The hardest part about this, is making the classes balanced. That's probably the main reason it hasn't been thought about. Balancing a class you created, with every other class out there. All the card combos, equipment pairing, every aspect of the game has to be taken into account, when thinking of a new class. The stat multipliers especially. I think I know the server Sorrow is talking about, they've spent well over 2 years working on their custom class. After those 2 years, they are FAR from any kind of balance. And, you lose as many classes as you put in. There is a set number of 'job spaces' in the database. As far as I know, you can't create new spaces, only edit old ones. To remove entire classes this far into fRO's life, would be a bad move. People would lose characters, and lose items. Just for a new class, that may not even be that great if not properly balanced. Also, with the 3-3 classes coming sometime in the future, you have to somehow balance your custom class with THOSE classes. Without knowing how they work (because we don't have them) how can we balance it? We couldn't. If we could create 'job spaces' in the database, I'd say we push more for it. But considering what would have to be done, in order to get a custom class. I'm going to have to say no. I wish it was more possible, because I enjoy having something new like that, brought into the game. However, with this kind of thing, it wouldn't work out very well.
-Rejected-