Dudu Posted November 24, 2012 Report Posted November 24, 2012 Hello fRO. Its been a while since ive been in this section of the forums, or in the forums at all. I came back to the server a few days ago and i realized that its FULL of Snipers and Stalkers. Both with full redux and, sadly, enlarge weight limit. Clown, atm, they cant carry more than 150 seeds with 100 STR, which is pretty sad since the dmg that all this jobs deal is massive, and we need more seeds to at least fight back. Sniper and Stalkers, with only 100 str can hold over 350+ seeds. And they have better dmg output than the Clowns. So i think adding this skill to Clowns is gonna help them out there in the pvp scenario. So folks, thoughts on adding Enlarge Weight Limit to Clowns ? Thanks in Advance
zergling Posted November 24, 2012 Report Posted November 24, 2012 +1 i completely agree with this clowns are so under powered when it comes to weight limits and the fact that they have to use 100 str just to hold 150 or so seeds is a joke compared to other classes that have 350+ with only 100 str that have far higher damage output than a clown.
Rayray Posted November 24, 2012 Report Posted November 24, 2012 +1, it's only enlarge weight limit so I agree.
Amicable Posted November 24, 2012 Report Posted November 24, 2012 (edited) +1 Agree to this, and I believe this was suggested before, they had provided the same issue too. Kittie, on 31 August 2011 - 07:48 AM, said: I'm going to add this to the Valkyrie Gypsy/Clown Bow too: Current Effect: Agi + 25 Dex + 25 +20% damage to demihumans +20% damage with double strafe 30% Chance of auto-casting Lv. 5 Tarot Card of Fate when being attacked Change Effect: Agi + 25 Dex + 25 +20% damage to demihumans +20% damage with double strafe 30% Chance of auto-casting Lv. 5 Tarot Card of Fate when being attacked Enlarge Weight Limit Level 10The reason for this is Gypsy/Clown players switch between the two for different situations and we don't need to be unable to use our skills when over 90% weight once we switch to something. If you look at the other dex based classes, you'll notice that both Sniper and Stalker get the weight limit increase. Which is odd enough, since Stalkers also get an increased amount of demi-human redux, therefore nullifying the need for a high ygg capacity in the end (more redux = less need to heal). They also get cloaking and backsliding skills. Also, the Mage branch got the Increase Weight limit buff on their Valk weapons, even though they get Energy Coat, which increases their damage reductions. It's weird that Gypsy/Clowns have the least HP, and also don't get a weight limit increase for more yggdrasils. I agree with you Kittie, I overlook that. That gives more versatility to clown/gypsy in their fighting styles. Or Suggestion on Clown's Valk; Bragi's Lute of Resonance[4] Current Effect: Dex + 20 Int +20 Increase damage with Arrow Vulcan by 10% Enable use of Level 3 Jupitel Thunder Change Effect: Dex + 20 Int +20 Increase damage with Arrow Vulcan by 10% Enable use of Level 3 Jupitel Thunder Enlarge Weight Limit Level 10 This goes vice versa for Gypsy's valk too. People feel they're overpowered and on a certain extent they are, with their Tarot, but I don't see why they're valk weapon cannot be on par with the rest on the valk weapon, I suppose putting in Enlarge Weight Limit to their valk will help their ygg/seed carrying capability since their Dex base character. I feel this should be implemented, their bow seems to be more extravagant than their Guitar, by right they're main weapon should be Musical Instrument/Whips. ( They're bow have Tarot capability ) all in all, i just feel that Clown/Gypsy deserve some boost in their valk. Afterall they are paying USD30 for it. This is my first suggestion, would appreciate input from all. http://www.forsaken-...try233613 <= This Edited November 24, 2012 by Amicable
Aerynth Posted November 24, 2012 Report Posted November 24, 2012 +1 I suggested it before, and I'll still stand by it.
Bishop Posted November 24, 2012 Report Posted November 24, 2012 I agree with this actually. Considering it's the only none str based job that didn't get it yet.
Nadtorious Posted December 3, 2012 Report Posted December 3, 2012 I could carry between 180 - 230 seeds. Still, not enough to last a long battle. +1.
Aerynth Posted December 28, 2012 Report Posted December 28, 2012 Bump, having too little seeds with a mere 200k HP that can't tank most Asura. In desperate need of that Enlarge weight limit! And is it me, or does Sif's Whip gives out 5 more dex than Bragi's Lute? I suggest Bragi's Lute to have the same too.
Forum~ Posted January 8, 2013 Report Posted January 8, 2013 reviving a necessary thread. yes i agree with the aforementioned statements. add enlarge weight limit to the clown/gypsy valkyrie weapons and legendary weapons.
SquidySquid Posted January 15, 2013 Report Posted January 15, 2013 +1 to this suggestion. And please make Gypsy and Clown valk weapons equal. Bump, having too little seeds with a mere 200k HP that can't tank most Asura. In desperate need of that Enlarge weight limit! And is it me, or does Sif's Whip gives out 5 more dex than Bragi's Lute? I suggest Bragi's Lute to have the same too. The 5 more dex is the opportunity cost of frost joker. HAHHAHA!
Veracity Posted January 16, 2013 Report Posted January 16, 2013 We'll add an enlarge weight limit on the weapons, thanks for the thoughtful feedback.