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kax

Forsaken Elder
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Everything posted by kax

  1. kax

    Freeze Meh

    Why are the status frozen and stone cursed are not ignored by vit as all the other ailments do?
  2. >.< Love this. <3
  3. kax

    Saiyan Tail

    I want it to be for lower headgear, not mid.
  4. kax

    Vending Room

    i would agree to this =.= i think it makes easier to sell things for those who dont want zenies
  5. Hello singaporean >.<
  6. I want to know the answers too. Can som1 post a valid one?
  7. kax

    Double Drop Rate Day!

    wow is that true? is it attainable in our server?
  8. Beneath My Bed - myself
  9. I'd agree 110% to the suggestion!! ~ <3 <3 <3
  10. False. I just lick 'it'. TPBM is somehow a perv.
  11. <3 it !
  12. bump.
  13. kax

    Double Drop Rate Day!

    Wat is bubblegum? and field manual?
  14. kax

    Av Spam

    Yup.. I believe we should focus into buffing underpowered class first before getting on nerfing overpowered ones.
  15. kax

    Stop & Shop

    Ive been looking for you all week long, Som. I take 1 item from ur list. See you ingame.
  16. Assassin Cross: Dagger: Attack = 100, +10% damage to demi-humans. Katar: Attack = 120, +5% damage to demi-humans. Stalker: Dagger: Attack = 90, +15 int, +10% HP, level 10 enlarge weight limit. Bow (Two-handed): Attack = 120, +20 agi/dex, +10% HP, +20% damage to demi-humans, -20% damage from Demi-humans. Lord Knight One-handed sword: Attack = 130, +10 str/dex, +10% damage to demi-humans. Two-handed sword: Attack = 190, +15 str, +12 dex, +15% damage to demi-humans. One-handed spear: Attack = 120, +10 str/dex, +10% damage to demi-humans. Two-handed spear: Attack = 160, +10 str, +8 dex, +10% damage to demi-humans. Champion: Mace: +10 dex, +5 str, +10 int, +10% damage to demi-humans. Knuckle: +10 dex, +7 str, +10 int, +10% damage to demi-humans. High Wizard: Staff: Attack = 150, +30 str, +20 int, +10% HP, +25% MATK, level 10 enlarge weight limit. Enable the use of Level 2 Deluge and Level 2 Volcano. High Priest: Book: +20 int, +15 str/dex, +20% damage on demi-humans, +15% HP, +20% matk, increase heal and sanctuary effectiveness by 10%. Paladin: One-handed spear: Attack = 120, +5 str/dex, +10 vit, +12% damage to demi-humans, One-handed sword: Attack = 150, +5 str/dex, +10 vit, +12% damage to demi-humans. Clown: Bow (Two-handed): Attack = 150, +20 agi/dex, +20% more damage with double strafe, -20% damage from demi-humans. Guitar: Attack = 150, Level 2 Jupitel Thunder, +12 dex/int. Gypsy: Harp: Level 2 Jupitel Thunder, +12 dex/int Whip: +12 str, +15 dex, +10 int Bow (Two-handed): +20 agi/dex, +15% damage on demi-humans Sniper: Bow (One-handed): Attack = 120, +20 agi/dex, +10% HP, +20% damage with double strafe and sharp shooting, level 10 enlarge wieght limit. Professor: Book: Attack = 170, +30 int, +20 str, +10% HP, +20% damage to demi-humans.. Staff: Attack = 130, +30 str/int, +25% MATK, level 10 increase weight limit. Creator: Dagger: Attack = 90, +20 int, +10% matk, +10% damage to demi-humans, enable the use of level 5 cold bolt. Axe: Attack = 150, +20 str, +15% damage to demi-humans. Whitesmith: Dagger: Attack = 100, +10% HP, +5% damage to demi-humans. Axe: Attack = 150, +15 str, +10% HP, +15% damage to demi-humans. Ninja: Shuriken (One-handed): Attack = 150, +20 int, +20% matk, +10% HP, +10% damage to demi-humans. Gunslinger: Revolver: Attack = 120, +20 dex, +10% damage to demi-humans, -20% damage from demi-humans. Star Gladiator: Book: Attack = 170, +20 str, +10 int, +10% HP. Soul Linker: Staff: Attack = 150, +20 int, +10 str,30% matk. Taekwon: Weapon: Attack = 100, +10 str/dex. To me, the last three have qualities that are way too low compared to others. At least give them +?? more damage to demi-humans. And no offense, but I do not think SG needs the +10 int. Better replace it to +10 dex. And does SL need +10 str? I don't play SL, so I don't really know. But based on my little knowledge, SL needs dex more. Hope that this is to be paid attention. Thank you.
  17. can i trade 2 int belts to ur 2 vit plss
  18. kax

    Rent Passes

    i agree >.<
  19. kax

    Boosting Sg Class

    Someone please test this out and attach screenshot =.=
  20. Just for one day?
  21. only to know that his saddistic brother has now know how to make forsaken un-lagged.
  22. kax

    Boosting Sg Class

    There are so few SG in this server. I believe it's because SG has very low maxhp. I hope that this class can be boosted especially in terms of HP. I welcome any other suggestions to boost SG class.
  23. kax

    Sgw &fluffy

    Disagree.
  24. kax

    Ifrit Rings...

    i agree
  25. i rly need the vits
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