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warrior911

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Everything posted by warrior911

  1. With PK on, you could be killed before you could warp or even see that anyone else is there. If PK was off, solo hunters would almost always get the drop if they arrive first. Thus there would be more solo hunters (newbies not necessarily ungeared but likely no friends in the server yet) and more chances for others therefore no monopoly. As it is right now, only MVP groups are getting the drop which explains the increasing price of EoF. Again, my only argument is that PK-off would favor newbies/solo hunters I have mixed feelings about this since turning it off would take out the thrill of being in MVP group. Detale has the best MVP drop you can hunt as a group in this server. It would be like a game of hide and seek if PK was off and you wouldn't have to rely from friends to kill off the other competition. On the other side if you are new to the server, it would be difficult to join good MVP groups since they're usually full and they want to hoard then increase its price. lol
  2. Imagine a newbie seeing Detale, the instinct would be to kill him asap not to calculate that he has damaged a lot and warp as soon as more geared player arrives. For an MVP that u barely see with rare drop, normally a newbie would be scared to experiment with stuff like that and couldn't Detale just heal himself if you warp? Even if that was your strategy, with the focus of killing Detale you would probably be killed before you can warp since you'd be geared for MVP to be able to deal decent damage before anyone comes. This is usually what happens, only the MVP guilds get the drop because some of them are focused on killing hunters themselves and only few on Detale. This is what I mean by monopoly since they can set up the price knowing they have most if not all the drops. It's true newbies don't need his drop.My only argument was that turning PK off would increase the chance for newbies to get the drop and reduce EoF monopoly. As to whether or not newbies should be given more chance or MVP guilds should dominate and set the price, I have no opinion of since I don't know what effect this would have on the market I'm not sure what this means, there are tons of mobs in abyss_03 you can't just sit there and chill haha. Also I think newbies should be more worried about getting killed rather than the geared ones, so again turning PK-off would favor newbies. Newbies can stay there too and even farm while not having to worry of getting killed
  3. I don't get how having PK-on would help newbies because whether PK is on or off, fully geared players would still outdamage newbies. Tho with PK-off, the newbies wouldn't have to worried about getting killed from players and it's much cheaper to get geared for MVP than PVP. It's true they wouldn't be able to stop geared players when they arrived but if the newbie arrived much earlier then at least they still get a chance to get the MVP drop Imagine a newbie almost killed Detale then a fully geared player appears, then they'd just have to kill the newbie and they get the drop. Geared players would always have the advantage since they're also likely experienced hunters. However turning PK-off would definitely help out newbies and reduce EoF monopoly but it would take out the fun of killing farmers and hunters I really don't care either since I farm, hunt, and pvp somewhere else hehehe :th_e2:
  4. what is Forsaken MVP and PVP soldier set??
  5. MERRY BIRTHDAY JESUS What makes my holiday? Spending time with family on His birthday at His house ^__^
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