question. why would you put incant on left hand? having that much luck isn't needed considering you got vanberk, even 2 of them. why would you put phreeoni card if you would be having a crit build? why would you use incant considering critical already ignores defense? with the 2nd build, if they follow that, they have used a lot of mvp cards that won't even affect their damage. if going crit build you don't even need that much mvp cards.
for me this the basic crit build that I used before I got my gears
headgear- any+15 stat headgear- vanberk card/ fhelm- 2 vanberks
mid- any aura that you want- maya p, put vanberk if you use only 1 in top headgear
lower- if you got rucksack then good, if not anything you want. put maya p in rucksack if you put vanberk on mid
armor- gr+tao, tao+ol, gr+rsx
boots- matyr cards or fbh or antique firelock
garment- 2x skoll or 1 chung-e+ 1 skoll or 1 chung e+ 1 raydric
shield- usakoring
other shield- GTB or maya
accessories- 2 ND str belts, 1 sight clip and 1 stripping accessory or 2 ifrit rings
weapons:
right hand- +10 blade with 3x paper and 1 skeleton worker/ 1 mobster
left hand- +10 main gauche with 3x goldenring and 1 skeleton worker
stats:
agi- make it 195 aspd
str- 200-280 total, make it divisible by 10
vit- 100+ to protect from certain status effects, depends on you if you think your hp is enough, then stop adding vit
dex- 1, going crit means you wont miss, but you can put 90-95 dex
int-1
luk- put whatever that is left here, with the items above, you won't need high crit rate since you got 2 vanberks anyway
why use blade on right hand? if you use dagger there, it would trigger double attack. and if you have 1 dex and no phreeoni card, that attack would certainly miss.
flame me if I put anything wrong.