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Rad Lor

Trainee
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Everything posted by Rad Lor

  1. Uhm, that's pretty messed up. It would be better if you could post some screenies.
  2. Lol, I'm not suggesting it, I'm asking if I suggested it, will there be a chance of it being approved.
  3. Will there be a chance that this will be implemented? For those who doesn't know what this is, the system will allow you to wear 2 headgears (one is the stat-ed headgear, and the other is the headgear which will be the costume) which is placed on the same slot. For example, A player is wearing a Forsaken Knight Helm [2] (where cards are compounded) and a Beret (costume) The system will still use the item and card effects on the Forsaken Knight Helm, and the sprite shown on your character will be the Beret. That's it. EDIT: Some may be wondering why I'm asking if there will be a chance of this being implemented, the reason is, If I'm not mistaken, a change in client is needed for this to be implemented, unless the developers can edit the current client and place the costume/style system there, which in my opinion is pretty hard to do considering that I've played this game a couple years back and I'm pretty sure that the current client used didn't change much, since if we're talking about the new clients, you must have realized that the status and equipment window are glued together. Not to mention, the difference between the battle mode in the old and new clients. Well I'm not gonna mention about the differences, though it would be helpful if any member of the staff can view this thread. And if you think that this topic is not in the right section, then please move it to the section you see fit.
  4. I don't see why this can't be helpful with the said classes, I mean, isn't disabling your opponent number one priority in order to win faster? Though if the player can kill someone without needing to disable their opponent, then I can see why the suggestion will not be needed. Well, this could also work too. Whichever's easier to code would be better.
  5. Or they could also make the vit requirement for anti-stun to be higher.
  6. Rad Lor

    The Story Game

    lifted his friend and threw him over...
  7. I'm not saying that you need to change the resolution screen, I'm saying that you need to change the setup application itself.
  8. That's a problem with the setup if I'm not mistaken. Try searching here to find the setup that is compatible with forsakenRO. If that doesn't solve the problem, then try downloading the full client.
  9. Since you guys mentioned the in-game item names. I would also like to add the following: *Wiki* - *In-Game* *Legendary Encyclopedia [2]* - *Encyclopedia [2]* *Legendary Book of Charms* - *Magic Bible Vol1 [1]* *Roast Rice Cake* - *Grilled Rice Cake*
  10. The wiki said that the blacksmith will need 25 pcs of enriched elunium and oridecon, but actually, the blacksmith only take 15 pcs. of each. I don't know where to report this, so please move it to the right section.
  11. Does it really give +3% Max HP? If not, then wouldn't it be better to edit the article, located here, www.forsaken-ro.net/forum/index.php?app=ccs&module=pages&section=pages&id=1&record=131 It would be pretty misleading for the new players, imo.
  12. Yeah, I figured. Thanks anyway.
  13. 200? I thought it was only 190. Anyway, I would like to report about the reset status service that the Reset NPC gives. It doesn't give the 200 status points rewarded when you try to reset your status after doing the Forsaken Knight Quest.
  14. Does this quest give status points? like maybe 190 status points or something.
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