-
Posts
44 -
Joined
-
Last visited
-
Days Won
3
Content Type
Profiles
Articles
Custom items
Forums
Store
Events
Everything posted by railgun
-
Yes, the seed tickets on the server always decreased and never going up. From the start of the seed room addition to the server, the price was originally 4:1. Then the price decreaced to 5:1 to the current 6:1. Theres also lowballer wanna it to be 7:1 broadcasting all day in the server. The only price going up is the donation items. Farmed items dont usually increased in price. The reasons are many but the main reason because some farmers keep selling seed tix at low price so that people will buy their seed tix. They BC it selling at lower price than other farmers then the seed price will eventually get stuck at lower price and become the new standard seed price. To solve this, the farmers need to hold up from selling their seed tix in a window period of time and farm other items for sell. They need to farm and sell a variety of items, not just stuck to the seeds (especially the newbies). When the demand for seed tix getting higher and the price back to normal, then they can go back selling their seed tix. What I am suggesting is only occur for 1 hour at random time in 24 hours. It wont increased the amount of seed tix tremendously that it will destroy the seed tix pricing. More importantly, the farmers need to know how to manage their farm items and when is the best time to sell them.
-
Well, the seed and speed room are not always filled with people. Theres always time gap where you find yourself farming alone. My suggestion is that the happy hour occurs randomly for only 1 hour and only the people in seed or speed room can see the announcement. The announcement broadcast will be limited to those in the rooms only. If farmers in the room wanna pm their friends to join farming in the rooms during the happy hour, then its up to them. You actually farm more seed or speed when the theres one or two additional farmers in room since the mobs instantly appear faster filling most empty spaces in the room (I have experienced this myself).
-
Hello there. I have been farming in seed room and speed room since the update that add this 2 rooms in FRO. Before this, we just farm berry in forsaken dungeon. The seed and speed rooms never change from the implementation till now and theres lots of times i felt unmotivated to go into those rooms to farm. Since its the same green grass field......and same map :th_e14: . So, how about adding an event spamming randomly once or twice every 24 hours for example seed & speed room happy hour in which the seed or speed drop rate increase by X2. its an hourly event where the seed drop rate increases from 30% to 60% and speed drop rate increase from 5% to 10%. Well, lets just make it occur randomly for one hour and theres a Broadcast announcement which only appear to those who are farming in those room during that time. It can occur like 9am today, tomorrow 11pm, next day 6 am and so on... The event is triggered randomly for 1 hour per day, so i think it wont affect the current seeds and speed price very much. This little changes surely can make the farmers more motivated to farm in those room, myself included. :th_ok:
-
Since you are saying that theres not many guilds participating gvg, how bout changing the day of the gvg event to 1 hour after 2.0 woe and 1 hour after saturday usa woe. Its on weekend for most Asia countries. If the gvg event is held just after woe, then most guilds will have their members to participate on during that time. Then you can see participation from many other guilds e.g BL, MTS, Ende which mostly have majority of their members during those time. It would be thrilling than just been the only guild in the current gvg event. Not all guilds can participate in the current gvg time. Its on monday and wednesday during the working hours for those in gmt +7, +8 & +9. Not all guilds consisted of students or non-working members who have the free time to join gvg at this current time. Just my 2 cent...
-
Glad that you finally able to understand after all those inputs posted above. Hopefully that in future, people will think wisely and do some researches first on those skill or on certain class that they lost to or unable to win against before posting asking for nerf on said skill and character class. All skills and character's class have their pros and cons. There's no a single class that able to counter and kill them all in RO by themself. We dont want the suggestion section to be flooded with suggestion's post asking to nerf this and that endlessly. Lets us all play wisely and not emotionally. Have a nice day people. :)
-
I disagree. Based on the time this suggestion was posted, I can coclude that the reason for this suggestion was due to Sunday GVG event, in which Endeavour guild managed to win the GVG with only 4 pallies left. You dont just make a suggestion to alter the mechanic of a skill just due to losing an event to certain character class. That does not solve anything anyway. There are pros and cons to battle chant, an experienced pally will think more than twice to gospell, particularly when they are devoing ppl at the same time. They will lost all their defending buff but not the devotion that has been casted before, thus they will be taking massive damage from the people they are devoing and also from themselves without their guard and defending skill during battlechant. From my observation, the reasons why those pallies can tank, survived, and attacking their enemies are due to they used most of the pally's skill avalaible efficiently. Endeavour guild is an old school guild that keep challenging bigger guild in events and woes. There are not many other guilds which keep pushing through 30-40 people defending in emp room just to break the emp with less then 10 ppl on their side. Also, you can find alot of experienced pallies in Endeavour, they have been playing and main as pally for years and and they really know the pros and cons of the skills available to them. They are not just devo, gospel and dead when seeds and fcp gone. They throw whatever they got to the enemies to make sure the survival of their team. Therefore, to me, with good strategies, equips, and experiences, any characters can be formidable and survive on their own.
-
Both sacred wings and Fluffy wings existed in the server for a long time already. The effect of the fluffy wings are made exactly as sacred wings to help the newbies from total slaughter by the well-equips people. That time sacred wings price is 2k tokens for sacred gold wings and 2k-3k tokens for colored sacred wings. The sacred wing price never dropped even when u can get the fluffy wings with 90 vote tokens, same as now. What kills the sacred wing and drop the price is the introduction of capes and later the bless and cursed ring. Also due to introduction of legendary sacred gold wings. Fluffy wing is purely vote item which mean it is account-bound, cant be sell to others, same white sprite with no color and mostly stay in your storage when you got no use for it anymore. The vote forsaken king sets also has the same effects as the forsaken king sets and the forsaken king sets price it still at 90 - 95 tokens which is the same for years even after the vote sets was introduced awhile ago. So there's no need for discrimination for the vote items now and add a slot into fluffy wings which will also help increase the support to the server and most newbies population in FRO.
- 23 replies
-
- 1
-
- vote items
- slotted
-
(and 1 more)
Tagged with:
-
The Sacred Wings were added with a slot in the new Feb update. However the Fluffy Wings still have no slot in it. Fluffy Wings are the vote item equal to sacred wings, like how the vote forsaken king sets were made to be equal as the donation forsaken king set. Therefore the Fluffy Wings should also be added with a slot like the Sacred Wings. This will help the newbies to get the equips equivalent to old players and it will also boost the voting for FRO at voting center. I hope that GM will consider this soon. Thank you.
- 23 replies
-
- 1
-
- vote items
- slotted
-
(and 1 more)
Tagged with:
-
Whats With That Super Lag Last American Woe January 18 , 2013
railgun replied to Norse_Joog's topic in General Discussion
I dont remember January 18, 2013 woe was lagging or not since it was last year... -
Why do you want the bot check to stop? It worked great already to stop bots from flooding the server. Just follow what Vera said before you go hunting MVP. I dont want to see any bot camping at MVP and farming maps because some ppl too lazy to hunt and farm by themselves.
-
All seed farmers should just stop selling seed tix for awhile to prevent this from escalating. It used to be like this not too long ago and the price went back to 5:1 coz no ppl selling seed tix...Those farmer should focus on farming other items and keep their seed tix in storage. All those buyers will used all those seed tix they have for woe and pvp and will be out of seed tix after awhile, so the seed farmers just need to hold back from competing to get the buyers by lowering their seed tix price more and more. Its simple actually, there's no need to lower the price coz it does not WORTH the tokens, effort and time used to farm those seeds in seed room along with other farmers just to get a tiny bit toks in return.
-
There's lots of these kind of threads already, you can search them in general forum or archive. So what's next? Who's No 1 pally, LK, ninja, star gladiator, SN, SL, novice.......??? How does knowing this help you anyway?
-
I think the bot checker with the picture of " 786 " had a wrong answer from the the supposed "786". I have been farming frequently and have no problem with solving the bot checker, but when the picture "786" come out, I never get it right no matter how many time i typed 786 as the answer. Now that's weird...
-
Do u wanna kill a pally in general or do u wanna kill the pally in the SS? The best chars for me to kill a pally in general are: 1. WS - Use cart termination skill. The damage won't be reflected back to u which make u more survivable. The only weakness of WS would be that the pally may go using dispel card on u when u use usakoring shield or freezing u with SK card if u wear HoD or AoG with no anti-freeze equip. 2. Clown/Gypsy - Those coma tarot skill really mess up a pally especially when they are devoting someone. When they change to gtb shield, AV surely hit them very high damage. If they go defender, tarot can still remove the buffs that the pally had including defender. But it is slow though and the pally can just recast back all their skills immediately. 3. Champ - 2x asura damage and one way trip to hell together with the pally (well if u succeed to kill them anyway...). A full reduct pally can survived the 2x asura easily. 4. Pally - Yeah, sound weird for a pally to kill another pally...but i hv seen yummi did that many times on pally that goes max HP with 2 taos and reflect type pally that goes tao + OL with marty. If u wanna kill the pally in the SS which is yummi, I think the probable ways would be: 1. Wait for yummi to be afk (rare chance...coz from what i observed, yummi mostly faking afk when not moving at for fild) 2. Wait for the fcp to run out (yea, anyone will easily died when fcp out. But still yummi is fcped most of the time) 3. Bring a whole guild or a party of 10-20 ppl to gang and kill yummi (Not kidding here, better bring devoter pally too..devo those melee attackers like champ and sinx or they may die fast.) 4. Just leave yummi and kills other ppl in for fild (seriously, why do u want to waste lots seeds or berries when there's plenty other ppl to kill there?)
-
Wizard/magic Eyes/loli Hat/kafra Hairband Suggestions
railgun replied to Shadi's topic in Reviewed Suggestions
Hello there. I used to have an attack wiz before during Osfa unbreakable 2.0 castle period (i am in Motto) but now i am just using wiz to farm my supplies and quest items. 1: For the 1st suggestion, I do agree with increasing the wizard's hp to get at least 200k hp as the wizard's hp is the lowest of trans. chars in game. This will help wizard class to survive longer even without devo. Most of time, they just die immediately when devo ran out or dispelled out of it. Wizard mostly stand still in safety wall with energy coat to make them survivable but this make them unable to move around very much. 2: For Kafraband, Loli hat, Magic eyes, Piamette ears should be given immunity to freeze. I do not agree with this part . Those hats effect boost the wiz's MATK very high than fhelm with following effect of 40% MATK increase (Kafraband); All Stats + 10, Inflict 20% more damage with Storm Gust, Lord of Vermillion and Meteor Storm and Matk + 15% (Loli and Magic eyes hats); and all stats +20 and int + 20 (Piamette ears). Wiz is a char that dishes out high MATK with wide AoE skills and fast spam rate. I do remember how Drae (wearing wiz's cape and magic eyes hat) easily killed dozen of ppl at emp's room entrance by spamming meteorstorm near the entrance (long ago though..). Also, magic chars can easily get 2x MATK by 'Mind Break' by just bringing an alt MBer with them unlike Atk chars which need to wait for 2x to show up by luck under gospell. By wearing those hats under 'MB', they give very high MATK damage that most ppl don't know what hit them when they suddenly died at entrance. About stone cursed, I seldom see wizard uses physical attack and stave crash in GVG, BR and Woe as they mostly spam MS, SG, JT and icewall the base....but I dont mind for the immune to stone cursed suggestion though. If you want immunity to freeze for those hats, expand it to cover all 2010's Halloween hats which include HoD, AoG, Tengu Mask and Necro Hood to be fair. A small aspd boost on wiz highness like +5 aspd is acceptable. With berserk pot, a wiz can saves some stats for their Hp. 3&4: I do agree with +80 hit on the cape and a +100 hit on the rings but i don't think changing the cold bolt to earth spike is necessary. Yes, ppl usually prepare reduct for water element attack for example cold resist potion. However when the enemy use this potion, wiz can easily JT them to death so cold bolt is still good option and there is siroma card to increase the cold bolt damage even if they do not give high spam of a prof. This are my opinions for all the proposed suggestions. I hope that Wizard's class will be improved much better in future.- 18 replies
-
- Wizard balance
- Wizard
-
(and 6 more)
Tagged with:
-
I already posted a ticket and it is now treated as Pending Bugs..
-
Thx Nelly for the extra. I hope this problem will be solved soon.
-
The wrong one is spawning. I hv hunted in both places and even got 3 doppel cards but none of it dropped. The only option left is maybe by using hocus pocus to summon monster 1731, but u know how hard it is....
-
Where can I find the Symbol of a Brave Warrior? It's said it is dropped by doppelganger and the drop rate is 100% but i have killed a lot doppel and none dropped....is the item bugged?
Footer title
This content can be configured within your theme settings in your ACP. You can add any HTML including images, paragraphs and lists.
Footer title
This content can be configured within your theme settings in your ACP. You can add any HTML including images, paragraphs and lists.
Footer title
This content can be configured within your theme settings in your ACP. You can add any HTML including images, paragraphs and lists.