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negimagic44

Hate For The Warpers :3

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Posted

i suggest that after you been atacked you cant warp for 10 sec. coz its so annoying when some one atacked you then warp :/ can u get me?

Posted

Well that a good suggestion but what about the use of fly wings and poison bottles :o? They could use fly wings to escape and use poison bottle so they could kill themselves and make it not count as your kill.

  • Like 2
Posted

I agree to this...however i think we had this before but it was removed since people who are pvping/hunting in let's say lhz_dun03 hated it.

To add to this topic regarding warp, not only after you get attacked, but please add that you cannot warp after you attack as well. ALSO, remove warp protection from pvp maps like for_fild01. PLEASE

Posted

Also some people don't want to be attacked in for_fild01 they just want to hang out there even though its a pvp field, btw people may be farming on filds and don't want to be bothered by people killing them so by taking away the right to warp when people are being attacked by other who are interrupting there busniess, but are helplessly running away, we should just stick to simple duel requests.

Posted

People that warp was only for-fun in ffild, the he real one is in pvp

So if u do thatt10 second after warp its gonna be harder to farm and to farrm fire dragon scale in ffild

  • Like 1
Posted (edited)

Agreeing with crescent here, if you really want to pvp just go to the pvp room, b/c canceling warp for people will make it harder for them to farm, we should allow no killing in for_fild (except by monsters), only when a duel request is sent to them. Once a duel has started there should be no warping and no use of fly wings, or poison bottle ( pretty much any items that would involve with self destruction)

Edited by ScarletDevilmoon
Posted

I agree with Zero. Disable the warp when attacking and being attack.

for_fild01 is a pvp field that players could test their damage and fun~

There is no fun in kill and warp.

SO, +1 =)

Posted (edited)

Every idea has their Pro's and Con's. Of course is warping around to avoid his death is quite annoying for the opponent. But a "10sec warp block" is also annoying for Farmer. Some would say now: "only enable that warp block for for_fild01". Thats even my opinion too. Fly Wings would grow on popularity then, which continues in other suggestions to nerf them. Maybe, who knows?

Also an idea would be for the PvP Room, that Poison bottles would still suicide yourself but granting the kill to the last enemy that hit you within the last 10 seconds. Otherwise its only a berry & seed waste in the PvP Rooms. If you are low on Seeds or Berries you just drink a Poison Bottle, and you are out of the PvP room with granting your opponent a Kill.

Edited by Eternal Life
Posted

The only player I know that warps during pvp on for fild is Mint. Lol.

Posted

As cresent says, for_fild can be used on farming fire dragon scale

So I think warp is ok, sice for_fild kills doesn't count anything and I think gm has disable poison bottle in pvp:)

And there's only 10 % of 100% warps . So its not a problem for me=D

Posted

There are more places to get dragon scale. The only ones that wants warp protection and no limits to warps in for_fild are the warpers themselves.

Posted

Can we get a GM input in this suggestion? seriously. for_fild01 is a pvp hang out place. i haven't seen anyone go farm in that map. Removing warp protection AND making them not able to warp out when they are being attacked or while attacking will not hinder newbies.

To add things, it is becoming a trend for some snipers and some sb sinx to go full buffs with 2x attack, and when we get to dispel them, they warp out. I know, it's one of the noobiest tactics I've seen in all my years in FRO. putting warp limitations like this would make them really pissed off though but i'd rather have it so that other people will have a chance to kill them.

Not hating on those who full buffs themselves i understand that for SB sinx since I used one before. Maybe i just dont like cowardly tactics, that's all. go full buffs, sure, but damn, finish the fight you started instead of warping.

Posted

Can we get a GM input in this suggestion? seriously. for_fild01 is a pvp hang out place. i haven't seen anyone go farm in that map. Removing warp protection AND making them not able to warp out when they are being attacked or while attacking will not hinder newbies.

To add things, it is becoming a trend for some snipers and some sb sinx to go full buffs with 2x attack, and when we get to dispel them, they warp out. I know, it's one of the noobiest tactics I've seen in all my years in FRO. putting warp limitations like this would make them really pissed off though but i'd rather have it so that other people will have a chance to kill them.

Not hating on those who full buffs themselves i understand that for SB sinx since I used one before. Maybe i just dont like cowardly tactics, that's all. go full buffs, sure, but damn, finish the fight you started instead of warping.

Word.

Posted

^ i completely agree something needs to be done about this. there are other maps to farm fire dragon scales. SOOOOO i would have to give the no warp within 10 seconds of attacking/being attacked a +1. those that don't like it simply are the ones that use the full buffs hit and run tactic, because that excuse of farmers hunting there is a load of crap... i mean come on guys really?

  • Like 1
Posted
As far as I know implementing the 10 second thing would not be mapbased. Meaning if you disable warp after attacking/being attacked for 10 seconds it would work the same way on ALL maps. However what can be done(technically) is use a mapflag to make it impossible to warp away from the map at all times (like a WoE castle). This means that you can warp to it. But as soon as you're on it you can not warp out of it. So you'll either have to die or use the warp portal at the top to get away from the field. This would of course also cause annoyance in situations.
Posted

People normally hang out at the top of for_fild01 anyway, so it's pretty much easy to go back to fcity and then warp. however does mapflag forbids you to warp to different parts of for_fild01 once you are in it?

Posted

people who warps out and run away after getting dispelled, gets his armor broken or just cannot win the fight makes it not fun for most of us.

If you say we got the pvp room for that, well, It's not like i can force you to go inside the pvp room now can I?

Posted

you can in fact make it so 1 map has a 10 second warp delay. it might take a bit of work but it is possible. as far as the warpers go and kills not counting. yes we know they don't count but the fact of the matter is you get 1 sniper that uses HP buffs+WS buffs+gospel and they just warp in spam sharp shooting and just warp out if they get attacked or dispelled. this needs to change because this server is a pvp baised server not a "i'm going to hit you then warp out like a bitch" server. if you're going to hit someone be ready to finish the fight don't be a pussy and warp away.

Posted

Can we get a GM input in this suggestion? seriously. for_fild01 is a pvp hang out place. i haven't seen anyone go farm in that map. Removing warp protection AND making them not able to warp out when they are being attacked or while attacking will not hinder newbies.

To add things, it is becoming a trend for some snipers and some sb sinx to go full buffs with 2x attack, and when we get to dispel them, they warp out. I know, it's one of the noobiest tactics I've seen in all my years in FRO. putting warp limitations like this would make them really pissed off though but i'd rather have it so that other people will have a chance to kill them.

Not hating on those who full buffs themselves i understand that for SB sinx since I used one before. Maybe i just dont like cowardly tactics, that's all. go full buffs, sure, but damn, finish the fight you started instead of warping.

nuff said. +1

Posted

Why don't we just get rid of the pvp ladder system in general? Since its obvious the same people are winning, there's always cheaters, people fighting like cowards, getting gang by a team of friend camping the room.

Instead of the old warp in pvp arena, why don't we just get rid of that and make it a 1 on 1 pvp tournament. The winner gets more credit and we can customise a flag in fcity with the winners name on it or something. We can customize for fild01 and make that the main pvping spot, instead of everyone being scattered everywhere.

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