plok123 Posted January 19, 2014 Report Posted January 19, 2014 (edited) The Ultimate pLok Guide to a SinX Breaker The Assassin Cross An elite group of Assassins. The Assassin Cross utilizes stealth and confusion in order to land the perfect killing blow. The Assassin Cross has a huge repertoire of lethal arts including ultimate mastery of poison-use, better than the original Assassin. With these new skills, the Assassin Cross now has a wide choice of brutal methods to overcome opponents. All without ever leaving the shadows [This guide is a pLok guide which means it is based on my experience and the gears that I have xD I also kept it as simple and straightforward as I can] GEARS+CARDS (Critical Build) Headgears Upper +10 Vote Valkyrie Helm/Valkyrie Helm/Valkyrie Expansion Hats w/ 2x Amadarias Cards / 2x Bijou Cards / 2x Seyren Windsor Cards (I highly recommend that you refine your headgear to +10 and compound it with 2 Amadarias cards to get +10 str and +10atk) Get 2x seyren windsor if you can't afford Ama and Bijou (Gives +8 str) Middle Any aurora that gives +20 stats/Skull Aura, ROP, Emperium Aurora, Legendary LHZ Aurora, Legendary Zodiac Aurora (Any that would suit you, but I prefer Emperium Auroras) w/ Vanberk Card (Vanberk Card adds 2 to Str and gives you a 100 Critical rate boost for 5 seconds) Lower SinX Blessed Ring/SinX Infernal Cape/Vote Scarf/Any Rucksack (Refine to +10, up to you) (Aim for the Blessed Ring) w/ Vanberk Card (or LK Card for Berserk, this is optional) Use Amadarius when refined Due to the boost in the Emperium's HP, I don't recommend using the LK card. You'll just DIE. XD Unless of course you have a REALLY good pally and/or there's no defense around :) Still, I wouldn't use it but your call Armors 2x +0 Sinx Dragonist Armor/ Vote Forsaken King Armor/Forsaken King Armor/Forsaken Knight Armor (I highly recommend the King Armor, Vote or not doesn't matter) (Dragonist Armor if you can get it 110%) w/ Tao Gunka + Ghost Ring and w/ 2x Gloom Under Night (two armors for the purpose of switching, Switch to 2x gloom if the defense around the emperium is light, and when there are no champs defending the emperium) Cloak +0 Vote Forsaken King Cloak/Forsaken King Cloak/Forsaken Knight Cloak (I highly recommend the King Armor, Vote or not doesn't matter) w/ Raydric+Skoll, 2x Raydric, 2x Skoll (2x Skoll against Thana Users, 2x Raydric against Neutral Property Attacks e.g. Asura, Raydric+Skoll is a popular combo in the server which is what I use as default) Boots +0 Vote Forsaken King Boots/Forsaken King Boots/Forsaken Knight Boots (I highly recommend the King Armor, Vote or not doesn't matter) w/ 2x Fallen Bishop Card (FBH gives an increase of 50% damage to Angel Monsters, Angel is the race of the Emperium) Accessories 2x Loki's Seal/2x Strength Belts/2x Strength Gauntlets (I highly recommend Loki's Seals and compound them with Ifrit Cards) 2 Ifrit Cards easily gives you additional 51 Critical and Hit Rate Shield +0 Frigg's Shield/Forsaken King Shield/Vote Forsaken King Shield (I highly recommend the Frigg's Shield it is obtainable through Quest) w/ Usakoring Card/Golden Thief Bug (Optional) (If you want GTB, I recommend you to put it in an extra shield for switching purposes only; I only have one shield w/ Usakoring on) Weapons In this section, I will just put the combination of cards that I felt comfortable with. Feel free to use your own combination of cards. Main Hand(Right Hand) +10 SinX Critical Oriental Sword/Legendary SinX Critical Sword (I would recommend the Oriental Sword) w/ 2 Turtle General, Paper and Orc Skel or up to you as long as you put 2TG on the main hand Off-Hand(Left Hand) +10 Fenrir's Dagger/Legendary Fenrir's Dagger (I would use the Legendary Dagger, why? To balance the strength stat when switching between the shield and weapon, but that's just me xD) w/ 2 Abysmal Knight Cards, Paper, Desert Wolf, STATS (Critical Build) (Add Luk then Agi, next is Str then Vit Last) STR (Main Stat): 280 - 300 (Whatever floats your boat) Base + Bonus = Divisible by 10 (Meaning you get a whole number if you divide it by 10) (What is a whole number? Whole numbers are 1, 2, 3, 4.....125, 126.....9,958 and so on) e.g. 296(Base) + 184(Bonus) = 480 (480 divided by 10 = 48, 48 is a whole number) AGI: Until ASPD is 195 LUK: Until you have 100 Critical (I heard rumors of having 104 Critical rate is better, but I just keep mine to 100) VIT: Put the rest of your points here Dex/Int: 1 (Feel free to put some here if there are still points left after Vit, would recommend dex) GEARS+CARDS (Thana/Dex Build) (If you don't have thana, better stick with the critical build) Or read this too http://www.forsaken-ro.net/forum/index.php?showtopic=24168&page=1 [Ok, this build I am not very familiar with, but I'll try my best, been a thana breaker for a couple of weeks now.] Headgears Upper +10 Vote Valkyrie Helm/Valkyrie Helm/Valkyrie Expansion Hats w/ 2x Amadarias Cards / 2x Bijou Cards / 2x Seyren Windsor Cards (I highly recommend that you refine your headgear to +10 and compound it with 2 Amadarias cards to get +10 str and +10atk) Get 2x seyren windsor if you can't afford Ama and Bijou (Gives +8 str) Or +10 Halloween headgear (Optional) w/ 2x Seyren Windsor Cards / 2x Amadarius (STR+ 15 DEX+15) In comparison to the Valkyrie Helm Stats, It does not add any stats to Luk, which is what you want because this is a thana build. Middle Any aurora that gives +20 stats/Skull Aura, ROP, Emperium Aurora, Legendary LHZ Aurora, Legendary Zodiac Aurora (Any that would suit you, but I prefer Emperium Auroras) w/ Forsaken Soldier Card Lower SinX Blessed Ring/SinX Infernal Cape/Vote Scarf/Any Rucksack (Refine to +10, up to you) (Aim for the Cursed Ring) Use Amadarius / Bijou Other Options (Recommended): 2x Seyren on Upper, Gemini on Mid and Lower (Cheaper) Why? The effects of Forsaken Soldier and Maya Purple are useful during pvp (You wouldn't be really hitting anyone or anything but the Emperium), not for a dedicated Breaker. But if you have it, why not ;) Armors 2x +0 Sinx Dragonist Armor/ Vote Forsaken King Armor/Forsaken King Armor/Forsaken Knight Armor (I highly recommend the King Armor, Vote or not doesn't matter) (Dragonist Armor if you can get it 110%) w/ Tao Gunka + Ghost Ring and w/ 2x Gloom Under Night (two armors for the purpose of switching, Switch to 2x gloom if the defense around the emperium is light, and when there are no champs defending the emperium) Cloak +0 Vote Forsaken King Cloak/Forsaken King Cloak/Forsaken Knight Cloak (I highly recommend the King Armor, Vote or not doesn't matter) w/ Raydric+Skoll, 2x Raydric, 2x Skoll (2x Skoll against Thana Users, 2x Raydric against Neutral Property Attacks e.g. Asura, Raydric+Skoll is a popular combo in the server which is what I use as default) Boots +0 Vote Forsaken King Boots/Forsaken King Boots/Forsaken Knight Boots (I highly recommend the King Armor, Vote or not doesn't matter) w/ 2x Fallen Bishop Card (FBH gives an increase of 50% damage to Angel Monsters, Angel is the race of the Emperium) Accessories 2x Loki's Seal/2x Strength Belts/2x Strength Gauntlets (I highly recommend Loki's Seals and compound them with STR Runes) Shield +0 Frigg's Shield/Forsaken King Shield/Vote Forsaken King Shield (I highly recommend the Frigg's Shield it is obtainable through Quest) w/ Usakoring Card/Golden Thief Bug (Optional) (If you want GTB, I recommend you to put it in an extra shield for switching purposes only; I only have one shield w/ Usakoring on) Weapons In this section, I will just put the combination of cards that I felt comfortable with. Feel free to use your own combination of cards. Main Hand(Right Hand) +10 Hel's Unholy Dagger/Legendary Hel's Unholy Dagger/SinX Dex Oriental Sword/Loki Cursed Blade (I would recommend the Dagger, Why? Double Attack gives you more chance of hitting last and stronger damage) w/ Memory of Thanatos, 2x Abysmal Knight Cards, Orc Skeleton Off-Hand(Left Hand) +10 Hel's Unholy Dagger/Legendary Hel's Unholy Dagger (I would use the Legendary Dagger, why? To balance the strength stat when switching between the shield and weapon, but that's just me xD) w/ Turtle General, 2x Abysmal Knight, Desert Wolf or Turtle General, Abysmal Knight, 2x Desert Wolf STATS (Thana/Dex Build) (Add Agi, next is Str then Vit Last) STR (Main Stat): 280 - 300 (Whatever floats your boat) Base + Bonus = Divisible by 10 (Meaning you get a whole number if you divide it by 10) (What is a whole number? Whole numbers are 1, 2, 3, 4.....125, 126.....9,958 and so on) e.g. 296(Base) + 184(Bonus) = 480 (480 divided by 10 = 48, 48 is a whole number) AGI: Until ASPD is 195 LUK: 1 VIT: Put the rest of your points here Dex/Int: 1 or until you have 345 hit, entirely up to you. (Feel free to put some here if there are still points left after Vit, would recommend dex) Now about the Emperium: HP: I have no Idea but I can tell it's a butt load! It has been altered way higher in this server once since I joined. It was to prevent 30 second breaks during WOE. Race: Angel Property: Holy Size: Small Boss Type Immunity to Skills (Critical Build) There are just the same cards for critical sinx used in breaking that would help increase your damage against the emperium: Turtle General Card (Increase damage on ALL enemies by 20%) The Paper Card (Inflict 20% more damage with Critical Attacks) Abysmal Knight Card (Increase Damage on Boss Monster by 25%) Orc Skeleton Card (Increase Damage on Holy Property Enemies by 20%) Desert Wolf Card (Increase damage inflicted on small sized monster by 15%, ATK +5) (HINT: Not more than 4 Abysmal Knight Cards, not more that 1 Orc Skeleton Card) (This is due to card stacking effects which I couldn't be bothered to explain EVER xD) (Thana/Dex Build) Turtle General Card (Increase damage on ALL enemies by 20%) -> This is optional, if you wanna use it, just one and put it on the off-hand. This is because of the Magnum Break Effect which gives +5 Fire Attack. But again, that's just me. Memory of Thanatos Card (Deals more damage depending on the target's defense) Abysmal Knight Card (Increase Damage on Boss Monster by 25%) Orc Skeleton Card (Increase Damage on Holy Property Enemies by 20%) Desert Wolf Card (Increase damage inflicted on small sized monster by 15%, ATK +5) (HINT: Not more than 4 Abysmal Knight Cards, not more that 1 Orc Skeleton Card) (This is due to card stacking effects which I couldn't be bothered to explain EVER xD) (There, that explains why those are the cards used) Difference between the two builds This is Aerynth's explanation about this. It is a really good and simple explanation. Aerynth, on 24 Sept 2013 - 3:02 PM, said: Critical has a better damage consistency and you would have the ability to not only break but to deal damage to others as well during WoE, this means you could very well defend and break at the same time. The advantage of this build is that you can skimp on a lot of stats and add a lot more vitality that adds on to more health points, thus surviving longer. This build does not require any Dex as critical ignores the flee rate of all players. With all the new items and the valkyrie weapon for Assassin Cross and with the new addition of the Blessed Ring for Assassin Cross, you don't really need to add Luk at all. Thanatos build breaker is a different build all together, the damage is from average to high and it does not have a steady flow of damage consistency. However this build has the added advantage of the Double Attack skill that increases it's damage per second output, thus increasing your chance of breaking the Emperium, reason being the more damage per second you deal the higher the chances of you getting the last hit. You would also have to deal with having lesser health points compared to Critical build assassins and you would also not be able to hit other players as the usual build for a Thanatos build have only enough hit to hit the Emperium and not players with decent flee rate. With that being said, even without Thanatos card, you could still break with a Double Attack build so long as your damage that you are dealing to the Emperium is high enough to level with the other builds. It is very much possible, tested and proven. Hope this clears out to everybody about the differences between the two build, I would not help out on giving you a build as it's rather personal to me. What I can share with you is that most of the advise given on this thread are of somewhat relevant and of use. Good luck in breaking. Cheers. THE AK TALK Ok, as you can see I have included the AK (Abysmal Knight) cards in my build, Why? I'm one of the people who believes that the script of the emperium makes it a boss type nevertheless it shows on @mi or not. (Not arguing about this) So I tried to take out my AK cards and replaced it with other cards, Here's what I came up with: Main Hand: Thana, Desert Wolf, Orc Skel, TG Off Hand: VR (Rangdris Card), Desert wolf, Desert Wolf, TG (If you're not a fan of the Double TG, Then put more desert wolf, the cap on damage optimizer is around 80% not sure, but I know it wont go to a full 100%, so it stacks) Again, This is only my own opinion and preferences. Important Shinanigans Do not refine any of your equipment to +10 except for your headgear(Because of Seyren Windsor Cards) Or you will be munched up by thana users xD Use Enchant Deadly Poison Use Cursed Water Use Aloe Vera Use Steamed Tongue (If you have any) Switch Armors depending on the situation Switch to Dual Dagger depending on the Situation Use Poison React if you want Use Concentrated Speed Potions when you wanna rush SPAM SEEDS xD Other Shinanigans ANYONE CAN BREAK Legendary items are items that have 80% of the donate items' effects Vote King Set is as good as the Donated One, you just can't trade it. So vote, it's for the good of the server too! The purpose of this guide is to help other players and for me to learn from others so I'm open to criticisms and opinions, it would help this guide a lot. I am not the best out there, I consider myself decent, nothing special. I just created this guide due to the lack of info that is being shared about breaking in this server. I cannot guarantee that this would work 100%, breaking is also based on how lucky you are during WOE. This is just my own build and gears that I learned from different mentors. Hate me or whatever, I think guides help new players stay in the server as all servers are not the same. Guides helped me stay. I just want the server to grow, don't you want to have a more intense WOE competition? You scared of progress? Development? Don't be, it's not really a bad thing :D Thank You Thank you to all the friends I have made in this game :D Even if you don't like me anymore, I have no grudge against you xD Thank you to all the people that taught me so much in game and in the forums. I thank all the guilds that I have been a part of. (You wouldn't remember me coz I suck xD) Thank you to all that have been my mentors in game and for your patience. And lastly, The FRO staff, keep it up guys :D P.S. I included all the knowledge I have on breaking in this guide. So if you see something wrong, let me know as I do not know everything. Edited November 6, 2017 by plok123 Amadarius Card 6 Quote
plok123 Posted January 19, 2014 Author Report Posted January 19, 2014 (edited) -1 nga u so noob. srs la You so pro bruh. xD Edited January 19, 2014 by plok123 Quote
Master. Posted January 19, 2014 Report Posted January 19, 2014 Armors 2x +0 Vote Forsaken King Armor/Forsaken King Armor/Forsaken Knight Armor (I highly recommend the King Armor, Vote or not doesn't matter) w/ Tao Gunka + Ghost Ring and w/ 2x Gloom Under Night (two armors for the purpose of switching, Switch to 2x gloom if the defense around the emperium is light, and when there no champs defending the emperium) No need Tao Gunka Only you need 2 armors Ghostring Card And Gloom / 2x Gloom Ghostring,Gloom Armor is for asura survive. 2x Gloom for Full Damage 1 Quote
plok123 Posted January 19, 2014 Author Report Posted January 19, 2014 No need Tao Gunka Only you need 2 armors Ghostring Card And Gloom / 2x Gloom Ghostring,Gloom Armor is for asura survive. 2x Gloom for Full Damage I would still prefer tgk + gr, make use of the hp boost tgk gives to be able to tank the def around the emperium. Quote
plok123 Posted January 19, 2014 Author Report Posted January 19, 2014 I would still prefer tgk + gr, make use of the hp boost tgk gives to be able to tank the def around the emperium, but again that's just me. XD thank you for your input :D Quote
jameslamela Posted January 20, 2014 Report Posted January 20, 2014 in pvp noir is more pro than plok... but on emp breaking plok rockS!!! master fire is a pro sniper... speaking of sinx however, plok is more pro!!! nice guide plok... one of the best guide i saw here in forums...! XD 1 Quote
Metalhead_666 Posted January 20, 2014 Report Posted January 20, 2014 in pvp noir is more pro than plok... but on emp breaking plok rockS!!! master fire is a pro sniper... speaking of sinx however, plok is more pro!!! nice guide plok... one of the best guide i saw here in forums...! XD i disagree.james le creed is more pro than them :D:D:D:D 1 Quote
plok123 Posted January 20, 2014 Author Report Posted January 20, 2014 in pvp noir is more pro than plok... but on emp breaking plok rockS!!! master fire is a pro sniper... speaking of sinx however, plok is more pro!!! nice guide plok... one of the best guide i saw here in forums...! XD Thanks James :D but I ain't no pro bruh xD Quote
Rayray Posted January 20, 2014 Report Posted January 20, 2014 There is absolutely no need to take vanberk if you will have ifrit cards and will be putting luk to get 100 crit rate since you are hitting the emp anyway. Also, for critical build breaker, just use the normal crit cards you use in pvp and it will work well. At least with that, you wouldn't need to keep switching whenever you are defending or breaking, you deal constant damage to either emp or players. 1 Quote
Aerynth Posted January 20, 2014 Report Posted January 20, 2014 There is absolutely no need to take vanberk if you will have ifrit cards and will be putting luk to get 100 crit rate since you are hitting the emp anyway. Also, for critical build breaker, just use the normal crit cards you use in pvp and it will work well. At least with that, you wouldn't need to keep switching whenever you are defending or breaking, you deal constant damage to either emp or players. Ray is right about the Vanberk however I would still suggest to use it either way even if your critical is already at 104. After having two Seyren cards on your +10 Helm and a Fsoldier card on your aura, you have an additional slot for a card which I would rather place a Vanberk card than a Maya Purple Card as it saves me 2 strength points that I would not need to add thus saving valuable status points. I usually jsut use Box of Sunlight if I need to spot any invisible players. Back in the days where Blessed Ring was unavailable, I was using a build with 4 Vanberk cards without adding any Luk whatsoever. Be creative with your build, it can be to your surprise what other cards you may use. I have extensively experiment on a lot of breaking builds and card combo. It's rather quite easy to build the perfect build nowadays as the custom items available now makes it almost zero effort to make a solid breakers build. Also regarding your guide, I have always find having 345 hit rate for Thanatos build is the best. You still need to have Dex unlike Critical build like I have fore mentioned. This should be as much as I could share. Good effort though, although I don't like seeing breakers guide. Laughs. Quote
plok123 Posted January 20, 2014 Author Report Posted January 20, 2014 Yeah, 2 vanberk cards gives you +4 on STR so i think it's still useful xD Quote
elykarmic Posted January 20, 2014 Report Posted January 20, 2014 Ploky so pro :D Teach me how to break plox. :D Hmmm. for crit cards i would like to suggest 2tg 2paper for the main hand and 1tg 1abyssmal knight 1orcskel and 1 desert wolf hmm. its just my suggestion :D Quote
plok123 Posted January 20, 2014 Author Report Posted January 20, 2014 Ploky so pro :D Teach me how to break plox. :D Hmmm. for crit cards i would like to suggest 2tg 2paper for the main hand and 1tg 1abyssmal knight 1orcskel and 1 desert wolf hmm. its just my suggestion :D you're pro man xD not me :P Quote
Rayray Posted January 20, 2014 Report Posted January 20, 2014 Ray is right about the Vanberk however I would still suggest to use it either way even if your critical is already at 104. After having two Seyren cards on your +10 Helm and a Fsoldier card on your aura, you have an additional slot for a card which I would rather place a Vanberk card than a Maya Purple Card as it saves me 2 strength points that I would not need to add thus saving valuable status points. I usually jsut use Box of Sunlight if I need to spot any invisible players. Back in the days where Blessed Ring was unavailable, I was using a build with 4 Vanberk cards without adding any Luk whatsoever. Be creative with your build, it can be to your surprise what other cards you may use. I have extensively experiment on a lot of breaking builds and card combo. It's rather quite easy to build the perfect build nowadays as the custom items available now makes it almost zero effort to make a solid breakers build. Also regarding your guide, I have always find having 345 hit rate for Thanatos build is the best. You still need to have Dex unlike Critical build like I have fore mentioned. This should be as much as I could share. Good effort though, although I don't like seeing breakers guide. Laughs. Well, I was thinking of using LK card in that slot, but yeah you can always switch anyway. And of all the breakers around here shane, I think you are the one who experimented a lot on builds. Quote
Monaco96 Posted January 21, 2014 Report Posted January 21, 2014 teach me how to break...pls pls plsssss!!! Quote
gagosila123 Posted January 22, 2014 Report Posted January 22, 2014 im still not sure bout the abysmal knight effect on the emperium? did someone confirmed the emp is an mvp??? Quote
plok123 Posted January 22, 2014 Author Report Posted January 22, 2014 im still not sure bout the abysmal knight effect on the emperium? did someone confirmed the emp is an mvp??? Well, it's used in other servers as well who haven't altered their, so yeah, I guess so.. Quote
jameslamela Posted January 22, 2014 Report Posted January 22, 2014 i break ounce last woe at geffen... thanks plok. your guide works. huehuehue! Quote
plok123 Posted January 22, 2014 Author Report Posted January 22, 2014 i break ounce last woe at geffen... thanks plok. your guide works. huehuehue! lol :P i saw you break man! XD .gg Quote
gagosila123 Posted January 22, 2014 Report Posted January 22, 2014 Well, it's used in other servers as well who haven't altered their, so yeah, I guess so.. but the RO mechanics here in FRO is different on the other server, we always take that in mind :) ... so its still the best to confirm it to the Game Masters here... Quote
minggoyyy Posted January 22, 2014 Report Posted January 22, 2014 Bro, one noobie question. Using your critical build, how about if i tried to kill Snip or Sinx that has high flee without dex on my stats will i hit them? Quote
ChainBreak Posted January 22, 2014 Report Posted January 22, 2014 Bro, one noobie question. Using your critical build, how about if i tried to kill Snip or Sinx that has high flee without dex on my stats will i hit them? Yes, but you should bring a luck gaunt/belt just in case. Quote