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Yuki

Forsaken Council
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Everything posted by Yuki

  1. Well, my apologies on that part then. I only skimmed through it, so I didn't get to read every part of it. But congratulations to Legion, though.
  2. Yuki

    I'm Back

    Welcome back to Forsaken Ragnarok Online! I hope you enjoy your stay here, and make it last. :] If you ever need any help, use @request in-game and I'll be there or another GM will be there to help.
  3. Alright guys, let's stop this. Take this into either in-game or PM's or whatever form of messenger you choose.
  4. Did you guys defend the whole castle without having it break once? If so, amazing. I haven't seen a guild do that for a while now.
  5. Yuki

    Stop it! You're making me blush.

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  6. Yuki

    Heya

    Welcome to fRO, Nero. I hope you feel at home here. If you ever need any help, feel free to use @request and I will be there, or another GM will. Hope to see you in future events and more!
  7. Yuki

    Snipers Suck.

    Although this suggestion isn't going where you intended to, it wouldn't hurt to expand it to other ideas as well that may help other classes. I agree that snipers need more defense, as well as the other class that use a bow. I agree with the fact they need a damage increase as well, but what's more important than damage to snipers currently is the fact that they need some demi-human reductions. As you said, snipers are easily killed by Asura Strike, and Thanatos Cards. I think 30% might be a little too much. Most people would agree toning it down a little, or a lot.
  8. Sensation has a very good point. This idea could probably be added sometime soon™ in the future as a new feature for fRO. But for now, it's not something that is like a must have.
  9. Yuki

    Snap And Backslide :d

    Not sure if this helps much but there's a rule I use (and a few other GM's, I believe) who use this rule as well. The rule is that : That rule may help, so I'm unsure. Anyways, the idea sounds interesting to me. I'd love to see how it would work out during the events.
  10. Yuki

    No, it's: Venus Power, Make Up!

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  11. I'm curious to know as well.

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  12. Yuki

    I Used To..

    It seems this topic has no other purpose other than to brag(?), I suppose. Closed.
  13. Yuki

    Oh my, you got me fired up. ;o.

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  14. Catching the ball with your face does not count. Sorry, but that's the truth.
  15. Yuki

    Lotsa Bbys.

    Would you care to tell what this 'project' is over MSN?
  16. I have no clue what that means, but I suppose it takes your Forsaken King Armor, and replaces it with a new one?
  17. Yuki

    Snipers Suck.

    For gunslingers, they don't really need a damage boost. What they need most is a HP boost. Stalkers, I'm unsure. As Shinada said, they need a Stalker Sword.
  18. For this suggestion, +10'ing an item wouldn't mean increasing defense. I believe it would be a special upgrade, so defense wouldn't probably be increased. I actually really like where you're going with this. The gemstones seem like a really great idea, and having it only apply to a certain armor really sounds interesting as well. Although it reminds me of another game (different from RO), it actually sounds really appealing if we were to add it here, on fRO. The stats of the gemstones seem semi-fair. I think probably after refine rate 5, it would start increasing by 2 INT. And then at 9~10, it would increase by 3 INT. So, if you were to calculate this, it would end up being a total of 17 INT. Take into consideration that the percentages of reaching +10 refine rate is extremely low, so I think we should make the stats worth-while to have. About the idea of having a percentage to break, it seems alright to have it break. I would expect to see many tickets and complaints about "omg gm pls return my f armor!! i keep refining and den wen i refine to 9... it dissapear! pls return!! " If that were to happen, we'd probably add to the NPC, "Warning: You are about to refine it to +8 with a 10% chance to break, are you willing to take the risk?" and it would give a few warnings before you actually refine it. So personally, if we were to add the percentage to break, it should be lower. Overall, the refine rate list seems fine to me. The quest idea sounds great as well, if we could make it an interesting quest, it'd be interesting to do. We can color code the +'s. For example, taking Kusanagi's example with the Fire Ruby (STR) for the helm, it wouls appear as a red + refine rate in front of the item. Example : +10 Blue Imperial Valkyrie Helmet Yes, I believe there is a way. It should be similar to the Valkyrie Exchanger NPC, where it takes your item and exchanges it for a new one. So for example, if we had like a +10 Forsaken King Armor, we would have to go to this new NPC and select the item that you have and exchange it for a completely new one. But since this idea is most likely for Forsaken King Gear and Elite Gears, it's going to be a long list for the NPC, and a lot of coding. It's possible. It's just going to take massive amounts of coding. Literally, massive. Again, it will not always have to affect defense. Sorry for the long post.
  19. This is actually a pretty good question. Unfortunately, I don't know the answer. I don't think anyone has tested it yet (at least, not that I know of.)
  20. Yuki

    Lotsa Bbys.

    Of course, that's why you were cut from the picture; you were too far away.
  21. Yuki

    Definitely sounds like a plan. So, where do we meet? ;]

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  22. Yuki

    Lotsa Bbys.

    Can I get someone to Photoshop them for me first? *Hint hint*
  23. That is a very good point about the new item #ID's and the massive recoding. The idea is appealing, but is definitely a lot of work. As for the bonuses, we wouldn't want something that would overpower, nor something so useless that players would bother with. Also, it depends on the probability and difficulty of the quest/drop percentage. So you have a point there as well.
  24. Yuki

    Pro Fags

    Everything we do on the internet has far great value than we do in real life.
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