Hello, guys. Thank you for suggesting this, by the way. It's good to see people take notice of priests. +1 to Kuro.
As I read through this thread, I realized something.
Battle priest builds are weak, considering they need to use Ifrit rings for kill chances. I have used this build once, along with Cursed Ring and Strike Eagle.
I think you guys have forgotten that priests have two rings available. The blessed and the cursed. And since I am a priest who has used the Cursed ring, I would give you a much broader sense of what it adds. Or you could just look it up.
Fortunately, the Cursed ring adds HP and SP by 10%, making it a good ring for reduct-type priests and Battle priests. It also adds 20% to attack, and a bonus 15 to STR and 100 to HIT, which are obviously the effects that are suitable for the Battle priest. I think you guys have failed to mention that along with the Strike Eagle, the Cursed ring is used.
I would agree to the fact that the Strike Eagle has dumb effects put on it, since it has increase in Int and Magic Atk, so adding chances of asura, and/or adding STR to the weapon is a suitable change.
I don't think adding 80 or 60 STR to the weapon is a little OP, since the priest would need to have full STR to maximize his damage output, like a sinx. He would also need sufficient ATK speed, meaning he would need to put considerable amount of AGI, and DEX for HIT. I don't think anyone could TAKE ADVANTAGE of it. It's not like Priests have EDP like Rayray said, or like Whitesmiths who have cards like Mforger. That being said, Battle priests would have pretty much low HP, since they wouldn't be able to invest much in VIT. A lot of people go for the STR and INT build because of the asura, but I don't think the INT is not necessary for the build at all.
Using converters and aloe vera, and all that stuff would just be the deciding effect in PVP. Converters are not always good, since you don't know what people might be wearing. If you are wearing his armor's counter element, then good. But that would not be a good way to consider things, since not all people use converters and additional consumables. To tell you the truth, Priests are not as scary as they look, but this build shows that even Priests have a way to kill, and that's pretty much how this build would go.
Also, putting Auto-assumptio or Auto-kyrie is not good. I don't think it's necessary. Casting these auto skills would make your character spam it, thus hindering you from attacking as much as you should. That would be fine, if you want. But if you're being attacked, that would be a problem. I encountered that problem once, when I was using auto-kyrie cards. I cannot use skills nor attack, because the spamming of the kyrie prevented me to do so.
We're talking about the Strike Eagle weapon here, guys. Not the build itself. We're talking about IMPROVING the weapon for it to be playable,
Battle priests are meant to be played in a way that you deal considerable amount of damage, and threaten your enemy of being able to kill them in a snap. I don't think this build is OP, I think it relies solely on how lucky your chances are, and if your enemy changes any of his gear.
Not being biased and all, but I don't think this build would be OP as hell. I think it would make it balanced, and gives priests a chance at finally getting back at people. LOL
PEACE OUT.