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Hypnosis

Forsaken Supreme Counselor
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Everything posted by Hypnosis

  1. Fuck waist deep i'm in over my head

  2. Hello & Welcome.
  3. Hello & Welcome back.
  4. Most likely a delay. Good luck & have fun.
  5. No it isn't. I've caught them&beat them while they outtier me item wise, even while they're break necking. There is no need to remove the delay from Asura after snap. That's gonna make it even harder to catch breakneckers and cheaters because their spam is gonna be mixed in, It's already hard to see who's cheating as it is because all of the breaknecking noobs who think they're good went over to the whole shit that they're using Gaming Keyboards which is a load of shit. No, I strongly disagree. -1. TSS is Throw Spirit Sphere.
  6. I throw on Double Dev on my GS and fuck the shit out of these noob asura champs. The only way they've ever gotten me in a legit fight is with Stone Curse or Lex Aeterna. & That is without all the hype ass gear or w/e. I was playing Knight set beating them with dual dev. o.o
  7. I think 3 tgs creates a diminishing effect. 2 TGs 1 Skel or if you can come up with something better I'm all ears & eyes. n_n
  8. Ridin' by myself smokin' weed by da acre.

  9. http://www.youtube.com/watch?v=49bhGgKdduk
  10. Nah because the stunlock would be too dumb, It'd be like a High Priest spamming Kyrie on you. Especially since profs have double bolt, I know there are more flaws then that to this suggestion as well, so I strongly disagree.
  11. No problem
  12. Everyone needs a little bit of STR for weight limit due to the fact that everyone relies on Yggdrasil Seeds/Berries to win.
  13. Exactly.
  14. I love them. They kill all the low level noobs buffing people in there. I say add more.
  15. Hi, I recently noticed because of others posts really that there are subforums in the Strategy Guides, I was wondering if we could have GS, Ninja, TK, & Novice subforums as well.
  16. Yea it does affect it.
  17. File a ticket.
  18. I could totally agree with the Napalm damage that would help out alot and you can make people switch off GR to increase stave dmg. +1 to that idea.
  19. LK needs the damage modifier due to the fact that they can't shit out dmg like sinx, Assassin Cross has EDP which makes attack damage hit at a substantially higher amount, I don't see any valid reason to give Assassin cross 7% more attack when they do enough damage with players who know how to use them properly.
  20. These quests you're referring to are in the forsaken knight hall.
  21. Rate my server does not totally apply to our server, we are not the original Ragnarok Online, we are a modified form, meaning there will be some discrepancies. Honestly, I don't think the Empelium is a boss because it does not come up in @ii 1288, But emperium was originally an MvP and it was not meant to be striked by offensive skills. On our server that is not the case.
  22. How people treat you is their karma; How you react is yours.

  23. 384 is still a very large amount to take. Honestly buffing the ring is going to do nothing but help older(more geared) players instead of what it was 'supposed' to do which was to help out the entire class.
  24. It isn't selfish to want variety, I'm sure you're not alone on that. I could agree with everything but your second one because it seems like a little bit much,
  25. I think this is a great idea considering the fact that alot of times more experienced players will just resist the elements, forcing them to use the weaker ones if anything, This is a great idea, +1.
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