therefore making pvp a challenge and have some twists in it and also FUN!!
supream Posted May 21, 2013 Report Posted May 21, 2013 Since it's neutral property the only way to make it have decent damage is to buff it a ton so it does like 20k or something on gr and if someone takes it off it does 100k or something, so theres no reasonable way to really buff this.
Genesis Posted June 27, 2013 Report Posted June 27, 2013 I'll look into it, I would like to see a variation in skill use.