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podian

Rebalance Dragonist Raids

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BW can be reliably completed with 2-3 competent people.
Charleston can be reliably completed with 2-3 competent people.
I admit IDK about Union City LUL

 

but Lost Forest of Oberon is kinda not really do-able with 2 people (very risky with 3 due to miss chance) regardless of competence even with like 200 cspeed potz.

Perhaps, if this is the goal, to make BW actually difficult or challenging (for competent folks) as implied? Simple Fix would be to make enemies not spawn in one cell (game dev 101) and/or have the spawn timing completely up to the player.

another ezpz-to-implement suggestion would be to change the map for Oberon (keepin it a forest because flavor hurhur), I very quickly compiled a brief list of ezier maps:

1) pay_fild11
2) mjolnir_04
3) gef_fild02
4) prt_fild03
5) pay_fild09
6) pay_fild06

 

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