Jump to content

Desamor

Forsaken Elite
  • Posts

    87
  • Joined

  • Last visited

  • Days Won

    1

Everything posted by Desamor

  1. On server it give: +15 all stats 10% resistance Fire, Water, Wind and Earth Token shop say: Max HP + 3%, All Stats + 20, Reflect 4% of all Physical Melee Damage. Reduce damage taken from Neutral property by 7%. Add a 10% resistance against Water, Fire, Wind, and Earth properties. ----- I've tested it.
  2. That was suggested before Here and here. As You see in both suggestion Genesis said He will talk with Veracity. But in over all, when someone refine an item, the price get low making more possible a new player or another person get that 'x' item, if the refiner remover get in place, it will actually hurt new player that try to get an item since knowing that +10 will cost less than a +0.
  3. Actually Acid Demostration depends on INT, not MATK, and the formula for AD is: (0.7 * Target's VIT * Creator's INT^2) / (Target's VIT + Creator's INT).
  4. Melee? Use plants/mushrooms, those little modafaka have a good def. Also, You can simply gear up a char in a second account or ask a friend to help You o-o;
  5. I forgot aswell, about Detale xC! (read below about the HP) I thought the chance of tarot was depending only of the Lv. oO! also, You can use kiels or add some agi, You can sacrifice VIT since You have good reduction. Depends, but, overall You can swap here and there and get enough reduction/HP... ---- But as You said and I agreed, the reduction builds should be monitored since theres always a way on cheating death.
  6. You can use scarf = bye bye frozen possibility. You just need to go VIT/STR and You're ready to be a reduction type. You said it, with friggs, but there is more good shields beside friggs that it do stack, and I do agree with not removing the whole combo, sometimes You just need to go full reduction in some cases, for example a paladin or a support priest. Yes, there is a loop-hole.
  7. Even that Sage got nerfed twice, doesn't have benefits that Wizard has. In case people forgot, Sage can't use Kingring/FBH with bolts, this mean the damage they do compared to the wizard is low, yea, they attack faster but in a 80%, but also, that make them more easily to get reflected by maya, while mostly wizard doesn't have to worry about that since they do AOE damage with good damage. Now, another thing that made the gap is a bit wide is their weapon, Wizard's weapon have better benefits* than Sage itself, even tho' was the one nerfed. Professor Wizard *About the Stave Crasher, yea, Sage have Voluspa but that only mean they need to change weapon in order to fight properly, what this mean? Well, a Wizard can use the same weapon for Stave/Magic while a Sage can't, since Voluspa decrease their INT. ----- Now my suggestion is, that Sage get Autostrip, the dmg reduct and HP boost same as Wizard, or a bit better to compensate the nerf on the damage cards, once again, they can attack faster but are the one that get reflected while wizard could just drop a meteor.
  8. Nothing, You can get the same gear as a donator with hard working and voting, now the difference is that You can gear up faster when donate.
  9. 1 and 2 are almost the same, because if people contribute to the wiki, that mean player posting it, but would be better something like "submit quest" or something, so people can submit to the actual wiki then a moderator can read it then add it (if it is worth) to the wiki, and in my opion, the wiki separate its better because is like You're just focusing on it. For me nothing, since as soon You join server it give You link to the forums and give You some basic information of the server. Yea that would be the ideal, a database with with the current effect/cost etc...Like the donation section in the wiki :p!
  10. Here [ http://www.forsaken-ro.net/forum/index.php?showtopic=21656&page=2#entry247497 ], Since mostly people rejected the idea, didn't got implemented but they were thinking adding it, maybe if get support this time they might add it :0!
  11. Since this server have @warp, You can directly warp to the top of the tower, but, original that warp is disable unless You do thana boss quest, is a long quest that need a party (I think) in order to pass by every floor of the tower, moving mechanism, tower, placing fragments, etc... That would be the same, since people will just time it again and hoard it.
  12. Then aswell get some 'Defend tokens' so it incitive guild to defend or at least try /rice.
  13. Is easy, even if You swap character a lot (highly doubt) to lost 1 hour of activity token....Just stick to that character for 1 hour then change when got it, now about automatly place it on storage is good, but also, just clean up Your inventory or at least leave 1 activity token on Your inventory so they keep stacking up. And about make it with account login, they will have to twerk it since people could use @at of merchant to get activity token even if they are logged out :P!
  14. When they say: "S> belt 140" they mean the pair, NOW, there is new belts called artifacts, with slot, those are the donation one and people sell it 1,200+ ea.
  15. We have a special quest, to make the blessed/cursed ring and those require that at the end of the quest give an infernal cape in order to get the ring. So that mean, You need to get the original/donation one in order to make the quest.
  16. My GL do both, they get a drop and sell it to pay salary or give it away, but the problem is, since the econ of the castle is always 0, the chances of getting a drop is too low, there is time were is completly dry and there thing get harder, for example, some people join for the salary because they need it, not greed...Emp is not crucial, but is more demanded than the other drops, f.soldier or imperials, people sell it for too high or buy it for too low (that is OT), and that's why an emperium is a more viable way; And yea at this time an emperium could get more gear of a person, but if the castle never drop one? I mean, is like Meet said, it would take years to a member get an actual drop OR a guild keep paying salary without nothing to sell. The actual topic, could be mistaken, would be better if it was drop in general, I mean, increase ALL, not specific old emperium auras. But yea, in general both side get bad :P! BUT test don't hurt anyone, since they removed old and re-implemnted
  17. Well, about people that said it become greedy and not for fun or just for the items, think about this, people WoE everyday, assist and expect a reward after that because, even if You just play for the fun, You are playing for something, and as said before the drops can be used as an alternative payement for a member and You just forget something, You said an emperium won't gear a player full, You're right BUT if he sell it? Even if market drop the emperium auras to what were before, like 400~500, those 400~500 make that 'x' player get some f.set, or save tokens to get a valk weapon or another aura that would fit better. Yea, seems kinda selfish that increase the old emperium aura, as Shadi said, it looks like that just want to increase the value of the newest but this is something like 50/50 because ALWAYS something new will opaque the old one, no matter what it is. And keep in mind that nowsday castle tend to have 0 eco because it break a lot before WoE ends, this mean, less % on getting a drop, making it very difficult to get one, and even is very difficult to defend a castle this day because the population of all guilds is low, not enough to keep attackers at line.
  18. Actualy, there is another magic user aura and is the Zodiac, a version less powerfull than butterfly, also, to make thing fair between donors / non donors they made the legendary versions of the donation auras. Also if this suggestion get accepted then might get requested that legendary red glasses get changed to a legendary 'new matk aura' version, we don't need more aura imo, is better focus in the actual script, fixing some bugs or re-evaluate the class. P.S: The L. red glasses have +20 all stats, so that make it a lesser aura and that is good for newbie who want another aura more than there is in the vote section.
  19. It would case that Sage have more than -100% delay causing the same problem with SN wearing the cape, I think it can be solved if the bolt rate get back and they made something with the cape so SN can't wear it, maybe edit the soul link, make it impossible SN use the cape, return the bolt as they were and problem fixed :p!
  20. We aren't like You, cause we join sunday GvG even if we know we going to lose, at least give a try,just because mostly of Your member are scared doesn't mean can simply change things around, also, You didn't gave a proper reason to change BR, oh wait, will come again same as GvG? Work? Can't due lag?...What going to be next, american woe? change it too?
  21. Indeed, no more reduct to da' server. -1
  22. To enter the room, You need to click the NPC with the items, not PvP the whole tower to get there, so the amount of gear You have is irrelevant. You just need to be faster and know the time of when the NPC get avaible to get in. Also, Genesis already added a captcha to prevent BOT to enter, so -1 to this.
  23. The problem on SN wasn't his HP, was the usage of the priest cape that gave them 100% no delay on skill, their HP is good and everything else n_n! And as said before classes like LK got the nerf due the amount of player that use external program to cheat. Also yea, Am agreed with this, Sage already can't use kingring/FBH, so they relay on the speed of the bolts they can do, if that get reduced it will fate the same destiny as gunslinger >D!
  24. b4d upd4t3 0mg!!! d1z s0x, -1 :(:(:(:(:(!!! hhu33uh3uh3uh3. (Buen trabajo Mr.Jorge e.e!) (yea that was sarcasm >D)
×
×
  • Create New...