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DeviousK

Sinx Crit Build

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Posted

In your crit i'd put, Incant, 2TG, Skele worker.

Then fdag, 4xPaper

But thats just me

Posted

In your crit i'd put, Incant, 2TG, Skele worker.

Then fdag, 4xPaper

But thats just me

what is crit and fdag? incant is incarnation samurai? TG?... sorry am a noob

Posted

what is crit and fdag? incant is incarnation samurai? TG?... sorry am a noob

Crit = Assasisn Critical Black Oriental Sword

Fdag = Forsaken Elite Dagger

Incant = Incantation Samurai Card

TG = Turtle General Card

Skele Worker = Skeleton Worker Card

Guest lolensue
Posted

let me help you there buddy.

You only need these cards:

Turtle General Card - +20% more damage to all

Paper Card - +20% more damage with critical attack

Mobster Card - +15% more damage with critical, and gives you +critcal rate

Skeleton Worker Card - +15% more damage with medium-sized monsters

On Sinx Crit: 2 TG and 2 Paper

On Fdagger: 2 Skeleton Worker and 2 Mobster or 2 Skeleton Worker and 2 TG

Please test damages with ur own risk.

Cards you wont need:

Phreeoni Card - why? critical attacks dont miss regarding flee or PD.

Incantation Samurai Card - why? ciritcal attacks ignore defense already.

have fun :3

Posted

one more thing,in forsaken elite quest can i get both weapon jur and dagger or i have to choose one? if choose which one is better?

Posted (edited)

Phreeoni Card - why? critical attacks dont miss regarding flee or PD.

Wrong. Crit does ignore flee but not PD.

one more thing,in forsaken elite quest can i get both weapon jur and dagger or i have to choose one? if choose which one is better?

I'd use dagger over katar. Katar will leave you way too vurnerable for attacks.

On Sinx Crit: 2 TG and 2 Paper

That would be the best weapon for crit sinx. Edited by Ryuk
Posted

All you need to know about critical attack

Critical:

  • Critical is your chance of striking a critical blow against a target.
  • Each point of Critical increases your ability to cause a critical by 1%.
  • Your Critical on the Status window is equal to 1 + [LUK/3] + Critical Increasing Cards where [] indicates you round the value inside down before continuing.
  • Your true Critical value is equal to 1 + LUK*0.3 + Critical Increasing Cards.
  • There is a special rule for Katar wielding Assassins. They get twice the Critical number they should do.
  • Criticals are checked for before seeing if your Hit overcomes the targets Flee. So you can actually land a Critical even if you would ordinarily have no chance of hitting at all!
  • Monsters have Luk too! Your chance of getting a critical against a monster is reduced by MonsterLuk/5. This reduction takes place after the doubling of Criticals for Katars and the Counter Attack skill.
  • The full formula for Criticals at the time of a swing is equal to (1 + YourLUK*0.3 + Critical Increasing Cards)*CritModifier - TargetLUK/5.
  • A Critical hit always hits for maximum damage and ignores Def.
  • You can tell a critical has landed by the big red spiky bubble around the damage message and a special hit sound reserved for critical hits.
Posted

one more thing,in forsaken elite quest can i get both weapon jur and dagger or i have to choose one? if choose which one is better?

Yes you get both weapons when you do the elite quest.

Posted

let me help you there buddy.

You only need these cards:

Turtle General Card - +20% more damage to all

Paper Card - +20% more damage with critical attack

Mobster Card - +15% more damage with critical, and gives you +critcal rate

Skeleton Worker Card - +15% more damage with medium-sized monsters

On Sinx Crit: 2 TG and 2 Paper

On Fdagger: 2 Skeleton Worker and 2 Mobster or 2 Skeleton Worker and 2 TG

Please test damages with ur own risk.

Cards you wont need:

Phreeoni Card - why? critical attacks dont miss regarding flee or PD.

Incantation Samurai Card - why? ciritcal attacks ignore defense already.

have fun :3

I learn something new today, haha thanks!

Posted

Since I assume you are just starting, if you do not have the crit sword, you should use a sword (blade with 4 slots probably) on the right hand since if you use daggers on the right hand, the double attack skill will trigger and that would miss since you probably has low hit without phreeoni.

Posted

is it good to use sinx dex and sinx crit??

Posted (edited)

is it good to use sinx dex and sinx crit??

Someone's going to call you out for necromancy. Check before you post. Anyway, since you're already here, I'll give you my input. I'd prefer sinx crit over sinx dex. You can put out a pretty high damage even with sinx crit plus a shield. Just use 2x TGs and 2x Papers. Sinx dex is good if you have Thana card since crit and Thana doesn't work out. Mix this up with a Kitty Katar and you'll be a decent sinx. Edited by Forum~
Posted (edited)

Oh Lol wrong type di not realize that.. -_- sorry about that i meant is it good to use both of them? at the same time?

R-hand: sinx crit n the L-hand:sinx dex

Edited by OrlineXD
Posted

if iam a poor player... i would use 2 blades? or one dagger one blade???? sorry for the question...

What do you mean by "Blade".

If you mean sword, Sinx doesn't use sword, mainly they use daggers and katars.

If you are poor... Then you can use 2 daggers. :)

Posted

Sinxcrit - 2 TG 2 Paper

Dagger - 2 TG and 2 Paper/2 Orc Skeleton



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