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Cirrus

Forsaken Nobel
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Everything posted by Cirrus

  1. Cirrus

    Av Spam

    No you can't do 2-3 simultaneously on only 2 Kiels.
  2. Hi, it's too quiet when you're away. ♥

  3. I love you very very very very very very much. ♥

  4. It's not rape if I want it. ♥ Happy 4th month darling. More to come. :P

  5. More stuff flooding in is the least we need. Lol.
  6. If you'd want to balance it out either get more players so the excess will be redistributed or find a way to "sink" excess items as well... both not so easy.
  7. Why do you want stuff to be expensive? Helping economy = making prices less thus items easier to obtain. More coupons in the economy equates to inflation, since there's more coupons to go around. The rental items and the guild hideout will eventually take out these coupons from circulation, thus giving more value to coupons, hopefully, less expensive items, less outrageous prices. Right now, it's just not coupons that's in excess, that's why even weapons are getting cheaper. Some people come back from quitting, also reintroducing some items back. Trust me it's been worse. Cards up to 60 coupons, weapons up to 120, just cause some people had tons of coupons and just broadcast buying items at like, double the normal price. What I've suggested is a limited time NPC for when new donation rewards are up, offering the item ingame via an NPC at double the coupon price, e.g. $25 for Zodiac, 500 coupons from ingame NPC. Donors will still be able to make money off stuff they donate for (after the NPC is taken out, or even during, but perhaps 1.5-1.9x so people would still buy from them), putting a peg on prices of donation-only rewards (during the duration or even after, cough Zodiac auroras for quadruple donation price ohplz) but still letting them make a profit, taking MORE coupons out of the economy via players who have enough coupons ingame and are willing to buy it off the NPC (right now there's a lot of players with a lot of coupons). This is one way. Used to work when the server started (via Forsaken King's parts and Wings [which are now pretty much obsolete.]) This does not tackle excess Elite Sets / Weapons though.
  8. Cirrus

    Emp Aura

    A lot of people don't know how valuable an additional 5 stats is. Lol.
  9. Selling items for real money. Probably originated from Filipino players selling for Philippine Peso (PhP). If I'm mistaken feel free to correct me. This belongs in a ticket, I doubt any normal player can help you on your case. It's an offense with the punishment of permanent ban. What's done is done.
  10. Cirrus clouds are the high-level clouds. So yeah. Symbolic. Most of my other IGNs are just random, like an LK called DCLXVI (Roman numerals), stuff I see on the dictionary, stuff I see around me. Lol.
  11. Cirrus

    Question

    That's what I heard.
  12. Cirrus

    Supernovice!

    I'll just quote this piece of wisdom.
  13. Cirrus

    Question

    6 months to a year; items don't get deleted.
  14. Cirrus

    Supernovice!

    SN's are SN's, they're not supposed to be on par with *gasp*, Transcendent classes. I still go by RO is never meant to be balanced, and by far it's good that we're trying. But sometimes it just goes too far. Like this one.
  15. @warp is disabled. Nah, WoE should stay the way it is, it'll be too boring if storage wasn't allowed.
  16. Yeah this is it. Maybe, instead of everyone putting their energies into complaints, they can put it to good use by way of item ideas.
  17. Handy. Then they'd have to add another mapflag to WoE maps probably. Since this will make pallies and breakers near invincible. Alt-1 @storageout 607 200 bwahhahahahahahahahha. I'll stay neutral on this. Lol. It's ease of use is nice but... that's why my storages are all organized and uncluttered. Plus they give time to get ready anyway.
  18. From your inventory. Not from MVPs. Durrrhurrr.
  19. Cirrus

    Vending

    I agree to every bit of this suggestion, about closing when you get a billion, but as I'm a bit OC about things I only vend as much items that if all are sold it will become 900m+. I also open my vendor everyday and take out zeny, and update the stock. Think of it as... precautionary measures. If you care about your money, think about it. :)
  20. Yes, it's a coupon sink. Much needed, though it'll work it's magic eventually with only a small starting bid as well. Just takes time.
  21. where the fk u tink u goin t0nt0n

  22. The best way for people to lose voting coupons is non-refundable vote items. Which is the system right now. You need another vote item? Pay the full price. Now you've lost more than "cashing in" your previous vote item and just voting a little more to make up what you lack. You don't lose more vote coupons if you can get back a little. They don't circulate in the economy, they cannot be traded.
  23. What's not free? You just spend a couple minutes a day for a ticket that would lead to some items with interesting effects. Tons of arguments were done on it, why not just HELP the server by voting for it continuously and it even rewards you for it, it's win-win, more people get to know about the server, you get items eventually. I myself would be glad if this was done, but in the long run, I'd rather continue voting and just keep getting vote coupons. I know a whole lot of people who stopped voting when they got their desired vote items. The server used to be up the ranks but since this happened it just went down. It'll just worsen if people need to vote less if they ever need another vote item. So far I've gotten all the vote rewards I want. But that doesn't mean I stopped voting, I have over 300 voting coupons extra, and all that just a couple minutes a day. I could've stopped voting when I got all I needed, which so many people have done. Moreso as I said, they'll vote less if you could refund. So even before I supported some of the suggestions, I'm just saying it's better off that it stays this way. What we need is more vote rewards as incentive, since that's why some people vote. They were repeatedly rejected for a reason.
  24. This has been suggested numerous times before, and always ended up with the same conclusion: rejected.
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