Imagine a newbie seeing Detale, the instinct would be to kill him asap not to calculate that he has damaged a lot and warp as soon as more geared player arrives. For an MVP that u barely see with rare drop, normally a newbie would be scared to experiment with stuff like that and couldn't Detale just heal himself if you warp?
Even if that was your strategy, with the focus of killing Detale you would probably be killed before you can warp since you'd be geared for MVP to be able to deal decent damage before anyone comes.
This is usually what happens, only the MVP guilds get the drop because some of them are focused on killing hunters themselves and only few on Detale. This is what I mean by monopoly since they can set up the price knowing they have most if not all the drops.
It's true newbies don't need his drop.My only argument was that turning PK off would increase the chance for newbies to get the drop and reduce EoF monopoly. As to whether or not newbies should be given more chance or MVP guilds should dominate and set the price, I have no opinion of since I don't know what effect this would have on the market
I'm not sure what this means, there are tons of mobs in abyss_03 you can't just sit there and chill haha. Also I think newbies should be more worried about getting killed rather than the geared ones, so again turning PK-off would favor newbies. Newbies can stay there too and even farm while not having to worry of getting killed