Hikarii Posted April 10, 2018 Report Posted April 10, 2018 Greetings fRo! I'll try to keep it short sweet and simple. I wanted to suggest that the Champion G.ring (Combos) should be nerfed abit. It is really not tankable if you give a champion the new accessories and Provoke lvl10 on him ( leaving the DA aside ) Even if you try to stone the champion, it will kill you Fast before he even gets stoned. Same goes for Assumptio, unless u asumptio yourself first before entering into pvp/fields. If you take Asura Strike into consideration, it is still tankable with 2x Develings/Ghost Ring even if the champion gets level10 Provoke. Please feel free to leave your suggestions on it! P.S- Really shy because its my first time suggesting something.
Nas Posted April 10, 2018 Report Posted April 10, 2018 +1 couldn't said much, it is OverPowered. Afaik class here shouldn't be 1hit K.O, it's not like 1ps game that can be headshots by a certain job. So ye ! Nerf it a bit 1
Danny Posted April 10, 2018 Report Posted April 10, 2018 (edited) +1 I agree and I, first-hand, experience the pain of losing to a Guardian Champ and I tried several armors to counter it properly; 2xOL, 1xOL+GR, 2xTao, GR+Puppet, and the thing is, they would still manage to OUTDAMAGE you and I witnessed a Guardian Champ easily taking down Fully Geared Whitesmiths and Lord Knights. When did it became such a one-phony trick all of sudden. Where's the balance in that? JUST A LITTLE NERFED.... heck, you guys nerfed other classes like Cart Termination WS. A little bit of twerking and testing wouldn't hurt would it? Edited April 10, 2018 by Danny
Brianology! Posted April 10, 2018 Report Posted April 10, 2018 its not the g.ring, its the magical hg. g.ring without magical hg does awful damage
Sakuraaa Posted April 11, 2018 Report Posted April 11, 2018 ye brian is right. because of the magical hg boost combos dammage. -Twin Lion
Hikarii Posted April 11, 2018 Author Report Posted April 11, 2018 Yep I agree, so either the magical headgear damage boost should be nerfed or the champ g.ring. In all the damage of Combos should be abit nerfed.
A V A T A R Posted April 11, 2018 Report Posted April 11, 2018 +1 for this suggestion...i agree with this suggestion anyway
Brianology! Posted April 11, 2018 Report Posted April 11, 2018 15 hours ago, Hikarii said: Yep I agree, so either the magical headgear damage boost should be nerfed or the champ g.ring. In all the damage of Combos should be abit nerfed. yeah +1. nerf the magical hg combo boost. not the g.ring
Bordz123 Posted April 21, 2018 Report Posted April 21, 2018 -1 buff champ g ring , nerf magical hg for champ