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Everything posted by c0okiee
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hmm well i want to suggest having the Dmg Multiplier for Napalm Vulcan reduced from 700% to anything like 200%-300% Rest all can be the same
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read my sugestion on ws gring lol stop scratching ur head so hard XD ive been trying to nerf my own ring btw for a while now. I wldnt mind it being a priority too. U can gladly make comments on it sure but when u make a suggestion on it make it valid ive allready asked for a drastic damage nerf. U guys agreed urself 700% is too much so i say its the same for SG g ring 700 is too much lol it needs a damage redux as well. TY c0me Again @xPeasant stop crying like a 2 yr old ive donated more then you to this server so that makes me better then you? (No it does not) Use ur brain lol its not a pay2win server its just a convenience option available for players who are willing to donate is all. Anything available in game u can grind and farm like usual players do and obtain them and im not talking bout non donate items...
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+ 1 Burn d3m bishes and their rings denks
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here as this player suggested if we remove the only Int based skill from a char with no other skills its rather like T.rex scenario(Huge body tiny hands XD) As he suggested the other classes he mentioned Clown,Gypsy for Bash and Holy cross the primary dmg stat used here is Dex as attack for them is determined from Dex and also they are enabled to use skills- Tarrot, Arrow vulcan, sling arrow etc becaz a whip or a music instrument wep is to be used Consider similar scenario for a WS if its purely melee Napalm purely int based dmg Melee attack purely str based dmg and i have no other int based attacks so i Sincerely Suggest leave the napalm vulcan Skill to be enabled for us Just concentrate on balancing the dmg? honestly i dont see any issues with it if dmg becomes nerfed
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hi guys, just another day taking shit frm players lol only resolve i see is to make a suggestion to nerf my own ring before i even talk about other rings i guess My topic is the New pew pew WS G ring about its stats and napalm being beyond op with the following Stats [Whitesmith of The Guardian] Str +20, Int +40, Max HP +10%, MATK +80%*, Walking speed +15% Reduce damage taken from Demihumans by 5% 3% chance to cast Napalm Vulcan Enable use of lvl 5 Napalm Increase damage of Napalm vulcan by 700% to target. 4% chance to cast Stave Crasher with increased damage of 40% to target as u guys can see the 700% napalm is quite insane because i have tested it and with max matk i do almost 50k each hit*5 some times more thats almost 250k dmg or more lol. This is where i wish to get this ring Changed/balance/nerfed considering im the only one with the ring i suggest that the ring dmg boost be 100-200% boost in dmg and not more. Ws isnt a magic based class so enabling the skill Napalm Vulcan lvl 5 is good since they have no other primary attack that can be used and u cant excpect the class to do anything if it were only proc based. The Max Magic Attack with the 80% magic attack buff i have obtained is shown in (i know ppl think its high but its similar to the amount a Wiz can obtain and Prof can go more higher) if u guys feel its too much then it cld be reduced from 80 to 70%matk buff screenForbidden006.jpg As for the dmg which uv all been waiting for i have been using this ring in a very balanced way and ive never gone full MAtk to use this ring ever in pvp/woe caz its just too op atm lol . Here is the link : http://youtu.be/A7Vm54ktOSI (1st part is max dmg 700% ,2nd part 100% ,3rd part is 200%dmg, last part ring description) (the dmg for normal vulcan ranges btwn 33k-55k, with 100% buff it goes to 60k-90k total dmg) I have calculated keeping 21400Matk= 700% basis and asumed 3050 MAtk=100% dmg and 6100matk=200%dmg so it will explain how a normal vulcan does dmg with 0% bonus dmg and 100% bonus dmg and shown it in the video SO ultimately My suggestion for this ring are to reduce napalm vulcan buff for dmg from 700 to 100-300% which ever u guys think is ok and also Wiz G ring needs justice with a buff for dmg to napalm vulcan as well :D (50% is too low) Oh and before u guys think its OP All together consider these points 1.its ghost property attack,2.its magic skill now here are the counters- 1.Use a neutral armor = only 25% of napalm dmg, 2.Use a gtb, 3.Use Maya and other reflects, 4.Use Marionette cards on cloak................. I know these arent feasible counters always hence why im asking for a dmg balance Oh and the char i tested dmg on in the video the equips are open so u can tell
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Gunslinger Guardian needs a "SLIGHT" Buff
c0okiee replied to Yatogami's topic in Reviewed Suggestions
+1 Lol i feel bad seeing GS doing like a long cast time just to do dmg still lower then 1 Ninja FS lol XD Jihad GS glass cannon ftw lol- 46 replies
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i was talking in respect to only the rings O.o ( donated stuff and non donated stuff wasnt even related to this topic we are talking in respect to G ring and their counter parts Bring and C ring) last time i checked rings are all donated stuff and i want the classes ballanced thats the part that matters really ur anger is too radiant lol and sure il +1 that nerf all rings including WS G ring Sure Nerf all the op rings and i agree atm mine is op too lol ill make a sugestion on ws gring soon
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uhhh is he for real? lol dude G rings offer an alternative build from B ring And C ring the quest was made harder because its new simple as that not because its way better then its counterparts. The whole point of this game is to have balanced stuff or why did champ or lk have to be nerfed like so many times lol. Even Tk for example This is a new class introduced with ring and wep its high time we players take intiative to prove its pros and cons and see to it that its balanced
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+10 Back when i used to play World of warcraft best part of that game happend to be BG :D id love to see it here honestly it would increase activity in the game :D id probably even quit ring making and go BG 24*7 lol
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Even a Buff can be a possitive or negative thing its just a matter of perspective and an individuals view of it
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jesus christ dude if ur giving me a vocabulary lesson let me show u like this Nerf In video gaming a nerf is a change to a game that reduces the desirability or effectiveness of a particular game element. The term is also used as a verb for the act of making such a change.The opposite of nerf is buff Change- make or become different - It can be a possitive or negative thing depends on a persons view of it which is what ive been saying all along lol whos the self rhiteous guy now if u cant see that a simple word can have negative or positive effect on people lol. Think about it like this immagine if terrorism is *nerfed* lol isnt that a possitive effect for many people around the world LOL. im just giving this as an example plz dont misunderstand it lol
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dude its a i biased term lol it literally means 2 things making stuff balanced or to few it means making stuff useless just a matter of how u look at it. Dude by all means feel free to prove why SG shld stay the same i still hope for a dmg redux. Make ur point talk about ur class u play it dont u? lol Dude ur wrong to say if u dont own one u dont have right to suggest to nerf it? everyone is free to speak their mind lol it freaking forums
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uhh in the last update before haloween scroll down and click on the item improvements -story line rings dude thats why ive mentioned it here so ppl can address it too..... few will be against it few for it thats how forums always works. And my WS ring i play it normally no one seems to have shared their concerns about it or mentioned about any nerf for it so i thought it was just my thought. Im not like a VIP dude lol just cause i feel it shld be nerfed it shldnt lol other players need to share their concerns too The more ppl the merrier , and it doesnt specifically have to be players with my ring it can be ppl who feel the need for it too share ur concerns, if u need to know how to counter it id be happy to share that info lol to anyone who asks. Frankly i dont see why ur connecting my Ws to SG atm
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i actually do use it a lot in fild and despite how strong it is ppl countered with 4 simple things namely 1.gtb, 2. reflect (through maya and other cards), and 2 other ways which u can guess easily. This skill is a ghost element property hence why it proves effective in woe. Im personally telling u myself i want to balance(nerf) it lol dude and im literally the only guy with this ring i dint quite understand what u meant here. if ur meaning i started this entire topic caz u killed me it isnt lol. I started it caz of Bape XD that guy used to 1 shot fsk me and then kill me again and again he did it to my SN with 600k hp as well and dude let me be u already got other players commenting on this topic too some even supporting u as i said in my previous post i rest my case lol what happens happens by making it accessible what do u mean?
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the rings few of them got reworked or updated u can see which rings in the updates hidden section ive been using ws g ring for a while now probably everyone knows i can use the skill i dont see whats wrong with the skill itself but sure i agree dmg could use some work. Id love to personally see to balance it even lol
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yea i had personally writen a ticket on ws napalm myself lol its strong but hey having the skill for Gring is good becaz its enabling a completely new build for this Class which love. Sure if sm1 else wants to test by all means do it and id love to see ur suggestion for the ring. The effect of ws gring mentioned in forums update is different i get Napalm lvl 5 from the ring its a good thing though considering how much hate for WS exists in server. If ur suggesting it has to be like it was mentioned id -1 that caz id have to melee players instead of casting it like i am now. Considering how active this ring has enabled me to be in Woe and pvp that would be like a reverse step lol. Its good the way it is enabling Napalm for us dont hate the class dude if u have any issues on the dmg related part sure address it here. I will infact support u lol Gm Genesis had personally said himself grings are for completely new builds now that was related to pally gring post but i guess he meant for all grings too
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screw it i rest my case on u guys to decide lol. At the rate of dmg ive seen few grings do including my own WS g ring its like a super high rate server lol im just trying to suggest that it needs to be normal high rate. At present its like i choose between which class to die from in a party battle counter SG die from Ninja/champ or counter ninja and die to SG lol both are at a state where they are beyond top class atm. Bio C ring in my opinion is fine caz i can still survive smhow or fight them but i see no difference from their build to SN C ring with 1000% mamo buff back then lol but hey i leave it to u guys. Many ppl said its easy to counter SG its true maybe but they have 7 elements guys (considering fire,water,wind,earth same)thats still 4 lol and ofc i can change armor and cloak but my point is they will still do more then half my hp dmg with negative element ( like if im AR card and they use any element except shadow or if im on neutral and they use any element or shadow and they use any elemnt but ghost/shadow) and cloaks for ghost or shadow or holy resist gear makes me weak again from other classes so choosing from what to die from is hard lol. Other players plz try to look into that 2% counter kick dmg too its insane lol Also theyr Fsk with sprint+tumbling hurts lol and its anoying as shit caz hard to catch them if ur a melee class and u cant use magic(default gtb) and they got tumbling for ranged skills lol Tks have been nerfed like what 2-3 times now? wonder why lol Cough*cough* B< Ninja Nerf, B> SG Nerf @mai buff other classes works with me too +1 for that like i always said Last post im gonna make on this lol if sm1 else sees it like i do kewl
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they do 138k+each hit*3(414k dmg) for counter kick and heel drop around the same on my LK and thats theyr normal counter kick, that player did 170k each hit*3(510k dmg) when the 2% counter kick procs i tried angelring on and his normal counter kick did 100k odd each hit*3 which was his lowest on me u can test it and prove it the video i linked sux but watch it frame by frame when he starts attacking me u can see my hp go red and i healed up lol(i was red 1 time and then died 2nd counter kick lol) just notice my hp bar ul see it
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Ty Ray, Well i might as well suggest the SG stuff here then i dont need to say how powerful the Star glad class is when hatred is used and also how weak the class is when it comes to HP and sustainability so there in the high dmg is justifiable but not to an extent where they 1shot players PLz Their rings however are not ballanced the SG B Ring might be good i feel or hopefully atleast :D. My point of interest comes to the SG Gring and B ring with following attributes Star Gladiator Guardian Str +20**, Vit +20, Max HP +25%, Max SP +10%, Walking speed +15%, Reduce Vit def by 10%, Crit +100, Atk +8%, Inflict 15% more damage with Critical Attacks, 2% chance to cast Counter Kick with increased damage of 700% when doing physical damage, Reduce damage taken from Demihumans by 5% Star Gladiator Divine Str +10, Vit +30, Max HP +15%, Max SP +25%, Atk +8%, Hit +100, Walking speed +15%, Reduce Vit def by 10%, Increase damage to Ghost property by 15%, Increase damage to small sized monsters by 20%, Reflect single target Magic damage to caster (50% chance) Reduce damage taken from Demihumans by 5% Sg normally have Hatred skill and their combo unlike TK's (who need to be ranked to have good combo)is different and like really have a lot of dmg burst so on 3 specific classes they choose they can literally do like sooo much dmg. This being kept in mind like see the difference in the stats the G ring gives extra str and extra HP With a 2% chance of 700% kick and with hatred let me remind u thats 2100% dmg lol which cant be survived maybe only pallies but even they die if on gtb... the following link is a video of SG doing normal combo on me and He hasnt procced the 2% counter kick at all in this video so the combo hes performing is purely normal dmg with hatred skill on Plz notice dmg lol and u can only immagine how much more the 2% chance does i apologize for being unable to record it i had few issues using the software I dont see reason to why a class with such high burst needs another proc for a higher burst dmg lol balance SG overall dmg if possible and Also balance SG G ring to match its counterpart Bless ring , or Reduce that 2%proc bonus dmg from 700% to a lower dmg LF< ppl to help me test more for this ring (honestly ive no idea much about SG but the basics and countering a class with 7 different Elemental dmg changing armors and cloaks etc With that kinda Burst is not possible atleast for me and few players ) u can say countering is easy but it isnt . If any one has any other suggestion for this topic plz add any input (positive or negative in respect to topic....... NOT OUT OF TOPIC PLZ) and try to keep it non personal here if required i can show u videos further into this topic (this video isnt great lol cldnt make my other software work on my work comp) http://youtu.be/_3joDMYNCqw And im a LK with 450k hp almost
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Well the name of the topic is nerfing lol might as well start suggesting stuff u guys want balanced here (can be either to nerf or Buff) Example- Like why LK Ullrs is used for BB Spam like a baws even though its got -30% or -50%(not sure) bb dmg its still better for BB then LK Freyr's blade lol *RIP LK's* (B< Freyr Blade Buff)
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well dude Bass has literally said it all lol look dude i completely agree with u buffing other classes may be good for this server. Ive waited 2 years for a SN ring TY FRO team for making that happen and after SN rings were made though my love for SN even i said it had to be nerfed from their 1000% dmg mamonite buff now its at 150 % i love playing that class regardless, after that nerf came u cld literally see everyone quit SN lol. But its still an amazing fun class to play they have their own perks and its now balanced even though id wish for higher pew pew mamo its still good lol There isnt any challenge or fun doing excesive dmg and killing ur opponents in 1 burst lol wheres the challenge. i can ask atleast 2-3 players with that ring to help us test that ring its not an issue why dont u just help us make a justifiable balance to it so it still stays strong that way .Last thing i or bass or anyone wants to do is make a class wev all been waiting for years to get a ring and buffs ruined lol. All wer asking for is to not get one shotted and u did that to my lk with 2-3 players in party w/o max kihop buff immagine it with a full party such pain.... amg Tk's dude ther tough but i can atleast throw a challenge vs them .sg with g ring its like im a sheep for slaughter u cld prolly even kill my SN with 600k hp 1 shot lol Bape did it allready XD
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no plz im happy with my ws ty <3
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lol thats some deep stuff 1 dont question why i play WS lol i play both rings btw if ppl go gtb i use B ring to CT (who bloody cares its my items) and <3 ws ur out of point again 2.ive bought like 3 ws hammers like kitty claws few o.hels a lokis blade a like 2 freyrs lk blades like few other weps why? caz theyr cheap atm i still have demand for this stuff its still the same to me its just sucky to few players who think its not the same anymore its just least favoured stuff thats all but ok fine ill give in 3.uve accused me first dude lol check posts again uve accused me and my entire guild lol plz 4. go full reflect? ur shitting me lol id die faster then i used a CT or a napalm then but who cares lol the concern is dmg dude im not asking to make it completely unreliable im simply stating how i wld love not to die in 1 **** hit lol and dont say counter it lol i did counter u with angelring and made a video of it id still die if ur 2% counter kick procs 5.ur talking about my dmg and skills i was talking with respect to my sustainability and ur sustainability uve misunderstood me there ur hp is low but dmg is way higher compared to the risks u bear i wldnt survive u if i had max hp and assumptio , prolly i can keep changing armors but u dont seem to understand what im addressing ur 2% proc for counter kick wld kill me any armor i wear unless by the offchance it procs when ur on ghost element and im on neutral armor unless that situation im a 100% dead insta 6.dont deny u have a personal grudge against me for god knows what reason ever since sinx bash got reduced to lvl 5 bash like it always was mentioned 7.im not crying for nerfs im just suggesting change if it doesnt happen it doesnt happen im not gonna bother bout it later once decision is final im just making myself heard. Ive been telling u all along u can do the same make ur point dude so ppl can hear u too, i might be wrong/right who knows its for everyone to suggest lol im Yolo anyway now lets stop wasting this topic space for some personal shit lol its really pointless
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u dont seem to get it when stuff gets cheaper its nothing to do with the class being weak or anything its peoples demand for that item simple as that i play ws all the time and my set is worth like less then 2k right now but i still play the class lol i made/bought that set way back for like 4k lol dude how do i make u understand developing class rings or weps(sg,pally or any g rings infact) etc are atm really extraordinary they are still in need of some correction/ballance/adjustment/change etc so im just trying to suggest what can be changed if anything. U make a ring which has never been fully seen and tested and i agree class is fun and stuff but look at it from our point of view too or atleast try because i look at it from ur point of view too all im asking is the decency to do the same. Ur dmg is too damn high plain and simple and yea its fine i dun mind the argument lol but u guys are acusing me of hax . If it makes u feel better record me during any time anywer when im playing fild/woe wotever u wish and report me i dun mind at all i havent accused u guys of the same till u accused me...neither do i care caz for me its on principle lol i dun have fun in the game if i cant die lol and i wldnt care if u do it honestly
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that counts guy ur friend o nvm lol
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